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NPC Generator

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Advanced [show]


Anverth Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears tight fighting clothing, which leaves very little to the imagination. He wears a wide-brimmed hat to cover his moderate length black hair. His amber eyes are slightly larger than normal.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He can't help but pocket interesting objects he comes across

History: Anverth was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anverth fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Criminal record, Poor. Occupation: Performer

Voice: Speaks like tongue is numb

Attributes [hide]

Anverth Wildwander, Male Gnome Sorcerer 3
Small (3'4") Gnome, Neutral Evil (CR 3)
Armor Class 10
Hit Points 14 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)14 (+2) 15 (+2)13 (+1)
Skills Investigation +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Gnome, Giant, Draconic
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 1100 sp.


Social Check DCs


Thamuz Loathe, Male Tiefling [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a black coat over a brown low-cut shirt, and a deerstalker hat upon his head. His brown hair has been sun bleached extensively. His silver eyes are slightly larger than normal.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His job bores him to no end. He has decided to make it more interesting.

History: When he was but 4 years old his parents immigrated from the east. A few years later when the south was not economically sound they moved to his current location. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Joker. Flaws: Ugly. Bonds: Adventurer, Criminal record, Immigrant. Occupation: Engraver

Voice: Uses sign language

Attributes [hide]

Thamuz Loathe, Male Tiefling Sorcerer 1
Medium (6'10") Tiefling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)15 (+2) 5 (-3)13 (+1)
Skills Religion +4
Senses Passive Perception 7
Languages Common, Gnome, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 2000 cp.


Social Check DCs


Traubon Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is always cut to a buzz. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Cocky and sure of himself, he believes he is the best Priest born in the past three hundred years. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Traubon was raised in a hard working conservative environment. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He now mingles about in high society.

Motivation: Sabotage a competitor; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Bonds: Rich, Job, Nature. Occupation: Priest

Voice: Prounounces S like Z

Attributes [hide]

Traubon Goblinbane, Male Dwarf Sorcerer 2
Medium (4'4") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)17 (+3) 11 (+0)13 (+1)
Skills Acrobatics +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Dwarven, Gnome, Halfling, Terran
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 7000 cp. 4 Tanglefoot bags.


Social Check DCs


Olunt Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: This slender man stands about 3'11". He wears an entirely brown suit with green socks and a vest with buckled shoes. His red hair, when down, is lengthy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dwarf in existence. He plays an instrument quite well.

History: Olunt hails from a village terrorized by dire rats. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Olunt took refuge in the old dungeon and found the beat up whip and armor he uses now. He has never given up on his dancing dream.

Motivation: Several ex partners dislike his way of doing things and want revenge; and many dire rats want him driven away

Ideals: Justice, Artistic. Flaws: Insomniac. Bonds: Enemies, Nature. Occupation: Locksmith

Voice: Can't modulate volume

Attributes [hide]

Olunt Deepdelver, Male Dwarf Sorcerer 4
Medium (3'11") Dwarf, Lawful Evil (CR 4)
Armor Class 13
Hit Points 15 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)17 (+3) 13 (+1)8 (-1) 15 (+2)8 (-1)
Skills Animal Handling +4, Performance +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee -2 / 1d10-4, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. Zircon (30 gp). Sard (30 gp). Citrine (30 gp). Malachite (8 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Tawna Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Sporting a golden mohawk this woman's hair draws a lot of attention. She is very pretty but has cold, dead eyes.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Tawna was raised in a hard working conservative environment. Tawna abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has achieved small success as a Glassblower.

Motivation: She has passion for adventuring and risk; and to be a sculptor again

Ideals: Opinionated. Bonds: Adventurer, Attractive, Job. Occupation: Glassblower

Voice: Hard of hearing, loud

Attributes [hide]

Tawna Whispermouse, Female Halfling Sorcerer 4
Small (2'10") Halfling, Lawful Good (CR 4)
Armor Class 13
Hit Points 6 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)15 (+2) 7 (-2)15 (+2)
Skills Athletics +2, Investigation +4
Senses Passive Perception 8
Languages Common, Halfling, Dwarven, Draconic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12663000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Emeny Beckwith, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She dresses in collared shirts and wears a proper scarf over her head. She has moderate length brown hair. Her fair skin shows little sign of her aristocratic breeding.

Personality: She likes to make people angry or surprised. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She was raised in a white middle class family as the only child. Brilliant and gifted she never wanted to apply herself. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She seems to be bored by most things; and to end her boredom

Ideals: Gifted. Flaws: Antagonistic, Mundane. Bonds: Immigrant, Attractive. Occupation: Cartwright

Voice: Tuts and clicks tongue

Attributes [hide]

Emeny Beckwith, Female Human Sorcerer 1
Medium (4'9") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)18 (+4) 8 (-1)12 (+1)
Skills Acrobatics +3, Insight +1
Senses Passive Perception 9
Languages Common, Infernal, Celestial, Dwarven, Terran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: 30 gp.


Social Check DCs


Ranala Shadowcloak, Female Gnome [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a tan shirt with thin black vertical stripes and yellow pants. Her red hair is cut jaggedly and amateurishly. Her eyes, though not visible through her cowl, are hazel.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is obsessed with her god.

History: Ranala was born in the west. At a young age she loved to build and create. Her father was very strict, and drilled into her lessons on being the perfect lady. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: To prove her worth to the world; and she is greedy

Ideals: Impeccable, Persistence. Flaws: Impulsive. Bonds: Religious, Rich. Occupation: Navigator

Voice: Low range voice

Attributes [hide]

Ranala Shadowcloak, Female Gnome Sorcerer 2
Small (3'5") Gnome, Lawful Evil (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)16 (+3) 14 (+2)15 (+2)
Skills Athletics +2, Persuasion +4
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Auran, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: Just what you see.


Social Check DCs


Two Llamas Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she is dressed in an above average manner. Her beige fur is kept up in a ponytail inside a deerstalker hat. She has gleaming, smiling green eyes.

Personality: She is calm most of the time but flees social interaction. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She was raised in a white middle class family as the only child. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Marry her brother to traveling adventurers; and to unite with her brother

Ideals: Optimist. Flaws: Shy, Mundane. Bonds: Attractive, Family. Occupation: Gardener

Voice: Sleepy voice

Attributes [hide]

Two Llamas Candle, Female Tabaxi Sorcerer 2
Medium (5'11") Tabaxi, True Neutral (CR 2)
Armor Class 12
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 7 (-2)10 (+0) 18 (+4)11 (+0)
Skills History +2, Religion +2
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 380 gp.


Social Check DCs


Alex Rodney, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears bulky grey painted plate armor. He has dyed his greying golden hair a little too much giving a sharp golden color. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Alex was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Alex's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Alex and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Addict, Depressed, Antagonistic. Bonds: Poor. Occupation: Blacksmith

Voice: Sore throat, cough

Attributes [hide]

Alex Rodney, Male Human Sorcerer 1
Medium (5'6") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)12 (+1) 12 (+1)16 (+3)
Skills Nature +3, Performance +5
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 3000 cp. 1 Smokesticks.


Social Check DCs

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