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NPC Generator

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Advanced [show]


Tim Ansley, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is greying and his face has many wrinkles. He has several tiny emerald earrings on each ear.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born to a criminal king-pin and mafia family His father was a mechanic, and taught him how to fix just about anything. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Seeks redemption; and wants to have a good time and be beloved

Ideals: Optimist, Persistence. Flaws: Secretive. Bonds: Rich, Criminal record. Occupation: Carter

Voice: Slurs words

Attributes [hide]

Tim Ansley, Male Human Sorcerer 1
Medium (5'7") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)11 (+0) 13 (+1)14 (+2)
Skills History +2, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 50 gp. Banded agate (7 gp).


Social Check DCs


Eiravel Arnuanna, Male Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears tan painted combat armor at almost all times. He has moderate length chestnut hair. He is very pretty but has cold, dead eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. When he's not drinking or sleeping the drinks off, he's doing music.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Apothecary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has been helping groups of widows and orphans who have fled abusive spouses or lost their families to orcs.

Motivation: He has a rivalry with the Church that dominates his actions; and he'd like to take his coworkers down a peg

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Poor. Occupation: Apothecary

Voice: Draws out vowels

Attributes [hide]

Eiravel Arnuanna, Male Elf Sorcerer 2
Medium (5'3") Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 2 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 7 (-2)16 (+3) 10 (+0)9 (-1)
Skills Intimidation +1, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Halfling, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 1800 sp. 1 Good lock.


Social Check DCs


Great In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears bulky pastel painted plate armor. His fur is cut close to his head. His half smiles and green eyes are beguiling and draw you in.

Personality: Stoic and calm, he prefers to meditate than take action. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has gone from town to town working and never settling down anywhere, but has fallen for a local Fletcher. He hasn't told them the truth, but wants to settle down with them.

Motivation: He's in love; and wants his loneliness to end

Ideals: Disciplined. Flaws: Disease, Insomniac. Bonds: Attractive, Has a crush. Occupation: Sailor

Voice: pre-pubescent

Attributes [hide]

Great In Woods, Male Tabaxi Sorcerer 1
Medium (6'5") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)9 (-1) 9 (-1)18 (+4)
Skills Acrobatics +4, Investigation +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Ovina Bigtoe, Female Dwarf [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She usually wears her grey robe and has her whip always slung over her shoulder. She has dyed her greying black hair a little too much giving a sharp black color. Her green unseeing eyes seem to look past you.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is obsessed with finding treasure.

History: Ovina was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She made a point of taking high paying jobs and getting most of it up front. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature whip.

Motivation: She desires power and/or immortality; and meet up once more with her childhood friend

Ideals: Athletic. Flaws: Disease, Terse. Bonds: Adventurer, Poor. Occupation: Miller

Voice: Uses lots of figures of speech

Attributes [hide]

Ovina Bigtoe, Female Dwarf Sorcerer 2
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 18 (+4)13 (+1) 7 (-2)7 (-2)
Skills Athletics +2, Religion +3
Senses Passive Perception 8
Languages Common, Dwarven, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 160 gp. 1 Silk rope.


Social Check DCs


Fenriz Idea, Male Tiefling [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He carries with him a set of spears, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He wears a colorful flower in his chestnut hair. He wears round tiny glasses practically rammed into his face.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is able to fit into much smaller and tighter spaces than normal.

History: From birth he was tutored by a cruel and relentless mentor. From his teen years he was always beautiful and desirable, so people have always doted on him. He was granted necromantic powers by his dying sister.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Disciplined, Gifted. Bonds: Attractive, Mentor. Occupation: Crown-heir

Voice: Stutters

Attributes [hide]

Fenriz Idea, Male Tiefling Sorcerer 2
Medium (5'5") Tiefling, True Neutral (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)11 (+0) 11 (+0)14 (+2) 6 (-2)10 (+0)
Skills Insight +0, Sleight of Hand +2
Senses Passive Perception 8
Languages Common, Terran, Giant
Attacks Melee -1 / 1d6-3, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 370 gp.


