Nogu Marlowe, Female Half-Orc [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears dull black sweaters, loose white pants, and alligator leather shoes. Beneath her sweater she keeps a concealed mace, just in case. She wears her red hair up. She is very pretty but has cold, dead eyes.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: The child of northern immigrants she idolized her father. Nogu was born on a far northern plains where she grew up under the tutelage of her father, an expert Tanner. She moves from town to town, unable to find a place to settle.
Motivation: She has comitted a past crime that haunts her to this day.
Ideals: Optimist, Justice. Bonds: Immigrant, Attractive, Criminal record. Occupation: Tanner
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'7") Half-Orc, Neutral Evil (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 8 (-1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 340 gp. 1 Masterwork Thieves’ tools.
Pelt Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. He is portly but not overly obese. He wears a small hat to cover his moderate length cinnamon fur. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. When he's not drinking or sleeping the drinks off, he's doing poetry.
History: He was born the only child of a wealthy merchant. He has had some formal poetry training, and achieved minor success. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To get a good night's sleep.
Ideals: Artistic, Entrepeneur. Flaws: Insomniac, Disease. Occupation: Scribe
Voice: Switch between two voices
Attributes [hide]
Medium (6'8") Tabaxi, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 16 (+3) | 11 (+0) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 230 gp. 1 Masterwork Common Melee.
Theren Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: He sports tan clothing, slightly heavier than average wear. He wears a colorful flower in his silver hair. He has hazel eyes.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. He married young, but lost his spouse to orcs. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: He wants revenge against orcs; and a deep hatred of orcs
Ideals: Joker. Flaws: Depressed. Bonds: Attractive, Religious, Enemies. Occupation: Barber
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'5") Elf, Neutral Good (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 7 (-2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 350 gp. 1 Masterwork studded leather.
Bune Art, Female Tiefling [Permalink]
Personal [hide]
Description: She is wearing a tight black one piece outfit complete with pants, hood, and a cape. She carries a battered flail and tarnished halberd as well. She has done her best to style her dark red hair to look like a famous performer. Her eyes, though not visible through her cowl, are gold.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She was born in a small desert village. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bune fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions
Ideals: Fighting. Flaws: Emotional, PTSD. Bonds: Religious, Nature. Occupation: Bounty Hunter
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'7") Tiefling, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 18 (+4) | 15 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Terran, Celestial
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 130 gp.
Virra Horcusporcus, Female Gnome [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a tan costume with the symbols of the four houses of cards on her torso. Her brown hair is cut jaggedly and amateurishly. Her fair skin shows little sign of her aristocratic breeding.
Personality: She hates giants. She views them as having robbed her home of its proper glory. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: A deep hatred of giants; and she wants revenge against giants
Ideals: Artistic. Flaws: Impulsive. Bonds: Attractive, Enemies, Rich. Occupation: Marshal
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 8 (-1) | 13 (+1) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Terran
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 400 sp. Freshwater pearl (12 gp). Blue quartz (12 gp).
Bethrynna Loccisano, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears very tight pants and wife beaters, though occasionally she sports a violet coat. Sporting a brown mohawk this woman's hair draws a lot of attention. She wears crescent spectacles with a black brim.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She invites people to come help in her community garden.
History: She was born in the south. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She used her abilities to travel the world and help people.
Motivation: Someone believes her a fraud; and a deep hatred of giants
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Immigrant, Family, Enemies. Occupation: Spy
Voice: Jamaican accent
Attributes [hide]
Medium (4'8") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 11 (+0) | 14 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Infernal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Darkwood Buckler. 1 Half-Plate. 1 Buckler.
Peren Galanodel, Male Half-Elf [Permalink]
Personal [hide]
Description: 5'5" and muscular, this western man is constantly adorned with expensive silk clothing, often dyed in bright violet and brown, and wears rings and necklaces with large, colorful gems. His head has been shaved. He has gray eyes.
Personality: Peren hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Born in a small village he learned the ways of the warrior from his mother. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Since then, he has sought to make the best of life.
Motivation: He is greedy; and wants to work out more often
Ideals: Athletic, Artistic, Optimist, Fighting. Flaws: Ugly. Bonds: Rich. Occupation: Hunter
Voice: pre-pubescent
Attributes [hide]
Medium (5'5") Half-Elf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 13 (+1) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Ignan
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 200 sp. 1 Masterwork studded leather.
Varis Amastacia, Male Elf [Permalink]
Personal [hide]
Description: This man wears a tan tunic with blue highlights, and long grey pants that bunch up around his shoes. He is muscular with a powerful set of arms. His long white hair reaches down to his waist. He has several tiny amber earrings on each ear.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He also is a firm believer in the manly ideal.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father had invested heavily in several trade routes and wanted him to inherit them. Some 5 years later his spouse died after the birth of his daughter. Heartbroken, Varis never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: He feels kind of lost in life; and to find somewhere to settle down
Flaws: Cynical, Impulsive, Mundane, Depressed. Bonds: Rich, In love. Occupation: Spy
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 12 (+1) | 15 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Sylvan, Infernal
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 500 sp.
Fivin Rothenel, Male Elf [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with small hat, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'8" when asserting himself. His auburn hair is heavily combed to the left. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. A true patriot, Fivin would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Gifted from a young age, Fivin studied abroad. A gifted student he started as a Bounty Hunter, but he got bored and became a Blacksmith. He struck the Blacksmith job and began his own company from there.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Joker, Gifted. Bonds: Attractive, Military, Job. Occupation: Blacksmith
Voice: Russian accent
Attributes [hide]
Medium (4'8") Elf, Lawful Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 13 (+1) | 12 (+1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 40 gp.
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