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NPC Generator

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Advanced [show]


Cecily Kelsey, Female Human [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a grey shirt with thin brown vertical stripes and tan pants, and a wedding ring on her right hand. Her long red hair is drawn into a two foot long braid. Her eyes are likewise brown. Her teeth are white and perfect.

Personality: She can speak with the recently deceased. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Cecily was born with her father's beautiful face. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. She has gone from town to town working and never settling down anywhere, but has fallen for a local Shoemaker. She hasn't told them the truth, but wants to settle down with them.

Motivation: Meet up once more with her childhood friend; and to settle down with her crush

Ideals: Gifted. Bonds: In love, Attractive, Has a crush, Adventurer. Occupation: Stylist

Voice: Deep voice with rolling R's

Attributes [hide]

Cecily Kelsey, Female Human Sorcerer 1
Medium (5'1") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)16 (+3) 14 (+2)15 (+2)
Skills Arcana +5, Performance +4
Senses Passive Perception 12
Languages Common, Elven, Orc, Infernal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: Just what you see.


Social Check DCs


Tawna Smoothhands, Female Halfling [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She wears her hair in dreadlocks. Her eyes, though not visible through her cowl, are brown.

Personality: She never swears and excessively uses polite adverbs when speaking. She always tries to repair and not replace. It was this mentality that drove her into the Bounty Hunter business.

History: Her mother raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Tawna took refuge in the old dungeon and found the beat up sai and armor she uses now. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Meet up once more with her childhood friend; and obtaining odd cultural tabaxi artifacts is her passion

Ideals: Athletic, Optimist, Persistence. Bonds: Adventurer, Nature. Occupation: Bounty Hunter

Voice: Deep voice with rolling R's

Attributes [hide]

Tawna Smoothhands, Female Halfling Sorcerer 2
Small (3'0") Halfling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 4 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 8 (-1)14 (+2) 16 (+3)14 (+2)
Skills Acrobatics +3, Survival +5
Senses Passive Perception 13
Languages Common, Halfling, Gnome, Aquan
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 140 gp.


Social Check DCs


Iados Ideal, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears many layers of old clothing at all times. He has chestnut hair. His white eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Iados hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. The war was a terrible time for him, and Iados does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born in a small forest village. Iados liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has never given up on his dancing dream.

Motivation: He feels kind of lost in life.

Ideals: Artistic. Flaws: Ugly, Depressed. Bonds: Poor, Military, Nature. Occupation: Glassblower

Voice: Spanish accent

Attributes [hide]

Iados Ideal, Male Tiefling Sorcerer 3
Medium (6'5") Tiefling, True Neutral (CR 3)
Armor Class 9
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 11 (+0)12 (+1) 15 (+2)14 (+2)
Skills Perception +4, Performance +4
Senses Passive Perception 14
Languages Common, Aquan
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 200 gp.


Social Check DCs


River Running, Female Tabaxi [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears tight fitting clothing which further accentuates her frame. She has done her best to style her black fur to look like a famous performer. Her blue eyes dart from person to person to random spaces in the air.

Personality: She is calm most of the time but flees social interaction. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: River was born the youngest of three triplets. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). She has been saving her money to try and buy her sister's freedom.

Motivation: She has passion for adventuring and risk.

Ideals: Athletic, Gifted. Flaws: Shy. Bonds: Attractive, Family, Adventurer. Occupation: Gardener

Voice: Scottish accent

Attributes [hide]

River Running, Female Tabaxi Sorcerer 1
Medium (5'5") Tabaxi, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)14 (+2) 14 (+2)10 (+0)
Skills Perception +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Draconic, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 1000 cp.


Social Check DCs


Kilvar Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears suspenders and brown workpants. His shirt is black, and he wears a heavy brown leather apron most of the time. His whole body is exceptionally muscular. His white hair is lengthy. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He helped his mother out around the business and became quite the natural. He struck the Courier job and began his own company from there.

Motivation: Balancing his hectic life and new Courier responsibilities is difficult.

Flaws: Selfish. Bonds: Immigrant, Attractive, Job, Religious. Occupation: Courier

Voice: growls and snarls, animalistic

Attributes [hide]

Kilvar Gorunn, Male Dwarf Sorcerer 1
Medium (4'0") Dwarf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)15 (+2) 11 (+0)11 (+0)
Skills Athletics +3, Persuasion +2
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll, Celestial
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 90 gp. 1 Banded mail.


Social Check DCs


Gargax Verthisathurgiesh, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He has a moderate pudge and is not very fit. He has moderate length white crest. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gold eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He believes the world needs to unite to get rid of drow once and for all.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Architect arts, while his father instructed him in etiquette, music and courtly manner. There was a wharf not far from home where he often wandered off to fish. Days after completing his studies, news broke out that his hometown was attacked by drow. Gargax was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: He has money and likes to spend it.

Flaws: Selfish. Bonds: Attractive, Enemies, Rich, Nature. Occupation: Architect

Voice: Booming voice

Attributes [hide]

Gargax Verthisathurgiesh, Male Dragonborn Sorcerer 1
Medium (6'4") Dragonborn, Neutral Evil (CR 1)
Armor Class 14
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 6 (-2)9 (-1) 13 (+1)12 (+1)
Skills Religion +1, Stealth +6
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 sp.


Social Check DCs


Joser Reedfellow, Male Halfling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears professional attire. He has wavy black hair. He wears large thick round spectacles.

Personality: He is almost excessively polite to everyone, even when angry. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: When he was but 7 years old his parents immigrated from the east. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Flaws: Shy, Fearful. Bonds: Attractive, Immigrant. Occupation: Sellsword

Voice: Tuts and clicks tongue

Attributes [hide]

Joser Reedfellow, Male Halfling Sorcerer 1
Small (3'3") Halfling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 8 (-1)15 (+2) 12 (+1)14 (+2)
Skills History +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Halfling, Ignan, Aquan
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 4000 cp.


Social Check DCs


Trail In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Beneath his clothing is a huge mess of scar tissue. He has moderate length brown fur. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born to a pair of adventurers, Trail grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk.

Ideals: Entrepeneur. Flaws: Shy. Bonds: Adventurer, Slave, Attractive. Occupation: Apothecary

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Trail In the Wind, Male Tabaxi Sorcerer 2
Medium (5'2") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)12 (+1) 14 (+2)15 (+2)
Skills Perception +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 160 gp.


Social Check DCs


Giselle Snape, Female Human [Permalink]

Personal [hide]

Description: This dark-skinned female is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She is tall, broad shouldered and powerfully built. Her chestnut hair is cut short. She has gleaming, smiling violet eyes.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She feeds upon the attention of others.

History: She got into the Guard business at a young age. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has achieved small success as a Guard.

Motivation: She is wracked by social anxiety; and she is terrified, and will act out of fear

Flaws: Terse, Fearful. Bonds: Attractive, Job, Mentor. Occupation: Guard

Voice: Booming voice

Attributes [hide]

Giselle Snape, Female Human Sorcerer 1
Medium (6'0") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)14 (+2) 11 (+0)10 (+0)
Skills Medicine +2, Performance +2
Senses Passive Perception 10
Languages Common, Halfling, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 110 gp.


Social Check DCs

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