Social Check DCs


Wella Copperkettle, Female Halfling [Permalink]

Personal [hide]

Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears very tight pants and wife beaters, though occasionally she sports a red coat. Her blonde hair is kept up in a ponytail inside a small hat. Her otherwise smooth face is marked with small tiny scars.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is a logical person and will generally grow upset if things defy logic and science.

History: Raised by wardens she was only a novice when brigands swooped upon their monastery and killed most of the order. In her 14th year, her parents were killed by a brigands raid, leaving Wella alone in the world. After a stint in an orphanage, she was adopted. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Her religion dominates her actions; and several ex partners dislike her way of doing things and want revenge

Ideals: Joker, Logical. Flaws: Ugly. Bonds: Religious, Enemies. Occupation: Ruler

Voice: Smooth and feminine

Attributes [hide]

Wella Copperkettle, Female Halfling Sorcerer 1
Small (2'9") Halfling, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)9 (-1) 10 (+0)15 (+2) 12 (+1)7 (-2)
Skills Acrobatics +1, Religion +4
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Elven
Attacks Melee -2 / 1d4-4, Ranged +1 / 1d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 100 sp.


Social Check DCs


Cloud Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: A 6'1" western woman, she wears a brown broad hat and brown clothes. Her fur is black and very short. Her face is scarred and worn.

Personality: Cloud hangs on like a leech to those who appreciate her. It was this clingy personality that held back her writing career. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her father was a soldier and died while she was still young. Cloud was left her father's suit of armor and trained in its use and care. She has worked as a Stableman like her father before her.

Motivation: Wants her loneliness to end; and expand her business

Ideals: Artistic, Optimist. Flaws: Ugly. Bonds: Military, Job, Has a crush. Occupation: Stableman

Voice: Uses sign language

Attributes [hide]

Cloud Candle, Female Tabaxi Sorcerer 2
Medium (6'1") Tabaxi, Lawful Evil (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 9 (-1)14 (+2) 13 (+1)11 (+0)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Goblin, Druidic
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Solid gold idol (500 gp). 1 Half-Plate.


Social Check DCs


Mantus Despair, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 6'4" and dresses well, wearing black shirts, loose pants, and blazers most of the time. His right hand appears badly burned and disfigured. He wears his silver hair up. His black eyes are passionate and lively.

Personality: He is almost excessively polite to everyone, even when angry. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. From his teen years he was always beautiful and desirable, so people have always doted on him. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He wants nothing more than to rejoin the army; and expand his business

Flaws: Shy, Hedonist. Bonds: Attractive, Military. Occupation: Mercenary

Voice: Smoker's lung

Attributes [hide]

Mantus Despair, Male Tiefling Sorcerer 1
Medium (6'4") Tiefling, Chaotic Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 14 (+2)13 (+1) 14 (+2)12 (+1)
Skills Intimidation +3, Investigation +3
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 90 gp. 1 Breastplate.


Social Check DCs


Elizabeth Davenport, Female Human [Permalink]

Personal [hide]

Description: She dresses in collared shirts and wears a proper scarf over her head, and carries maces. Her long red hair is drawn into a two foot long braid. Her eyes are likewise gray. Her teeth are white and perfect.

Personality: A skeptical and narcissistic woman, Elizabeth's first love is herself. Her second love is also herself. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Born to a Marshal, her father struggled to pay the bills. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Elizabeth fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She doesn't get along with people that don't share her tastes; and she feels the way she acts is they only way to get by in the world

Ideals: Fighting, Impeccable. Bonds: Attractive, Military, Poor. Occupation: Laborer

Voice: Jamaican accent

Attributes [hide]

Elizabeth Davenport, Female Human Sorcerer 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)13 (+1) 10 (+0)13 (+1)
Skills Insight +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 1500 sp. Eye agate (5 gp). Deep blue spinel (500 gp).


Social Check DCs

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