Maegan Smoothhands, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears a lot of dark rich colors, with gold accents. She wears a wide-brimmed hat to hide her balding. Her fierce violet eyes like to dwell on things.
Personality: Eccentric and domineering, Maegan will drive conversation. She is obsessed with a lost civilization.
History: She was raised by priests from a young age. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She has passion for adventuring and risk; and her religion dominates her actions
Ideals: Extrovert. Bonds: Attractive, Adventurer, Religious, Mentor. Occupation: Doctor
Voice: Uses sign language
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 2)
Armor Class 14
Hit Points 2 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 6 (-2) | 9 (-1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 250 gp.
Elaim Stoutale, Male Dwarf [Permalink]
Personal [hide]
Description: This malnourished man wears a faded coat and loose pants complete with wide-brimmed hat. His silver hair is lengthy and is close to two feet long. His eyes are amber.
Personality: He is almost excessively polite to everyone, even when angry. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Due to his spouse's obsession with being a Detective they were divorced and he won custody of their daughter. He worked as a Barrister, and he later adopted a second daughter.
Motivation: Revenge.
Ideals: Artistic. Flaws: Shy. Bonds: Poor, Enemies, Family. Occupation: Barrister
Voice: Breathy voice
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 8
Hit Points 16 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 18 (+4) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Orc, Terran, Celestial
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 9000 cp. Jade (50 gp). Deep blue spinel (400 gp).
Nora Copperkettle, Female Halfling [Permalink]
Personal [hide]
Description: This woman likes to wear darkened spectacles and heavy clothing, no matter the weather. She has a penchant for wearing a ring with an oversized emerald on her right hand. She has silver hair. Her violet eyes lackadaisically let the world flow into them.
Personality: Overbrimming with self-confidence, Nora isn't afraid of most anything. She has a strong dislike to people who do not believe in Halfling unity. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Nora was born with her father's beautiful face. After coming to the age of reason, Nora took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She has money and likes to spend it; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable, Gifted. Flaws: Secretive. Bonds: Rich, Attractive. Occupation: Adventurer
Voice: Eastern European accent
Attributes [hide]
Small (2'9") Halfling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 16 (+3) | 11 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 50 gp. Brass mug with jade inlays (300 gp).
Tyna Porridgepot, Female Halfling [Permalink]
Personal [hide]
Description: This woman is very fat, and wears clothing that is held on in multiple layers but all of it is in poor condition. Her black hair is greying along the sides and has receded to reveal a widow's peak. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Aggressive, abrasive, and angry, Tyna embodies much of what other species detest in the Halflings. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.
History: Tyna lived on a farm with her father, near the main road leading to a nearby town. When money was particularly tight she was walking through alleys when she overheard a Apothecary hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has since lost track of the people in her past.
Motivation: She is not mentally stable, and does not behave rationally.
Flaws: Ugly, Insane, Antagonistic. Bonds: Poor, Family. Occupation: Apothecary
Voice: Draws out vowels
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 2)
Armor Class 14
Hit Points 0 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 5 (-3) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Orc, Giant
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 60 gp. 1 Masterwork Common Ranged Weapon.
Jarsali Cithreth, Female Elf [Permalink]
Personal [hide]
Description: This late middle aged woman is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured and is in decent physical shape. With wild golden hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Jarsali was born the youngest of three triplets. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Jarsali grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Jarsali. She now mingles about in high society.
Motivation: She is wracked by social anxiety; and she is content
Flaws: Mundane, Fearful. Bonds: Rich, Family, Criminal record. Occupation: Adventurer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'4") Elf, Lawful Evil (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 11 (+0) | 6 (-2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Elven
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Just what you see.
Burana Jharthraxyn, Female Dragonborn [Permalink]
Personal [hide]
Description: She usually wears her green robe and has her trident always slung over her shoulder. She carries with her a set of tridents, each one with a amethyst on the hilt. She only wears one on her belt and the other on her back. Her crest is white and curly. She has gold eyes.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is able to make almost anything out of random pieces of junk.
History: Burana was born in the north. At a young age she loved to build and create. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has dedicated herself to building a better world.
Motivation: She desires power and/or immortality.
Ideals: Fighting, Gifted, Persistence. Flaws: Greedy. Bonds: Adventurer. Occupation: Shoemaker
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Good (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 12 (+1) | 15 (+2) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Elven, Druidic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Masterwork Uncommon Weapon.
Drifting Wing, Female Tabaxi [Permalink]
Personal [hide]
Description: An older woman who likes to wear darkened spectacles and heavy clothing, no matter the weather, she is not a threatening figure. She keeps her lavender fur in a flapper bob. Her eyes are likewise copper. Her teeth are white and perfect.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Drifting is combative with any and all who dare try her patience in the slightest.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. A freak accident while working with her Bellfounder father left her crippled. She now mingles about in high society.
Motivation: She has money and likes to spend it; and she uses money and sex appeal to get what she needs
Ideals: Gifted, Justice. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Blacksmith
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'10") Tabaxi, Neutral Evil (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 10 (+0) | 15 (+2) | 7 (-2) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Ignan, Gnome
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 9000 cp.
Lagazi Whitby, Female Half-Orc [Permalink]
Personal [hide]
Description: Standing 6'1", this woman is well dressed, but even with her fine clothing she looks run-down. Her silver hair is smooth and relatively long. Her green eyes are slightly larger than normal.
Personality: Eccentric and domineering, Lagazi will drive conversation. She always tries to repair and not replace. It was this mentality that drove her into the Map Maker business.
History: She was raised in a desert tribe. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She bought a crossbow and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She feels threatened by others; and to reunite with her absent father
Ideals: Extrovert, Persistence. Flaws: Fearful. Bonds: Nature, Family. Occupation: Map Maker
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 3 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 9 (-1) | 11 (+0) | 3 (-4) | 13 (+1) |
Senses Passive Perception 6
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 380 gp.
Oren Hayhurst, Male Half-Orc [Permalink]
Personal [hide]
Description: He is scrawny and has patchy auburn stubble. He is wearing a tight black one piece outfit complete with pants, hood, and a cape. He has a hunchback. His hair is long and auburn with streaks of white, and is pulled back with small black clips. His beard is white, braided, and well cared for. His gray eyes dart from person to person to random spaces in the air.
Personality: Stoic and calm, he prefers to meditate than take action. He is skeptical of what others tell him and is slow to trust.
History: He was born in the east, but his parents moved at a very young age to the south. Oren was born on a far eastern mountains where he grew up under the tutelage of his mother, an expert Actor. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and to get a good night's sleep
Ideals: Disciplined, Logical. Flaws: Ugly, Shy. Bonds: Immigrant. Occupation: Actor
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'0") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 12 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Orc, Draconic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 30 gp. Chrysoberyl (90 gp). 1 Masterwork Common Melee.
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