Dagger Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears suspenders and pastel workpants. Her shirt is brown, and she wears a heavy pastel leather apron most of the time. She has wavy red fur. Her green eyes dart from person to person to random spaces in the air.
Personality: She will rave to anyone who will listen. She is able to fit into much smaller and tighter spaces than normal.
History: The child of a Ruler, who enjoyed hunting, Dagger was taken on many hunting expeditions. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has recently gotten a pet goose that steals things from people.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and a rival would like her out of the picture
Ideals: Gifted. Flaws: Insane. Bonds: Poor, Nature, Criminal record. Occupation: Merchant
Voice: Creaky witch voice
Attributes [hide]
Medium (6'3") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: Just what you see.
Anverth Boondiggles, Male Gnome [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a moderate pudge and is not very fit. His long red hair reaches down to his waist. His thin eyebrows rest above his beady green eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Anverth was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Through the years after Anverth was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Anverth's mother didn't care for him much, and the feeling was mutual. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Meet up once more with his childhood friend; and he's looking for his big break
Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Poor. Occupation: Actor
Voice: Squeaky
Attributes [hide]
Small (3'7") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 21 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 15 (+2) | 14 (+2) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Gnome, Ignan, Celestial
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 |
Possessions: 100 gp. 1 Minor magic item.
Mehen Grrrmmballhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his greatsword with his veritable burlap sack of a shirt. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His crest is green and curly. This red eyed northerner is not easily forgotten.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. From his teen years he was always beautiful and desirable, so people have always doted on him. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He has a rivalry with the Church that dominates his actions; and to share knowledge with the world
Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Religious. Occupation: Junk Dealer
Voice: Raspy
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 2)
Armor Class 11
Hit Points 2 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 5 (-3) | 14 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Druidic, Draconic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 10000 cp.
Myria Goodearth, Female Halfling [Permalink]
Personal [hide]
Description: She wears a red shirt with thin violet vertical stripes and pastel pants. She has wavy black hair. Her face is scarred and worn.
Personality: Myria hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She was born on a small isolated farm. As a young adult she joined a group advocating for an improvement in Halfling conditions. She was recently attacked on the road and savagely beaten by bandits.
Motivation: A strong sense of loyalty to Gnomish people; and gnomish compassion
Ideals: Artistic, Joker. Flaws: Ugly, Racist. Bonds: Nature. Occupation: Soapmaker
Voice: Thin and wheezing
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 2)
Armor Class 13
Hit Points -3 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 3 (-4) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 60 gp.
Varis Aloro, Male Elf [Permalink]
Personal [hide]
Description: He is lean but muscular and wears many layers of old clothing at all times. He has dyed his greying red hair a little too much giving a sharp red color. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Gifted from a young age, Varis studied abroad. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Retire the richest man in the east; and to end his boredom
Ideals: Philantrophist, Gifted, Entrepeneur. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Knight
Voice: Soft and melodious
Attributes [hide]
Medium (5'5") Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 8 (-1) | 17 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Terran, Infernal, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 4000 cp.
Matilda Hale, Female Human [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Human, and stands approximately 4'10". She dresses well, typically a more casual-formal manner, and her gloved hand is found clutching a shield. Her red hair is cut jaggedly and amateurishly. Her brown eyes dart from person to person.
Personality: Deceptive and manipulative this northern gal figured out how to best use her charms to convince people to do what she wants. She is an amazing painter.
History: Matilda was born with her mother's beautiful face. Ostracized due to the druidic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She ran away from her former home and has been making her living as a Bather for the past few years.
Motivation: Expand her business; and she would like to get married and retire
Ideals: Gifted. Bonds: Attractive, Job, Has a crush. Occupation: Bather
Voice: Scottish accent
Attributes [hide]
Medium (4'10") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 10 (+0) | 15 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Orc, Celestial
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Bryseis Brilliance, Female Tiefling [Permalink]
Personal [hide]
Description: Standing 6'3", this woman likes to wear ponchos typically of a light green in addition to tight pants. Her black hair is matted, messy, and big. Her otherwise smooth face is marked with small tiny scars.
Personality: She acts crazy and hedonistic. She is a great chef.
History: She was born on a small isolated farm. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. By chance she met her brother recently and the two have been together since.
Motivation: Regain custody of her daughter.
Ideals: Gifted. Flaws: Ugly, Hedonist. Bonds: Nature, Family. Occupation: Scribe
Voice: Booming voice
Attributes [hide]
Medium (6'3") Tiefling, Lawful Good (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 12 (+1) | 16 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Draconic, Terran, Giant
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 sp. 1 Masterwork Common Ranged Weapon.
Herleva Spalding, Female Human [Permalink]
Personal [hide]
Description: A pudgy woman standing about 5'6" has a big stupid grin on her face most of the time. She is dressed in an above average manner. She wears her auburn hair up. Her eyes are likewise gray.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: Herleva was born the youngest of three triplets. She was an athlete and attended two major summer competitions. She never won. By chance she met her brother recently and the two have been together since.
Motivation: Her spouse's relatives view her with great suspicion.
Ideals: Philantrophist, Athletic. Bonds: Attractive, Job, Family. Occupation: Locksmith
Voice: Hollow voice
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 16 (+3) | 15 (+2) | 17 (+3) |
Senses Passive Perception 15
Languages Common, Celestial, Infernal, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 20 pp. Malachite (16 gp). Deep blue spinel (400 gp).
Osah Ecstasy, Female Tiefling [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She tends to wear a large green jacket. Her brown hair is unkempt and raggedy. She wears an eyepatch.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: The child of southern immigrants she idolized her father. Osah was born on a far southern mountains where she grew up under the tutelage of her father, an expert Merchant. She has since lost track of the people in her past.
Motivation: An old rival family wants her found; and her spouse's relatives view her with great suspicion
Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Poor, Family, Immigrant. Occupation: Merchant
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'4") Tiefling, Lawful Good (CR 1)
Armor Class 8
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 16 (+3) | 13 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 140 gp.
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