Dworic Morigak, Male Dwarf [Permalink]
Personal [hide]
Description: This man dresses well, wearing brown shirts, loose pants, and blazers most of the time. He is muscular with a powerful set of arms. His hair is white and very short. He wears crescent spectacles with a black brim.
Personality: He is a Mercenary first and foremost. He believes firmly that knowledge should be universal. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born the only child of a wealthy merchant. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He has set out to sabotage the competition.
Motivation: To be a Doctor again.
Ideals: Professionalism, Entrepeneur, Gifted. Bonds: Attractive, Job. Occupation: Mercenary
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'5") Dwarf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 11 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 17000 cp.
Valorean Wystongjiir, Male Dragonborn [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is dressed in earthy colors with a green and yellow handkerchief worn on his right side. His crest, while still mostly brass, has prominent grey streaks. He has gleaming, smiling gold eyes.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: The child of southern immigrants he idolized his father. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. In the meantime he has taken over work as a Doctor and occasionally as a mercenary.
Motivation: He desires power and/or immortality; and his spouse's relatives view him with great suspicion
Bonds: Criminal record, Immigrant, Job, Adventurer, Family. Occupation: Doctor
Voice: American accent
Attributes [hide]
Medium (6'5") Dragonborn, True Neutral (CR 3)
Armor Class 9
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 12 (+1) | 13 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 2300 sp. Star rose quartz (60 gp).
Efferil Firahel, Male Elf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a fine chain shirt which he covers with blue colored cloaks and clothing. He has a long red beard with little hanging trinkets. He has a dull look in his gray eyes.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He got into the Brewer business at a young age. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and he is unsatisfied with his job
Ideals: Fighting. Flaws: Shy. Bonds: Job, Adventurer, Enemies. Occupation: Brewer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: Star rose quartz (60 gp).
Uraim Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. His auburn hair is matted, messy, and big. He has gleaming, smiling green eyes.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is able to make almost anything out of random pieces of junk.
History: Born to a pair of adventurers, Uraim grew up listening to his father's many stories. He moved from fad to fad and when he turned 15 he discovered music. He has never given up on his music dream.
Motivation: Meet up once more with his childhood friend; and he's looking for his big break
Ideals: Joker, Gifted, Artistic. Flaws: Ugly. Bonds: Adventurer. Occupation: Fletcher
Voice: Scandinavian accent
Attributes [hide]
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 16 (+3) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Ignan
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 130 gp. Carnelian (60 gp).
Carlin Timbers, Female Gnome [Permalink]
Personal [hide]
Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She typically wears tan cloth garments or leather armor. Her hair is white and curly. She is baby faced.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: She was born on a small isolated farm. Carlin was born on a far western desert where she grew up under the tutelage of her mother, an expert Beggar. She moves from town to town, unable to find a place to settle.
Motivation: She seems to be bored by most things; and she's repulsed by the pc
Ideals: Athletic. Flaws: Antagonistic, Mundane. Bonds: Nature, Immigrant. Occupation: Beggar
Voice: Smoker's lung
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 13 (+1) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 70 gp.
Dentratha Esstyrlynn, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a fancy black dress. She carries a battered kukri and tarnished longsword as well. Her crest is short and copper. Her eyes are likewise red. Her teeth are white and perfect.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. From her teen years she was always beautiful and desirable, so people have always doted on her. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: Her name or reputation has been wronged in the past by orcs, and she desires to right it.
Ideals: Fighting, Philantrophist, Persistence. Flaws: Antagonistic. Bonds: Attractive, Military. Occupation: Soapmaker
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 11 (+0) | 15 (+2) | 13 (+1) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 40 gp.
Azdûsh Emsworth, Male Half-Orc [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across his face, he wears a black costume with the symbols of magic on his torso. His brown hair is thinning but still full. He wears large thick round spectacles.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Born to a pair of adventurers, Azdûsh grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He moves from town to town, unable to find a place to settle.
Motivation: Expand his business; and he desires power and/or immortality
Ideals: Disciplined. Flaws: Impulsive. Bonds: Adventurer, Immigrant, Job. Occupation: Bookbinder
Voice: Creaky witch voice
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 8 (-1) | 12 (+1) | 8 (-1) | 4 (-3) |
Senses Passive Perception 9
Languages Common, Orc, Celestial
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 2000 cp. 1 Banded mail.
Lone Of Spirit, Female Tabaxi [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she tends to wear a large brown jacket. She wears a wide-brimmed hat to cover her moderate length orange fur. Her hazel eyes lackadaisically let the world flow into them.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has never given up on her poetry dream.
Motivation: A strong sense of loyalty to Dwarven people; and she is greedy
Ideals: Artistic. Flaws: Greedy, Racist. Bonds: Rich, Family. Occupation: Armorer
Voice: Jamaican accent
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 11 (+0) | 16 (+3) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Abyssal, Dwarven, Celestial
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 800 sp. Rhodochrosite (12 gp).
Pelt Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears dull pastel sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed falchion, just in case. He carries with him a set of falchions, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His red fur has been sun bleached extensively. His half smiles and green eyes are beguiling and draw you in.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Like his mother and his brother before him, after school he went straight into learning to become a Priest. He became a Priest soon after.
Motivation: Expand his business; and wants to open a new tavern
Ideals: Fighting. Flaws: Depressed, Disease. Bonds: Attractive, Job. Occupation: Priest
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'6") Tabaxi, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 9 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 sp. Coral (40 gp).
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