Rolf Selevarun, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His ears are large.
Personality: He can speak with the recently deceased. He pushes his goals aggressively. He is also a coward if confronted.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He now owns his own business.
Motivation: He is a bit of a kleptomaniac; and wants to open a new tavern
Ideals: Gifted. Flaws: Ugly, Fearful. Bonds: In love, Job, Criminal record. Occupation: Barber
Voice: pre-pubescent
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 6 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 8 (-1) | 14 (+2) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Elven, Gnome, Druidic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 9000 cp. 4 Acid flasks. 2 Tanglefoot bags. 4 Holy water.
Ulla Loofollue, Female Gnome [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her blonde hair is smooth and relatively long. She is baby faced.
Personality: Always inclined to offer people food she seems plenty friendly. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Born in the north her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Herbalist hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Since then, she has sought to make the best of life.
Motivation: Many gnolls want her driven away; and retire the richest woman in the north
Ideals: Entrepeneur, Philantrophist, Optimist. Bonds: Poor, Enemies. Occupation: Herbalist
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 14 (+2) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Draconic
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 320 gp. Moss agate (6 gp).
Bilbron Fapplestamp, Male Gnome [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he is renowned for his bright blue suits and hats. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His skin is flawless and his hazel eyes scan people very quickly.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has a habit of throwing himself into exceedingly dangerous situations.
History: Bilbron was born the youngest of three triplets. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Due to his spouse's obsession with being a Sailor they were divorced and he won custody of their daughter. He worked as a Healer, and he later adopted a second daughter.
Motivation: An old rival family wants him found; and his relatives are trying to arrange a marriage
Ideals: Disciplined. Flaws: Impulsive. Bonds: Attractive, Family, Religious. Occupation: Healer
Voice: Boston accent
Attributes [hide]
Small (3'7") Gnome, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 18 (+4) | 8 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 340 gp.
Fonkin Ironhide, Male Gnome [Permalink]
Personal [hide]
Description: The light-skinned man stands 3'7" and is wearing a long, blue cloak. He sports a flattop hair cut. His eyes are amber.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a bit of a xeno-phobe, disliking non-Gnomes.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His mother was a mechanic, and taught him how to fix just about anything. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Regain custody of his son; and he wants to meet his childhood hero
Ideals: Persistence. Flaws: Antagonistic, Racist. Bonds: Adventurer, Family. Occupation: Baker
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'7") Gnome, Chaotic Good (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 14 (+2) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: Just what you see.
Wymar Beitz, Male Half-Elf [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a yellow and brown handkerchief worn on his right side. He is bristling with hidden weapons, mostly spears and daggers. He is bald on top and has large chestnut tufts of hair around his ears. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He works hard and plays hard.
History: Wymar was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Carter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He used his abilities to trick people and travel the world for free.
Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero
Flaws: Ugly, Addict, Hedonist. Bonds: Criminal record, Poor, Adventurer. Occupation: Carter
Voice: Eastern European accent
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 12 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Terran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 100 gp. Large well-done wool tapestry (100 gp).
Charles Woods, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'9" and is a bit bulky. He is very muscular particularly in the legs. He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. He has a black handlebar mustache and slicked back black hair. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: He is fixated on the number 37. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He has a rivalry with the Church that dominates his actions; and he is not mentally stable, and does not behave rationally
Flaws: Ugly, Insane. Bonds: Religious, Slave, Adventurer. Occupation: Bellfounder
Voice: Old thin voice
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 10 (+0) | 15 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Celestial, Aquan
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 200 sp. 1 Banded mail.
Thradal Rakankrak, Male Dwarf [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a fine chain shirt which he covers with brown colored cloaks and clothing. His chestnut hair is thinning but still full. His green eyes dart from person to person to random spaces in the air.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Animals are drawn to him, and he is able to talk to them.
History: He was born blind and as such lacked many opportunities for work. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Scribe work with an outfit from a few towns over. Scribe work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 9 years.
Motivation: Obtaining odd cultural Half-Elven artifacts is his passion; and to be a bounty hunter again
Ideals: Disciplined, Gifted. Flaws: Disease. Bonds: Job, Adventurer. Occupation: Scribe
Voice: Posh accent
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 12 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 100 sp.
Jade Of Ale, Female Tabaxi [Permalink]
Personal [hide]
Description: This southern woman is abnormally tall. She wears a brown vest with golden trim over her white shirt. Her grey leather gloves and pants are well-kept, and her brown boots flare out at the collars. Her whole body is exceptionally muscular. Her fur is yellow and curly. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. Jade enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Born in the south her family was never financially stable. A few years later when the north was not economically sound they moved to her current location. She hasn't been sleeping well lately.
Motivation: Money/treasure; and she'd like to take her coworkers down a peg
Ideals: Disciplined. Flaws: Insomniac, Hedonist. Bonds: Immigrant, Poor. Occupation: Actor
Voice: Dutch accent
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Good (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 13 (+1) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Abyssal, Elven
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 130 pp.
Emerald Shoe, Male Tabaxi [Permalink]
Personal [hide]
Description: He stands about 5'1" and wears an entirely brown suit with black socks and a vest with buckled shoes. His left leg appears badly burned and disfigured. He has moderate length yellow fur. His otherwise smooth face is marked with small tiny scars.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Energy wise he seems alert and responsive.
History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He now spends his time doing works of charity.
Motivation: His religion dominates his actions; and wishes to resurrect an old love
Ideals: Philantrophist, Professionalism. Bonds: Religious, Mentor. Occupation: Carter
Voice: American accent
Attributes [hide]
Medium (5'1") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 17 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Abyssal, Dwarven, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 sp. Amber (90 gp).
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