Moon Thunder, Female Tabaxi [Permalink]
Personal [hide]
Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears long strands of ruby and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She has no fur. She has a dull look in her hazel eyes.
Personality: She is not truly malevolent, but she is obsessed with singing. She constantly tries to fill her life with singing. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A freak accident while working with her Baker mother left her crippled. She now mingles about in high society.
Motivation: Retire the richest woman in the west; and money/treasure
Ideals: Artistic, Entrepeneur. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Fletcher
Voice: French accent
Attributes [hide]
Medium (5'3") Tabaxi, True Neutral (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 8 (-1) | 15 (+2) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Terran, Elven
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 140 gp. Moonstone (70 gp).
Rohesia Browning, Female Human [Permalink]
Personal [hide]
Description: She wears a brown cloak and cross-gartered white stockings. She has a slight overbite and is overall scrawny. Her hair is red and curly. She has a dull look in her hazel eyes.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. Energy wise she seems alert and responsive.
History: When she was but 4 years old her parents immigrated from the west. She helped her father out around the business and became quite the natural. She has achieved small success as a Herbalist.
Motivation: To settle down with her crush; and expand her business
Ideals: Fighting, Professionalism. Bonds: Immigrant, Job, Has a crush. Occupation: Herbalist
Voice: Dark and ominous
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 12 (+1) | 15 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 310 gp. Silver comb with moonstones (500 gp). 1 Half-Plate.
Pearl Tealeaf, Female Halfling [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears a faded coat and loose pants complete with deerstalker hat. She has shaved her head bald. She is very pretty but has cold, dead eyes.
Personality: Pearl is depressed about a lot of things. She tends to be a nihilist. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Pearl is combative with any and all who dare try her patience in the slightest.
History: Pearl was born the youngest of three triplets. She was an adventurer many years ago and she formed a blood bond with her Elven companion (her 'brother'). She has been saving her money to try and buy her sister's freedom.
Motivation: She loathes her own lifestyle.
Ideals: Justice. Flaws: Depressed. Bonds: Attractive, Adventurer, Family. Occupation: Dilettante
Voice: Shortens vowels
Attributes [hide]
Small (2'8") Halfling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 9 (-1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 140 gp. Azurite (15 gp).
Rael Bohm, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears dull yellow sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shield, just in case. He wears his hair in dreadlocks. He has green eyes.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He feeds upon the attention of others.
History: Born to a pair of adventurers, Rael grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. He is untrained/undisciplined, which makes him dangerous.
Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and obtaining odd cultural dwarven artifacts is his passion
Ideals: Joker. Flaws: Insane. Bonds: Attractive, Adventurer, Enemies. Occupation: Barrister
Voice: Hollow voice
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Celestial, Draconic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: Just what you see.
Enna Qualanthri, Female Half-Elf [Permalink]
Personal [hide]
Description: She is in excellent shape and prefers to wear violet pants and tee shirts. Her Stetson hat is riddled with cuts and holes. She has green eyes.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She also has developed a complete distrust of the Mortician profession.
History: Born in a small village she learned the ways of the warrior from her mother. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has achieved small success as a Performer.
Motivation: She is unsatisfied with her job; and balancing her hectic life and new performer responsibilities is difficult
Ideals: Athletic, Fighting. Flaws: Ugly. Bonds: Job, Religious. Occupation: Performer
Voice: Low and grunting
Attributes [hide]
Medium (5'0") Half-Elf, Neutral Good (CR 2)
Armor Class 11
Hit Points 4 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 7 (-2) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 1 Tanglefoot bags.
Merihim Agony, Male Tiefling [Permalink]
Personal [hide]
Description: He dresses like a well dressed Scribe does. He carries with him a set of bows, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His hair is cut close to his head. His face is scarred and worn.
Personality: Merihim hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He does not trust anyone and sleeps with one eye open.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Scribe work with an outfit from a few towns over. Scribe work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Scribe for hire.
Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg
Ideals: Fighting, Artistic. Flaws: Ugly, Insomniac. Bonds: Job. Occupation: Scribe
Voice: Spits and sputters
Attributes [hide]
Medium (5'4") Tiefling, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 12 (+1) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Abyssal, Auran, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 7000 cp. 1 Masterwork Common Ranged Weapon.
Anne Addington, Female Human [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears brown leather gloves, a brown jacket, and tight pants, and is pretty ugly. Her auburn hair has been sun bleached extensively. Her eyes are violet.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is a logical person and will generally grow upset if things defy logic and science.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She is a bit of a kleptomaniac.
Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Guardian, Criminal record. Occupation: Assassin
Voice: Scratchy, weak
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 17 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnoll, Abyssal, Ignan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 900 sp.
Fistula Wheatley, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she tends to wear a white poncho over her likewise colored trousers and shirt. Her black hair is thinning but still full. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her hazel eyes.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She invites people to come help in her community garden.
History: She was born the only child of a wealthy merchant. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest woman in the north; and she desires power and/or immortality
Ideals: Joker, Philantrophist, Entrepeneur. Flaws: PTSD. Bonds: Attractive. Occupation: Carpenter
Voice: Low range voice
Attributes [hide]
Medium (6'2") Half-Orc, Neutral Good (CR 1)
Armor Class 8
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 17 (+3) | 7 (-2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 300 sp.
Kabbarg Wheatley, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears white painted combat armor at almost all times. Her black hair is kept up in a ponytail inside a broad hat. She tend to wears goggles to shield her eyes.
Personality: Always inclined to offer people food she seems plenty friendly. She would rather hide behind her crafts than deal with other people.
History: Born to a Bookbinder, her father struggled to pay the bills. She moved from fad to fad and when she turned 15 she discovered dancing. She now spends her time doing works of charity.
Motivation: She has decided she is irredeemable; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Philantrophist, Artistic. Flaws: Shy. Bonds: Poor. Occupation: Locksmith
Voice: Australian accent
Attributes [hide]
Medium (6'2") Half-Orc, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 16 (+3) | 9 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 600 sp. Citrine (40 gp).
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Their contribution stands as a beacon of hope for all adventurers!
