Dean Enfield, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and very much looks the part of a Spy. His chestnut hair is cut jaggedly and amateurishly. His eyes are hazel and beady.
Personality: He is happy with his job as a Spy. He turns his eye from what people do, preferring to live and let live. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born in the east. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Dean's homeland. Dean decided to take the middle way and become a bodyguard. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He'd like to take his coworkers down a peg; and to be a servant again
Ideals: Fighting. Flaws: Ugly, Fearful. Bonds: Job, Immigrant. Occupation: Spy
Voice: Indian accent
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 700 sp.
Geoffrey Harlow, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He dresses well, wearing brown shirts, loose pants, and blazers most of the time. He has a very tight haircut. His half smiles and gray eyes are beguiling and draw you in.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Geoffrey was born in the east. At a young age he loved to build and create. He was an athlete and attended two major summer competitions. He never won. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Wants to have a good time and be beloved; and wants to work out more often
Ideals: Athletic, Justice, Optimist, Persistence. Bonds: Attractive. Occupation: Barber
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 11 (+0) | 10 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 2000 cp. 1 Masterwork Uncommon Weapon.
Nelkin Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: He is lean but muscular and is wearing a long, white cloak. He wears a top hat to cover his moderate length silver hair. He is very pretty but has cold, dead eyes.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Halfling in existence. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He was born to a criminal king-pin and mafia family He found a children's book about a Halfling Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Meet up once more with his childhood friend.
Ideals: Justice. Bonds: Attractive, Criminal record, Adventurer. Occupation: Knight
Voice: Sensual and smooth
Attributes [hide]
Small (2'10") Halfling, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 11 (+0) | 9 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Halfling
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 10000 cp. Embroidered silk and velvet mantle with numerous moonstones (700 gp). 1 Masterwork studded leather. 1 Half-Plate.
Euron Quiet, Male Tiefling [Permalink]
Personal [hide]
Description: He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a longbow, but if one is not available he will default to his flail. He is physically well-built. His hair is blue and curly. He wears crescent spectacles with a black brim.
Personality: He speaks before he thinks and is too direct. He would rather hide behind his crafts than deal with other people.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He has never given up on his painting dream.
Motivation: His religion dominates his actions; and to prove his worth to the world
Ideals: Artistic. Flaws: Impulsive, Shy. Bonds: Religious. Occupation: Fletcher
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'2") Tiefling, True Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 15 (+2) | 18 (+4) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Ignan, Aquan, Elven, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1300 sp. Amber (60 gp). Red-brown spinel (60 gp). 1 Smokesticks.
Travok Rubyeye, Male Dwarf [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a brown cloak and cross-gartered blue stockings. His hair is red and curly. His thin eyebrows rest above his beady blue eyes.
Personality: While he acts the brute, he is far gentler than he would appear. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: When he was but 8 years old his parents immigrated from the south. He has had some formal painting training, and achieved minor success. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a rival would like him out of the picture
Ideals: Fighting, Entrepeneur, Artistic. Flaws: Ugly. Bonds: Immigrant. Occupation: Weaver
Voice: Scandinavian accent
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 11 (+0) | 8 (-1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 130 gp. Amethyst (110 gp). 1 Masterwork Uncommon Weapon.
Nuthra Beryntolthropal, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears bulky green painted plate armor, and she perpetually has her ceremonial dagger ready. Her crest is cut close to her head. Her eyes are gold and catlike.
Personality: She is erratic and paranoid. She believes giants are coming to abduct people. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: The child of northern immigrants she idolized her mother. At a young age her mother died while driving off some giants. Her father being the stubborn sort decided to stay and helped train her in ceremonial dagger use. She moves from town to town, unable to find a place to settle.
Motivation: Several ex partners dislike her way of doing things and want revenge; and many giants want her driven away
Ideals: Fighting. Bonds: Enemies, Military, Immigrant. Occupation: Banker
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 12 (+1) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Abyssal, Halfling
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 260 gp.
Mozikth Skaarzborroosh, Male Dragonborn [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a simple burlap shirt and baggy pants. He conceals his spear with his veritable burlap sack of a shirt. His scarlet crest is long and unkept. His red eyes dart from person to person.
Personality: He hates Dragonborns with a passion. As such he is filled with self loathing. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Mozikth was raised in a hard working conservative environment. A few years later when the east was not economically sound they moved to his current location. He has set out to sabotage the competition.
Motivation: Expand his business; and gnomish compassion
Ideals: Philantrophist. Flaws: Ugly, Racist. Bonds: Job, Immigrant. Occupation: Fletcher
Voice: Timid voice
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 10 (+0) | 11 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 20 gp. White pearl (80 gp). 1 Masterwork Common Melee.
Roger Garcia, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He keeps his white hair in a pixie cut. He has gleaming, smiling green eyes.
Personality: He hates Half-Elves with a passion. As such he is filled with self loathing. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born the only child of a wealthy merchant. From his teen years he was always beautiful and desirable, so people have always doted on him. He has been a successful dealer in antiques buying low and selling high.
Motivation: Regain custody of his daughter; and to unite with his brother
Ideals: Entrepeneur. Flaws: Racist. Bonds: Attractive, Family. Occupation: Spy
Voice: Strong lisp
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 10 (+0) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Auran, Draconic
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 500 sp.
Nogu Kent, Female Half-Orc [Permalink]
Personal [hide]
Description: She has a missing right leg. She is renowned for her bright black dresses and hats. She has shaved her head bald. Her violet eyes are slightly larger than normal.
Personality: She exudes charisma. She is a tour de force of persuasion. She cannot resist a sob story and will often dote over anyone who has one.
History: She got into the Glassblower business at a young age. She was an apprentice working in her father's forge. She used her abilities to travel the world and help people.
Motivation: She'd like to take her coworkers down a peg; and she feels threatened by others
Ideals: Philantrophist. Flaws: Fearful. Bonds: Attractive, Job. Occupation: Glassblower
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'2") Half-Orc, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 15 (+2) | 11 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 30 pp.
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Their contribution stands as a beacon of hope for all adventurers!
