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NPC Generator

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Advanced [show]


Crampernap Daergel, Male Gnome [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft white waves gently in the breeze. His whole body is exceptionally muscular. He wears a colorful flower in his chestnut hair. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Crampernap hails from a village terrorized by illithids. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: A deep hatred of illithids; and many illithids want him driven away

Flaws: Antagonistic. Bonds: Rich, Immigrant, Attractive, Enemies. Occupation: Locksmith

Voice: Booming voice

Attributes [hide]

Crampernap Daergel, Male Gnome Sorcerer 2
Small (3'7") Gnome, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 15 (+2)8 (-1) 11 (+0)10 (+0)
Skills Persuasion +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 gp.


Social Check DCs


Halander Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He wears an entirely white suit with blue socks and a vest with buckled shoes, and carries halberds. His hair is cut close to his head. He wears a mask on his face.

Personality: He is a hateful person. He taunts others and blames them for his problems. He would rather hide behind his crafts than deal with other people.

History: From birth he was tutored by a cruel and relentless mentor. He moved from fad to fad and when he turned 15 he discovered music. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Halander fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting, Artistic. Flaws: Antagonistic, Shy. Bonds: Mentor. Occupation: Detective

Voice: Tuts and clicks tongue

Attributes [hide]

Halander Warmwater, Male Halfling Sorcerer 4
Small (2'10") Halfling, Neutral Good (CR 4)
Armor Class 12
Hit Points 18 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)11 (+0) 17 (+3)10 (+0)
Skills Arcana +2, Persuasion +2
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 600 gp. 1 Good lock. 1 Bullseye lantern.


Social Check DCs


Nurkara Battlehammer, Female Dwarf [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears bulky brown painted plate armor. Her hair is greying and her face has many wrinkles. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is not truly malevolent, but she is obsessed with writing. She constantly tries to fill her life with writing. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Born in the north to a Healer, Nurkara learned a great deal about her father's area of expertise. A few years later when the west was not economically sound they moved to her current location. She has worked as a Healer like her father before her.

Motivation: She'd like to take her coworkers down a peg; and wants to open a new tavern

Ideals: Athletic, Artistic. Flaws: Shy. Bonds: Job, Immigrant. Occupation: Healer

Voice: Complex vocabulary, royal

Attributes [hide]

Nurkara Battlehammer, Female Dwarf Sorcerer 1
Medium (3'9") Dwarf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)14 (+2) 16 (+3)4 (-3)
Skills Performance -1, Persuasion -1
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll, Gnome
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 140 gp. Red-brown spinel (40 gp).


Social Check DCs


Ellywick Pingun, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a tight fitting tan shirt and pants. Her hair is long and chestnut with streaks of white, and is pulled back with small tan clips. Her ears are large.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She was born a particularly ugly child, much to the horror of her parents. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She left for the south, certain she would find work there.

Motivation: She desires power and/or immortality; and to protect her home

Flaws: Ugly. Bonds: Guardian, Adventurer, Mentor, Immigrant. Occupation: Courier

Voice: Jittery and nervous

Attributes [hide]

Ellywick Pingun, Female Gnome Sorcerer 1
Small (3'3") Gnome, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)10 (+0) 20 (+5)12 (+1) 17 (+3)8 (-1)
Skills Intimidation +1, Survival +5
Senses Passive Perception 13
Languages Common, Gnome, Orc
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: Just what you see.


Social Check DCs


Ahvain Fasharash, Male Elf [Permalink]

Personal [hide]

Description: Standing 4'11", this man likes to wear ponchos typically of a light tan in addition to tight pants. His blonde hair is braided into rings. His gray eyes lackadaisically let the world flow into them.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He is the product a well kept family trust fund and as such has never really known need. Ahvain abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has comitted a past crime that haunts him to this day; and meet up once more with his childhood friend

Ideals: Impeccable. Flaws: Insane. Bonds: Criminal record, Rich, Adventurer. Occupation: Doctor

Voice: Can't modulate volume

Attributes [hide]

Ahvain Fasharash, Male Elf Sorcerer 2
Medium (4'11") Elf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 11 (+0)10 (+0) 9 (-1)12 (+1)
Skills Medicine +1, Performance +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 110 gp.


Social Check DCs


Hunter Mori, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who typically wears a sleeveless long coat of deep yellow leather and dull black iron scale mail. He wears his chestnut hair up. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: Eccentric and domineering, Hunter will drive conversation. A true patriot, Hunter would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: A powerful wizard made him what he is. His mother was a soldier and died while he was still young. Hunter was left his mother's suit of armor and trained in its use and care. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He wants nothing more than to rejoin the army; and he has a crush on the local bather

Ideals: Extrovert, Logical. Bonds: Attractive, Military, Mentor. Occupation: Slave Trader

Voice: Pirate accent

Attributes [hide]

Hunter Mori, Male Half-Elf Sorcerer 1
Medium (5'5") Half-Elf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 8 (-1)7 (-2) 17 (+3)12 (+1)
Skills Perception +5, Religion +0
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs


Anne Franklin, Female Half-Elf [Permalink]

Personal [hide]

Description: This western woman wears an entirely violet suit with blue socks and a vest with buckled shoes. Her clothes are grease stained in places. She is bald on top and has large brown tufts of hair around her ears. She has a dull look in her blue eyes.

Personality: She can speak with the recently deceased. She also is a firm believer in the womanly ideal.

History: She was born to loving parents in a slum to the west. Anne was born on a far western forest where she grew up under the tutelage of her mother, an expert Fisher. She moves from town to town, unable to find a place to settle.

Motivation: To prove her worth to the world.

Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Poor, Immigrant. Occupation: Fisher

Voice: Russian accent

Attributes [hide]

Anne Franklin, Female Half-Elf Sorcerer 1
Medium (5'6") Half-Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)15 (+2) 13 (+1)9 (-1)
Skills Medicine +3, Persuasion +1
Senses Passive Perception 11
Languages Common, Elven, Giant, Draconic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 200 sp.


Social Check DCs


Rael Caphaxath, Male Elf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His wide-brimmed hat is riddled with cuts and holes. His gray unseeing eyes seem to look past you.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is terrified, and will act out of fear; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Joker, Fighting. Flaws: Ugly, Disease, Fearful. Occupation: Marshal

Voice: Eastern European accent

Attributes [hide]

Rael Caphaxath, Male Elf Sorcerer 1
Medium (5'4") Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 10 (+0)14 (+2) 15 (+2)15 (+2)
Skills Nature +4
Senses Passive Perception 12
Languages Common, Elven, Infernal, Draconic
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 60 gp. Chrysoberyl (130 gp).


Social Check DCs


Damakos Havoc, Male Tiefling [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He has a large green mantle and cape that has been intricately interwoven into his brown robe. He keeps his purple hair in a flapper bob. His eyes are likewise black.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born blind and as such lacked many opportunities for work. He made a point of taking high paying jobs and getting most of it up front. He then took over the family business and is one of the better Sculptor for hire.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is a bit of a kleptomaniac

Ideals: Justice. Flaws: Disease. Bonds: Adventurer, Job, Criminal record. Occupation: Sculptor

Voice: Mumbles to self between sentences

Attributes [hide]

Damakos Havoc, Male Tiefling Sorcerer 2
Medium (6'7") Tiefling, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)15 (+2) 10 (+0)15 (+2)
Skills Investigation +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Gnome, Druidic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 280 gp. 1 Everburning torch.


Social Check DCs

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