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NPC Generator

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Advanced [show]


Aline Floshem, Female Half-Elf [Permalink]

Personal [hide]

Description: This malnourished woman is wearing a perfectly clean shirt and pair of pants. Her silver hair is drawn into a tight pony tail with a rose scrunchie. She has gleaming, smiling gray eyes.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Her father raised her in a mountain cabin. Her homeland was ravaged by war and she spent much of her life rebuilding it. She has since lost track of the people in her past.

Motivation: Wants to raise her children well; and regain custody of her son

Ideals: Philantrophist. Flaws: PTSD. Bonds: Attractive, Poor, Family, Nature. Occupation: Baker

Voice: Speaks in third person

Attributes [hide]

Aline Floshem, Female Half-Elf Sorcerer 1
Medium (5'2") Half-Elf, Neutral Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 13 (+1)13 (+1) 12 (+1)17 (+3)
Skills Arcana +3, Religion +3
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 1000 cp. 1 Masterwork Thieves’ tools.


Social Check DCs


Tree Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white fur. He wears a brown costume with the symbols of luck on his torso. He has a hunchback. His fur is white and curly. His green eyes are slightly larger than normal.

Personality: He will rave to anyone who will listen. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He comes from a rich western family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero

Flaws: Ugly, Insane, Disease. Bonds: Adventurer, Rich. Occupation: Tailor

Voice: Breathy voice

Attributes [hide]

Tree Moon, Male Tabaxi Sorcerer 2
Medium (6'5") Tabaxi, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 14 (+2)14 (+2) 14 (+2)11 (+0)
Skills Investigation +4, Performance +2
Senses Passive Perception 12
Languages Common, Gnome, Druidic
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 700 sp.


Social Check DCs


Hupe Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: This man wears dull red sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed falchion, just in case. He has a penchant for wearing a ring with an oversized sapphire on his right hand. His hair is white, silky, and of moderate length. His eyes are a pleasant brown.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Doctor arts, while his mother instructed him in etiquette, music and courtly manner. A freak accident while working with his Bather father left him crippled. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Hupe was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: Money/treasure; and someone believes him a fraud

Flaws: Antagonistic, Disease. Bonds: Rich, Attractive, Enemies. Occupation: Doctor

Voice: French accent

Attributes [hide]

Hupe Strongbones, Male Halfling Sorcerer 1
Small (2'10") Halfling, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)15 (+2) 11 (+0)10 (+0)
Skills Deception +2, Investigation +4
Senses Passive Perception 10
Languages Common, Halfling, Gnome, Draconic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 30 gp.


Social Check DCs


Barfa Fulton, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is very fat, and wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has shaved his head bald. His ears are large.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He cannot resist a sob story and will often dote over anyone who has one.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has recently gotten a pet goose that steals things from people.

Motivation: Seeks redemption.

Ideals: Philantrophist. Flaws: Ugly, Mundane. Bonds: Poor, Criminal record. Occupation: Apothecary

Voice: Slurs words

Attributes [hide]

Barfa Fulton, Male Half-Orc Sorcerer 1
Medium (5'8") Half-Orc, Lawful Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)5 (-3) 10 (+0)8 (-1)
Skills Acrobatics +5, Insight +2
Senses Passive Perception 10
Languages Orc
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 600 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Simon Ashley, Male Human [Permalink]

Personal [hide]

Description: He typically wears grey cloth garments or leather armor. He is portly but not overly obese. His brown hair is unkempt and raggedy. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He is searching for what he claims is his rightful reward.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Ideals: Joker. Flaws: Ugly. Bonds: Poor, Adventurer, Military. Occupation: Marshal

Voice: Sounds elderly

Attributes [hide]

Simon Ashley, Male Human Sorcerer 1
Medium (6'6") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 15 (+2)12 (+1) 11 (+0)14 (+2)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 30 gp.


