Driindar Umbyrphrael, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears black painted combat armor at almost all times. Her crest is short and blue. She is baby faced.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: Gifted from a young age, Driindar studied abroad. She was taken as a slave by a traveling circus and forced to perform Since then, she has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and she is currently in port desperately looking for someone to get her out
Ideals: Optimist, Gifted. Flaws: Hedonist. Bonds: Slave. Occupation: Sculptor
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'3") Dragonborn, True Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 11 (+0) | 13 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 150 gp. An abacus with copper, silver and gold markers (170 gp).
Aasathra Kimbatuul, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears dark leathers with embroidery. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her rusty crest is still thick. Her gold eyes dart from person to person.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Aasathra was born in the west. At a young age she loved to build and create. Like her mother and her brother before her, after school she went straight into learning to become a Apothecary. She struck the Apothecary job and began her own company from there.
Motivation: Balancing her hectic life and new Apothecary responsibilities is difficult.
Ideals: Persistence. Flaws: Shy. Bonds: Attractive, Job. Occupation: Apothecary
Voice: Nasally tone
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 8 (-1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Ernest Bing, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is chestnut and curly. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Ernest is combative with any and all who dare try his patience in the slightest.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He has a rivalry with the Church that dominates his actions; and he's repulsed by the pc
Ideals: Justice, Persistence. Flaws: Antagonistic, Disease. Bonds: Religious. Occupation: Mortician
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'5") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 16 (+3) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 6000 cp.
Flogg Watson, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears tattered old clothes. He has a moderate pudge and is not very fit. He keeps his long auburn hair kept up in a rat tail. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: He is a Actor first and foremost. He believes firmly that knowledge should be universal. He is obsessed with finding treasure.
History: He was raised in a mountains tribe. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He inherited the family business which he has now maintained for 4 years.
Motivation: To be a Spy again; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Ugly. Bonds: Job, Adventurer, Nature. Occupation: Actor
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'10") Half-Orc, True Neutral (CR 2)
Armor Class 11
Hit Points 4 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 9 (-1) | 9 (-1) | 17 (+3) | 4 (-3) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 260 gp.
Koth Cholmondeley, Male Half-Orc [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a white cloak and cross-gartered yellow stockings. His hair is always cut to a buzz. He wears crescent spectacles with a black brim.
Personality: He is a hateful person. He taunts others and blames them for his problems. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was born in the south, but his parents moved at a very young age to the west. From his teen years he was always beautiful and desirable, so people have always doted on him. He left for the south, certain he would find work there.
Motivation: Sabotage a competitor; and wants to open a new tavern
Flaws: Antagonistic. Bonds: Mentor, Immigrant, Attractive, Job. Occupation: Ploughman
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'4") Half-Orc, Lawful Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 12 (+1) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 60 gp. Blue quartz (8 gp). 1 Masterwork studded leather.
Two Llamas Of Snakes, Female Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears tight fighting clothing, which leaves very little to the imagination. Her fur, while still mostly red, has prominent grey streaks. Her otherwise smooth face is marked with small tiny scars.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Tabaxi in existence. She receives visions of the future at random moments
History: She was raised in a plains tribe. Ostracized due to the arcane powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. She bought a longbow and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she feels kind of lost in life
Ideals: Fighting, Justice, Gifted. Bonds: Attractive, Nature. Occupation: Farmer
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'7") Tabaxi, Neutral Good (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 16 (+3) | 17 (+3) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Celestial, Gnome, Aquan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 sp. 1 Masterwork Common Ranged Weapon.
Yvonne Larson, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears violet trousers with green and tan striped suspenders. She wears various colorful collared shirts, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'2" when asserting herself. Her white hair is heavily combed to the left. She has a dull look in her violet eyes.
Personality: She is witty, but her monotone delivery comes off as unnerving She has a habit of throwing herself into exceedingly dangerous situations.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Locksmith arts, while her father instructed her in etiquette, music and courtly manner. She has had some formal poetry training, and achieved minor success. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: To reunite with her old friends; and she has money and likes to spend it
Ideals: Joker, Artistic. Flaws: Impulsive. Bonds: Rich, Adventurer. Occupation: Locksmith
Voice: Shortens vowels
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 9 (-1) | 12 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Ignan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 300 sp. Pink pearl (80 gp).
Vezera Turnuroth, Female Dragonborn [Permalink]
Personal [hide]
Description: This exceptionally lanky woman is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft blue waves gently in the breeze. She has moderate length bronze crest. Her red eyes peer out from beneath her deerstalker black hat.
Personality: She will rave to anyone who will listen. She has all her life been fascinated with painting.
History: She served in the navy to pay for her family's outstanding loans. She struck it rich when she found rare goods in large quantities. She has built up a small fortune and can afford her own way.
Motivation: Money/treasure; and she wants nothing more than to rejoin the army
Ideals: Artistic. Flaws: Insane. Bonds: Rich, Military. Occupation: Sage
Voice: French accent
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 10 (+0) | 12 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Terran
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 4000 cp. 1 Breastplate.
Dustin Walcott, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he dresses in collared shirts and wears a proper scarf over his head. He keeps his blonde hair in a pixie cut. This green eyed southerner is not easily forgotten.
Personality: He is calm most of the time but flees social interaction. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He got into the Fisher business at a young age. His childhood dream was to be a Ruler, but he was a colossal failure. In the meantime he has taken over work as a Fisher and occasionally as a mercenary.
Motivation: To protect his home; and to reunite with his old friends
Ideals: Entrepeneur. Flaws: Shy. Bonds: Job, Adventurer, Guardian. Occupation: Fisher
Voice: Relaxed voice
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 2)
Armor Class 9
Hit Points 3 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 8 (-1) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 200 sp.
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