Patrick Cornish, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He typically wears a sleeveless long coat of deep grey leather and dull green iron scale mail. His silver hair is drawn into a tight pony tail with a rose scrunchie. He has gleaming, smiling brown eyes.
Personality: Always inclined to offer people food he seems plenty friendly. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: From birth he was tutored by a cruel and relentless mentor. Patrick was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Patrick decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to travel the world and help people.
Motivation: A rival would like him out of the picture.
Ideals: Philantrophist. Flaws: Insane. Bonds: Immigrant, Criminal record, Mentor. Occupation: Sellsword
Voice: Excited and jittery
Attributes [hide]
Medium (6'4") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: Just what you see.
Cora Fastfoot, Female Halfling [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She is dressed in an above average manner. Her silver hair is kept up in a ponytail inside a Stetson hat. She wears round tiny glasses practically rammed into her face.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: She was raised in a plains tribe. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved
Ideals: Optimist, Fighting. Flaws: Shy. Bonds: Attractive, Nature. Occupation: Bounty Hunter
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'1") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 14 (+2) | 13 (+1) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 | 3 |
Possessions: 40 pp.
Doudra Dhyrktelonis, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears many layers of old clothing at all times. She sports a flattop crest cut. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is overprotective of those who hire her services. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born to a pair of adventurers, Doudra grew up listening to her father's many stories. Her family was turned out during the war. She and her family wandered east to less war torn lands. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She is wracked by social anxiety; and she is terrified, and will act out of fear
Flaws: Ugly, Fearful, PTSD. Bonds: Poor, Guardian, Adventurer. Occupation: Stableman
Voice: Uses sign language
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 12 (+1) | 11 (+0) | 14 (+2) | 6 (-2) | 19 (+4) |
Senses Passive Perception 8
Languages Common, Abyssal, Infernal
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 70 gp. Large well-done wool tapestry (300 gp).
Rimple Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: He very much looks the part of a Navigator, and carries crossbows. He has a very tight haircut. He is baby faced.
Personality: A deeply religious man he believes everything happens for a reason. He receives visions of the future at random moments
History: Rimple lived on a farm with his father, near the main road leading to a nearby town. Brilliant and gifted he never wanted to apply himself. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rimple fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To unite with his brother.
Ideals: Fighting, Gifted. Bonds: Job, Religious, Family. Occupation: Navigator
Voice: Mousy voice
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 4)
Armor Class 9
Hit Points 17 (4d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 7 (-2) | 12 (+1) | 10 (+0) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 6 |
Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Agnes McLeod, Female Half-Elf [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears dull yellow sweaters, loose red pants, and alligator leather shoes. Beneath her sweater she keeps a concealed nunchaku, just in case, and is pretty ugly. She has done her best to style her chestnut hair to look like a famous performer. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She also hits on women, regardless of circumstances.
History: She was born a particularly ugly child, much to the horror of her parents. Through the years after Agnes was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Agnes's father didn't care for her much, and the feeling was mutual. After a long history of fighting, Agnes and her spouse have recently divorced.
Motivation: To settle down with her crush.
Ideals: Logical. Flaws: Ugly, Addict, Antagonistic. Bonds: Has a crush. Occupation: Cartwright
Voice: High pitched, excited
Attributes [hide]
Medium (4'8") Half-Elf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 10 (+0) | 16 (+3) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 | 3 |
Possessions: 5000 cp. Amethyst (60 gp).
Cecily Richie, Female Human [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is light but she possesses many violet ritualistic tattoos. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She has black hair. Her gray eyes have a joyful gleam in them most of the time.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She plays an instrument quite well.
History: Cecily was raised in a hard working conservative environment. Her first spouse was a Glassblower, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has never given up on her poetry dream.
Motivation: Her relatives are trying to arrange a marriage; and she has money and likes to spend it
Ideals: Artistic. Flaws: Insomniac. Bonds: Job, Family, Rich. Occupation: Knight
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 14 (+2) | 6 (-2) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 160 gp.
Dimble Gobblefirn, Male Gnome [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he does not wear sleeves and tends to eschew shirts when he can avoid it. His hair, while still mostly white, has prominent grey streaks. His eyes are violet and he is always smoking a pipe.
Personality: He is happy with his job as a Sailor. He turns his eye from what people do, preferring to live and let live. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: The child of a Fisher, who enjoyed hunting, Dimble was taken on many hunting expeditions. He found a children's book about a Gnome Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has worked as a Sailor like his mother before him.
Motivation: He is currently in port desperately looking for someone to get him out; and to be a fisher again
Ideals: Fighting. Bonds: Job, Nature, Adventurer, Slave. Occupation: Sailor
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 11 (+0) | 9 (-1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 120 gp.
Tatyan Akambherylliax, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a faded coat and loose pants complete with feathered hat. She is bristling with hidden weapons, mostly ceremonial daggers and greataxes. She wears a feathered hat to cover her moderate length red crest. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep red.
Personality: She loves telling others what to do and how they should feel about things. She uses divination through singing.
History: The child of northern immigrants she idolized her mother. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Tatyan grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Tatyan. She was granted psionic powers by her dying sister.
Motivation: Seeks redemption; and she is a bit of a kleptomaniac
Ideals: Opinionated, Gifted. Bonds: Criminal record, Immigrant. Occupation: Shipwright
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 12 (+1) | 6 (-2) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 600 sp. 1 Banded mail.
Ralf Amastacia, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He tends to wear a large yellow jacket. He wears his golden hair up. He is baby faced.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is used to getting what he wants. In part because he is a meticulous planner.
History: Ralf lived on a farm with his mother, near the main road leading to a nearby town. Because his mother participated in the massacre of their homeland, drow burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his father from journeying east to reunite his family. Days after completing his studies, news broke out that his hometown was attacked by drow. Ralf was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.
Motivation: Doesn't want to be a Stableman and was forced into it by his family; and he's repulsed by the pc
Ideals: Professionalism. Flaws: Antagonistic. Bonds: Family, Immigrant, Enemies. Occupation: Stableman
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 15 (+2) | 14 (+2) | 10 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 |
Possessions: 30 pp.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

