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NPC Generator

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Advanced [show]


Bree Stonebridge, Female Halfling [Permalink]

Personal [hide]

Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her skin is fair and her fingers are delicate and long. She wears her silver hair down. Her eyes are a pleasant gray.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. A gifted student she started as a Armorer, but she got bored and became a Mason. She inherited the family business which she has now maintained for 7 years.

Motivation: Balancing her hectic life and new Mason responsibilities is difficult; and she is greedy

Ideals: Opinionated, Artistic. Bonds: Nature, Job, Rich. Occupation: Mason

Voice: American accent

Attributes [hide]

Bree Stonebridge, Female Halfling Sorcerer 1
Small (2'8") Halfling, True Neutral (CR 1)
Armor Class 15
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)19 (+4) 10 (+0)10 (+0) 15 (+2)14 (+2)
Skills Athletics -1
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee -1 / 1d4-3, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 1 Darkwood Shield.


Social Check DCs


Kite In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a brown collared shirt and black pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. He is portly but not overly obese. His cinnamon fur is lengthy and is close to two feet long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: The child of a Shipwright, who enjoyed hunting, Kite was taken on many hunting expeditions. He moved from fad to fad and when he turned 15 he discovered painting. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Ideals: Gifted, Artistic. Bonds: Attractive, Nature, Adventurer. Occupation: Tanner

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Kite In the Morning, Male Tabaxi Sorcerer 2
Medium (5'5") Tabaxi, Neutral Good (CR 2)
Armor Class 9
Hit Points 14 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 16 (+3)14 (+2) 12 (+1)17 (+3)
Skills Persuasion +5, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Giant, Orc
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 1800 sp.


Social Check DCs


Imsh Camden, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is very fat, and wears tight fighting clothing, which leaves very little to the imagination. His long brown hair is drawn into a two foot long braid. His eyes are blue and catlike.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is skeptical of what others tell him and is slow to trust.

History: The child of a Stylist, who enjoyed hunting, Imsh was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Joker. Flaws: Ugly, Shy. Bonds: Nature. Occupation: Shepherd

Voice: Booming voice

Attributes [hide]

Imsh Camden, Male Half-Orc Sorcerer 1
Medium (5'1") Half-Orc, Chaotic Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)12 (+1) 11 (+0)14 (+2)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common, Orc, Draconic
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 160 gp. Zircon (70 gp).


Social Check DCs


Cockaby Welber, Male Gnome [Permalink]

Personal [hide]

Description: The dark-skinned man stands 3'6" and is renowned for his bright blue suits and hats. He has a long chestnut beard with little hanging trinkets. His green eyes dart from person to person to random spaces in the air.

Personality: He dislikes all the random violence that takes place in the east. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. After a long history of fighting, Cockaby and his spouse have recently divorced.

Motivation: He has money and likes to spend it.

Ideals: Pacifist, Gifted. Flaws: Antagonistic. Bonds: Rich. Occupation: Bather

Voice: Aggressive tone

Attributes [hide]

Cockaby Welber, Male Gnome Sorcerer 2
Small (3'6") Gnome, Neutral Good (CR 2)
Armor Class 14
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)10 (+0) 8 (-1)9 (-1)
Skills Animal Handling +1, Arcana +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 300 gp. Azurite (5 gp). Silver pearl (120 gp). Jet (120 gp).


Social Check DCs


Giselle Tiltathana, Female Half-Elf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a shirt that is too small, which lets her gut show, with a ratty violet coat over it. She keeps her auburn hair in a pixie cut. Her eyes, though not visible through her cowl, are brown.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Giselle was born the youngest of three triplets. She took every job she could get her hands on, but the opportunities for Half-Elves in the west were limited. By chance she met her sister recently and the two have been together since.

Motivation: To reunite with her absent mother; and to unite with her sister

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Family. Occupation: Spice Merchant

Voice: Boston accent

Attributes [hide]

Giselle Tiltathana, Female Half-Elf Sorcerer 1
Medium (4'7") Half-Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)10 (+0) 12 (+1)10 (+0)
Skills Acrobatics +4, Arcana +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs


Megged Compton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is dressed in a clean black cloak covering his clean studded leather. He carries a battered trident and tarnished monstrous two handed axe as well. His brown hair is knotted and matted. He is baby faced.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a habit of throwing himself into exceedingly dangerous situations.

History: Megged was born the youngest of three triplets. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and his relatives are trying to arrange a marriage

Ideals: Fighting. Flaws: Antagonistic, Impulsive. Bonds: Family, Adventurer. Occupation: Layabout

Voice: Loud with bravado

Attributes [hide]

Megged Compton, Male Half-Orc Sorcerer 2
Medium (6'6") Half-Orc, Chaotic Good (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)5 (-3) 17 (+3)16 (+3)
Skills Religion -1, Survival +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 50 gp.


Social Check DCs


Shump Kensley, Male Half-Orc [Permalink]

Personal [hide]

Description: 5'2" and muscular, this eastern man is wearing the road beaten gear of a warrior. His hair, while still mostly chestnut, has prominent grey streaks. He wears a mask on his face.

Personality: Shump is depressed about a lot of things. He tends to be a nihilist. He always tries to repair and not replace. It was this mentality that drove him into the Junk Dealer business.

History: Shump was born with his mother's beautiful face. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Junk Dealer. He tends to his Junk Dealer job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern; and wants to work out more often

Ideals: Fighting, Athletic, Persistence. Flaws: Depressed. Bonds: Attractive, Job. Occupation: Junk Dealer

Voice: Rolls R's

Attributes [hide]

Shump Kensley, Male Half-Orc Sorcerer 1
Medium (5'2") Half-Orc, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)11 (+0) 9 (-1)9 (-1)
Skills Persuasion +1, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 200 sp.


Social Check DCs


Sannl Steelfist, Female Dwarf [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears a simple burlap shirt and baggy pants. She conceals her sickle with her veritable burlap sack of a shirt. She has shaved her head bald. Her eyes are green.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Sannl hails from a village terrorized by brigands. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: Her name or reputation has been wronged in the past by brigands, and she desires to right it; and to share knowledge with the world

Ideals: Justice, Logical. Bonds: Attractive, Enemies, Rich. Occupation: Server

Voice: Farmer accent

Attributes [hide]

Sannl Steelfist, Female Dwarf Sorcerer 1
Medium (4'0") Dwarf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 11 (+0)18 (+4) 13 (+1)10 (+0)
Skills Insight +3, Investigation +6
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Orc, Draconic, Elven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: 1 Darkwood Buckler.


Social Check DCs


Aasathra Kimbatuul, Female Dragonborn [Permalink]

Personal [hide]

Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes., but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'2" when asserting herself. She has styled her gold crest well, parting it to the left. Her gold eyes are passionate and lively.

Personality: She is erratic and paranoid. She believes dire rats are coming to abduct people. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Aasathra was born in the east. At a young age she loved to build and create. In her 16th year, her parents were killed by a dire rats raid, leaving Aasathra alone in the world. After a stint in an orphanage, she was adopted. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Many dire rats want her driven away; and revenge

Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Enemies, Mentor. Occupation: Fletcher

Voice: Rolls R's

Attributes [hide]

Aasathra Kimbatuul, Female Dragonborn Sorcerer 1
Medium (6'2") Dragonborn, Lawful Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)13 (+1) 8 (-1)17 (+3)
Skills Insight +1, Intimidation +5
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 400 sp. 1 Good lock.


Social Check DCs

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