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NPC Generator

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Advanced [show]


Barendd Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a grey shirt with thin green vertical stripes and violet pants. He has a moderate pudge and is not very fit. His hair is auburn and curly. His green unseeing eyes seem to look past you.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He enjoys reading and quiet.

History: His father raised him in a mountain cabin. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: He is greedy; and money/treasure

Ideals: Disciplined, Logical. Flaws: Disease. Bonds: Nature, Rich. Occupation: Soapmaker

Voice: Rhymes sentences (sorry)

Attributes [hide]

Barendd Aranore, Male Dwarf Sorcerer 1
Medium (4'0") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)17 (+3) 13 (+1)7 (-2)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Dwarven, Terran, Aquan, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 100 sp.


Social Check DCs


Leucis Hope, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His chestnut hair is heavily combed to the left. His eyes are gold and he is always smoking a pipe.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: When he was but 3 years old his parents immigrated from the north. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Wants to open a new tavern; and he's attracted to the pc

Flaws: Antagonistic. Bonds: Poor, Immigrant, Has a crush, Job. Occupation: Soapmaker

Voice: Squeaky

Attributes [hide]

Leucis Hope, Male Tiefling Sorcerer 2
Medium (5'10") Tiefling, Lawful Good (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)9 (-1) 13 (+1)14 (+2)
Skills Medicine +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1100 sp. Amethyst (60 gp). Iolite (70 gp).


Social Check DCs


Manfred Ashley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is constantly adorned with expensive silk clothing, often dyed in bright grey and violet, and wears rings and necklaces with large, colorful gems. He has dyed his greying black hair a little too much giving a sharp black color. He has several tiny ruby earrings on each ear.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born at the edge of vast island. Manfred abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: He's repulsed by the PC.

Flaws: Shy, Antagonistic. Bonds: Rich, Immigrant, Nature, Adventurer. Occupation: Bricklayer

Voice: Boston accent

Attributes [hide]

Manfred Ashley, Male Human Sorcerer 1
Medium (6'4") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)10 (+0) 13 (+1)17 (+3)
Skills Animal Handling +3, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 30 gp. Moonstone (30 gp).


Social Check DCs


Tree Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: 5'9" and muscular, this southern man typically wears a sleeveless long coat of deep brown leather and dull yellow iron scale mail. He has done his best to style his orange fur to look like a famous performer. He wears crescent spectacles with a black brim.

Personality: He snorts whenever he laughs or is feeling confident. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born to a Apothecary, his father struggled to pay the bills. He was an apprentice working in his father's forge. He has drifted from career to career and currently works as a Glassblower.

Motivation: He feels the way he acts is they only way to get by in the world; and to be a apothecary again

Ideals: Athletic, Impeccable. Bonds: Adventurer, Poor, Job. Occupation: Glassblower

Voice: Raspy

Attributes [hide]

Tree Wing, Male Tabaxi Sorcerer 1
Medium (5'9") Tabaxi, Neutral Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)14 (+2) 13 (+1)14 (+2)
Skills Persuasion +4, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 30 gp. 1 Masterwork Light wooden shield.


Social Check DCs


Thervan Selevarun, Male Elf [Permalink]

Personal [hide]

Description: He wears bulky tan painted plate armor. He is bristling with hidden weapons, mostly monstrous two handed axes and longswords. His brown hair is long and unkept. He has a tattooed face.

Personality: Calm and collected, he is a well trained Farmer. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Thervan lived on a farm with his mother, near the main road leading to a nearby town. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He inherited the family business which he has now maintained for 4 years.

Motivation: Further expansion of business; and to unite with his sister

Flaws: Ugly. Bonds: Criminal record, Job, Slave, Family. Occupation: Farmer

Voice: Jittery and nervous

Attributes [hide]

Thervan Selevarun, Male Elf Sorcerer 1
Medium (5'4") Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)14 (+2) 17 (+3)12 (+1)
Skills Athletics +3, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Elven, Gnome, Auran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 60 gp. A large tome filled with over one hundred recipes written by a former royal chef. (140 gp).


Social Check DCs


Menny Fapplestamp, Female Gnome [Permalink]

Personal [hide]

Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her skin is fair and her fingers are delicate and long. With bright red hair. She wears an eyepatch.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. Flattery will make her almost putty in your hands.

History: When she was but 3 years old her parents immigrated from the north. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's repulsed by the pc

Ideals: Philantrophist, Fighting. Flaws: Ugly, Antagonistic, Selfish. Bonds: Immigrant. Occupation: Cook

Voice: Relaxed voice

Attributes [hide]

Menny Fapplestamp, Female Gnome Sorcerer 1
Small (3'4") Gnome, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 12 (+1)17 (+3) 11 (+0)15 (+2)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome, Elven, Abyssal, Giant
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 300 sp. Silver comb with moonstones (200 gp).


Social Check DCs


Merihim Muse, Male Tiefling [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He usually wears his black robe and has his axe always slung over his shoulder. His whole body is exceptionally muscular. He sports a flattop hair cut. His fierce gold eyes like to dwell on things.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born in the west to a Doctor, Merihim learned a great deal about his father's area of expertise. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has achieved small success as a Doctor.

Motivation: To be a Blacksmith again; and balancing his hectic life and new doctor responsibilities is difficult

Ideals: Optimist. Flaws: Impulsive, Fearful. Bonds: Immigrant, Job. Occupation: Doctor

Voice: Can't modulate volume

Attributes [hide]

Merihim Muse, Male Tiefling Sorcerer 3
Medium (6'2") Tiefling, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)17 (+3) 14 (+2)18 (+4)
Skills Perception +4, Stealth +4
Senses Passive Perception 14
Languages Common, Terran, Halfling, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365000000

Possessions: 100 gp.


Social Check DCs


Quillathe Klein, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She is wearing colorful clothing, dressed as a Doctor. She has dyed her greying silver hair a little too much giving a sharp silver color. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: She was born at the edge of vast desert. She found a children's book about a Half-Elf Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has gone from town to town working and never settling down anywhere, but has fallen for a local Mortician. She hasn't told them the truth, but wants to settle down with them.

Motivation: To reunite with her old friends; and she wants to meet her childhood hero

Ideals: Athletic. Flaws: Addict, Shy. Bonds: Has a crush, Adventurer, Nature. Occupation: Doctor

Voice: Prounounces S like Z

Attributes [hide]

Quillathe Klein, Female Half-Elf Sorcerer 1
Medium (5'8") Half-Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)12 (+1) 15 (+2)13 (+1)
Skills Intimidation +3, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 30 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (100 gp).


Social Check DCs


Emmeline Barclay, Female Human [Permalink]

Personal [hide]

Description: She wears a brown armored body suit, with a simple green line shooting up and back down. She carries a battered warhammer and tarnished shortbow as well. Her hair is always cut to a buzz. Her blue eyes dart from person to person.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is obsessed with finding treasure.

History: When she was but 3 years old her parents immigrated from the north. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She left for the north, certain she would find work there.

Motivation: Meet up once more with her childhood friend; and she wants to meet her childhood hero

Ideals: Fighting, Gifted. Bonds: Adventurer, Immigrant. Occupation: Bounty Hunter

Voice: Indian accent

Attributes [hide]

Emmeline Barclay, Female Human Sorcerer 1
Medium (5'8") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)13 (+1) 13 (+1)11 (+0)
Skills Persuasion +2
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 500 sp. 1 Masterwork Common Melee.


Social Check DCs

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