Pelt Thundercloud, Female Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears a tight fitting pastel shirt and pants. Her gray fur is knotted and matted. She wears crescent spectacles with a black brim.
Personality: Pelt wants to be seen as a stoic, levelheaded, noble Sorcerer, so she tries to act the part. She does a good job, for the most part... She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She got into the Assassin business at a young age. She was an athlete and attended two major summer competitions. She never won. She was always very intelligent and has formed a secret society of specialists.
Motivation: Regain custody of her daughter; and expand her business
Ideals: Disciplined, Athletic. Flaws: Secretive. Bonds: Job, Family. Occupation: Assassin
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 16 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 16 (+3) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Draconic, Gnoll, Goblin
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Flame Wing, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a pastel costume with the symbols of the four houses of cards on his torso. His lavender fur is knotted and matted. His otherwise smooth face is marked with small tiny scars.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He plays an instrument quite well.
History: He was born in the east, but his parents moved at a very young age to the north. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He left for the east, certain he would find work there.
Motivation: He is terrified, and will act out of fear; and he has a crush on the local layabout
Ideals: Artistic. Flaws: Fearful. Bonds: Poor, Attractive, Immigrant. Occupation: Body Guard
Voice: Old Prospector
Attributes [hide]
Medium (6'8") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 15 (+2) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Giant, Auran
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Gorbundus Jerynomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across his face, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His rusty crest is lengthy. He wears large thick round spectacles.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Born in the south to a Sculptor, Gorbundus learned a great deal about his father's area of expertise. His family was turned out during the war. He and his family wandered south to less war torn lands. He tends to his Sculptor job now, and dutifully fulfills any obligations he has.
Motivation: Expand his business; and several ex partners dislike his way of doing things and want revenge
Flaws: PTSD. Bonds: Family, Attractive, Job, Enemies. Occupation: Sculptor
Voice: Hissing voice
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 14 (+2) | 14 (+2) | 4 (-3) | 19 (+4) |
Senses Passive Perception 9
Languages Common, Aquan, Infernal
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 800 sp. Silver-plated steel longsword with jet jewel in hilt (300 gp).
Galiena Hailey, Female Human [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She prefers to wear flannel. She is an epitome of beauty. Her hair is long and white with streaks of blonde, and is pulled back with small brown clips. Her hazel eyes are passionate and lively.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: Galiena was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. She was an adventurer many years ago and she formed a blood bond with her Halfling companion (her 'brother'). When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Obtaining odd cultural Halfling artifacts is her passion; and she has comitted a past crime that haunts her to this day
Flaws: Shy. Bonds: Attractive, Criminal record, Poor, Adventurer. Occupation: Barrister
Voice: Hissing voice
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 13 (+1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 1500 sp.
Eggren Grrrmmballhyst, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman stands a little under 6'8" and is a bit bulky. She is very muscular particularly in the legs. She dresses well, wearing black shirts, loose pants, and blazers most of the time. She wears a wide-brimmed hat to cover her moderate length brass crest. Her eyes, though not visible through her cowl, are red.
Personality: Overbrimming with self-confidence, Eggren isn't afraid of most anything. She has a strong dislike to people who do not believe in Dragonborn unity. Flattery will make her almost putty in your hands.
History: Eggren was born with her father's beautiful face. Eggren liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She feels the way she acts is they only way to get by in the world; and she's repulsed by the pc
Ideals: Impeccable. Flaws: Selfish, Antagonistic. Bonds: Attractive, Nature. Occupation: Navigator
Voice: Strong lisp
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Evil (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 9 (-1) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 3000 cp. Silver chalice with lapis lazuli gems (110 gp). 1 Masterwork Common Melee.
Luthra Albaratie, Female Gnome [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Gnomes. Her skin is light but she possesses many brown ritualistic tattoos. She likes to wear ponchos typically of a light tan in addition to tight pants. Her hair is always cut to a buzz. She tend to wears goggles to shield her eyes.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. Luthra is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: When she was but 8 years old her parents immigrated from the west. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. Some 6 years later her spouse died after the birth of her son. Heartbroken, Luthra never married again. Instead she focused her life to raising her son whom she trained as her father had trained her before.
Motivation: An old rival family wants her found; and she is a bit of a kleptomaniac
Flaws: Antagonistic. Bonds: Family, Immigrant, In love, Criminal record. Occupation: Sculptor
Voice: Jamaican accent
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 18 (+4) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 4000 cp.
Grigi Alby, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a worn and beaten armor. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She wears a wide-brimmed hat to cover her moderate length silver hair. Her green eyes are slightly larger than normal.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She got into the Masseuse business at a young age. She was an apprentice working in her father's forge. She now travels the world, in search of power and loot.
Motivation: She has a crush on the local Animal Trainer; and she's attracted to the pc
Ideals: Impeccable. Bonds: Attractive, Job, Adventurer, Has a crush. Occupation: Masseuse
Voice: Posh accent
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Evil (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 17 (+3) | 10 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 1000 cp.
Rael Ariessus, Male Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a blue vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his blue boots flare out at the collars. He has moderate length chestnut hair. His eyes are gray and beady.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Born in a small village he learned the ways of the warrior from his mother. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He seems to be bored by most things.
Ideals: Fighting. Flaws: Ugly, Sensitive. Bonds: Poor, Nature. Occupation: Sellsword
Voice: Dutch accent
Attributes [hide]
Medium (5'3") Elf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 13 (+1) | 16 (+3) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Druidic, Goblin, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Magnifying glass.
Kadana Clethtinthiallor, Female Dragonborn [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she is generally well dressed albeit a few years behind the times. Her copper crest is lengthy. Her eyes are gold and catlike.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Dragonborn in existence. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Kadana was born with her father's beautiful face. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. Days after completing her studies, news broke out that her hometown was attacked by drow. Kadana was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the drow.
Motivation: Her name or reputation has been wronged in the past by drow, and she desires to right it; and many drow want her driven away
Ideals: Justice, Logical. Bonds: Attractive, Religious, Enemies. Occupation: Merchant
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 18 (+4) | 9 (-1) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
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