Social Check DCs


Qemuel Sanctuary, Male Tiefling [Permalink]

Personal [hide]

Description: He is a mite stocky and wears black leather gloves, a black jacket, and tight pants. His small hat is riddled with cuts and holes. His eyes, though not visible through his cowl, are red.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Sold as a small child to a necromancer, Qemuel was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He moves from town to town, unable to find a place to settle.

Motivation: He is not mentally stable, and does not behave rationally; and he has decided he is irredeemable

Ideals: Passionate. Flaws: Ugly, Antagonistic. Bonds: Mentor, Immigrant. Occupation: Fortune-teller

Voice: Timid voice

Attributes [hide]

Qemuel Sanctuary, Male Tiefling Sorcerer 2
Medium (5'2") Tiefling, Neutral Good (CR 2)
Armor Class 7
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)5 (-3) 7 (-2)9 (-1) 14 (+2)14 (+2)
Skills Acrobatics -1, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d6-2, Ranged -1 / 1d6-3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 380 gp. Silver pearl (40 gp). Chrysoberyl (40 gp).


Social Check DCs


Tûmûg Darlington, Male Half-Orc [Permalink]

Personal [hide]

Description: A 5'9" western man, he wears a custom-built plate barding that's adorned with white lining and desert motifs. His hair, while still mostly auburn, has prominent grey streaks. He has several tiny jet earrings on each ear.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He misses his home and complains about the freezing weather, even in summer.

History: He was born a particularly ugly child, much to the horror of his parents. A gifted student he started as a Carter, but he got bored and became a Spice Merchant. He became a Spice Merchant soon after.

Motivation: To be a Carter again.

Flaws: Ugly. Bonds: Rich, Nature, Immigrant, Job. Occupation: Spice Merchant

Voice: Speaks with a cold

Attributes [hide]

Tûmûg Darlington, Male Half-Orc Sorcerer 1
Medium (5'9") Half-Orc, Neutral Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)14 (+2) 11 (+0)7 (-2)
Skills Deception +0, Performance +0
Senses Passive Perception 10
Languages Common, Orc, Sylvan, Druidic
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 30 gp.


Social Check DCs


Dalaba Musgraben, Female Gnome [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears suspenders and tan workpants. Her shirt is grey, and she wears a heavy tan leather apron most of the time. Her black hair is matted, messy, and big. She wears crescent spectacles with a black brim.

Personality: She is very quiet and rarely speaks above a whisper. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: When she was but 4 years old her parents immigrated from the west. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. By chance she met her brother recently and the two have been together since.

Motivation: Wants to raise her children well.

Ideals: Logical. Flaws: Ugly, Shy. Bonds: Immigrant, Family. Occupation: Priest

Voice: Dark and ominous

Attributes [hide]

Dalaba Musgraben, Female Gnome Sorcerer 1
Small (3'1") Gnome, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)15 (+2) 10 (+0)11 (+0)
Skills Perception +2, Stealth +2
Senses Passive Perception 12
Languages Common, Gnome, Undercommon, Druidic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 1000 cp. Brass mug with jade inlays (300 gp). 1 Everburning torch.


Social Check DCs


Aline Woods, Female Half-Elf [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She wears a custom-built plate barding that's adorned with yellow lining and desert motifs. Her hair is long and auburn with streaks of chestnut, and is pulled back with small yellow clips. This brown eyed southerner is not easily forgotten.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She was born in the south, but her parents moved at a very young age to the east. A few years later when the east was not economically sound they moved to her current location. After a long history of fighting, Aline and her spouse have recently divorced.

Motivation: To protect her home; and her relatives are trying to arrange a marriage

Flaws: Ugly, Antagonistic. Bonds: Family, Immigrant, Guardian. Occupation: Priest

Voice: Scottish accent

Attributes [hide]

Aline Woods, Female Half-Elf Sorcerer 1
Medium (5'1") Half-Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)12 (+1) 13 (+1)17 (+3)
Skills Deception +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 200 sp. Peridot (20 gp).


Social Check DCs

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