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NPC Generator

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Advanced [show]


Art Buttons, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears rags and sports a simple walking cane. She carries a battered kukri and tarnished pickaxe as well. She has styled her orange fur well, parting it to the right. Her eyes are amber and she is always smoking a pipe.

Personality: She is a hateful person. She taunts others and blames them for her problems. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She was born to a criminal king-pin and mafia family Her mother took her hunting and taught her how to get in the mind of other creatures. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Art fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she has decided she is irredeemable

Ideals: Fighting. Flaws: Antagonistic, Hedonist. Bonds: Poor, Criminal record, Nature. Occupation: Hunter

Voice: Smooth and feminine

Attributes [hide]

Art Buttons, Female Tabaxi Sorcerer 2
Medium (6'2") Tabaxi, True Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 18 (+4)12 (+1) 12 (+1)17 (+3)
Skills Intimidation +5, Survival +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 10000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Left-Handed Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears suspenders and pastel workpants. His shirt is black, and he wears a heavy pastel leather apron most of the time. He is muscular with a powerful set of arms. His white fur is unkempt and raggedy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He snorts whenever he laughs or is feeling confident. He is afraid of women and trembles around them

History: Left-Handed was born in the west. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. Due to his spouse's obsession with being a Bather they were divorced and he won custody of their daughter. He worked as a Guard, and he later adopted a second daughter.

Motivation: Regain custody of his daughter; and wants to raise his children well

Ideals: Persistence. Flaws: Ugly, Shy. Bonds: Poor, Family. Occupation: Guard

Voice: Smoker's lung

Attributes [hide]

Left-Handed Fang, Male Tabaxi Sorcerer 2
Medium (5'8") Tabaxi, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 14 (+2)11 (+0) 12 (+1)18 (+4)
Skills Athletics +2, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 90 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Lance Charlton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He sports a flattop hair cut. He wears an eyepatch.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Due to his spouse's obsession with being a Jeweler they were divorced and he won custody of their daughter. He worked as a Fortune-teller, and he later adopted a second daughter.

Motivation: To share knowledge with the world; and marry his brother to traveling adventurers

Ideals: Artistic, Logical. Flaws: Ugly, Sensitive, Fearful. Bonds: Family. Occupation: Fortune-teller

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Lance Charlton, Male Human Sorcerer 1
Medium (6'3") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)9 (-1) 11 (+0)11 (+0)
Skills Deception +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 110 gp.


Social Check DCs


Igden Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. Beneath his clothing is a huge mess of scar tissue. His red hair is lengthy and is close to two feet long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a big fan of imagination and believes people should spend more time reading and writing.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He was taken from his home at a very young age. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is not mentally stable, and does not behave rationally; and wants to have a good time and be beloved

Ideals: Optimist, Logical, Artistic. Flaws: Insane. Bonds: Slave. Occupation: Layabout

Voice: Whispers

Attributes [hide]

Igden Miggledy, Male Gnome Sorcerer 2
Small (3'3") Gnome, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 10 (+0)18 (+4) 13 (+1)11 (+0)
Skills Animal Handling +3, Religion +6
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Sylvan, Halfling, Goblin
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14640000000

Possessions: 400 sp.


Social Check DCs


Fivin Nailo, Male Elf [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He is wearing the road beaten gear of a warrior. He wears a wide-brimmed hat to hide his balding. He has several tiny topaz earrings on each ear.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was raised in a white middle class family as the only child. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: He is greedy; and to find somewhere to settle down

Ideals: Fighting, Athletic, Joker, Optimist. Flaws: Mundane. Bonds: Rich. Occupation: Baker

Voice: Squeaky

Attributes [hide]

Fivin Nailo, Male Elf Sorcerer 2
Medium (5'5") Elf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)15 (+2) 9 (-1)13 (+1)
Skills Religion +4, Survival +1
Senses Passive Perception 9
Languages Common, Elven, Halfling, Druidic
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 200 sp. 1 Superior lock.


Social Check DCs


Geoffrey Dumph, Male Human [Permalink]

Personal [hide]

Description: A 5'2" eastern man, he wears a brown collared shirt and green pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. His silver hair is cut short with large spiked bangs in the front. He wears round tiny glasses practically rammed into his face.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: From birth he was tutored by a cruel and relentless mentor. When money was particularly tight he was walking through alleys when he overheard a Weaver hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Many brigands want him driven away; and someone believes him a fraud

Ideals: Justice, Gifted. Bonds: Mentor, Poor, Enemies. Occupation: Weaver

Voice: Dark and ominous

Attributes [hide]

Geoffrey Dumph, Male Human Sorcerer 1
Medium (5'2") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)10 (+0) 13 (+1)12 (+1)
Skills Insight +3, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 70 gp.


Social Check DCs


Osco Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear white pants and tee shirts. His brown hair is still thick. His eyes are amber.

Personality: He is extraordinarily eccentric. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born in the west to a Merchant, Osco learned a great deal about his mother's area of expertise. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Osco took refuge in the old dungeon and found the beat up trident and armor he uses now. He moves from town to town, unable to find a place to settle.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new merchant responsibilities is difficult

Ideals: Philantrophist. Flaws: Insane. Bonds: Immigrant, Job, Nature. Occupation: Merchant

Voice: Australian accent

Attributes [hide]

Osco Tallfellow, Male Halfling Sorcerer 1
Small (3'0") Halfling, Lawful Good (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 17 (+3)14 (+2) 16 (+3)8 (-1)
Skills History +4, Performance +1
Senses Passive Perception 13
Languages Common, Halfling, Celestial, Elven
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: Pink pearl (80 gp).


Social Check DCs


Bimpnottin Daergel, Female Gnome [Permalink]

Personal [hide]

Description: This northern woman is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her clothes are grease stained in places. She has no hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Bimpnottin is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She was born to loving parents in a slum to the north. A few years later when the south was not economically sound they moved to her current location. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She has a crush on the local Barkeep.

Ideals: Extrovert, Fighting. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Miller

Voice: Boston accent

Attributes [hide]

Bimpnottin Daergel, Female Gnome Sorcerer 2
Small (3'2") Gnome, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 17 (+3)6 (-2) 14 (+2)17 (+3)
Skills Religion +0, Survival +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 290 gp. Large well-done wool tapestry (500 gp). Fire opal pendant on a fine gold chain (400 gp). 1 Masterwork Common Melee.


Social Check DCs


Verna Quickstep, Female Halfling [Permalink]

Personal [hide]

Description: This northern woman is abnormally tall. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her whole body is exceptionally muscular. Her golden hair is greasy and uncared for. Her eyes are amber and catlike.

Personality: Cocky and sure of herself, she believes she is the best Detective born in the past three hundred years. She is a bit of a xeno-phobe, disliking non-Halflings.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. A gypsy cursed her at a young age, leading to her ugly appearance. She has achieved small success as a Detective.

Motivation: Expand her business; and sabotage a competitor

Flaws: Ugly, Racist, Antagonistic. Bonds: Immigrant, Job. Occupation: Detective

Voice: Posh accent

Attributes [hide]

Verna Quickstep, Female Halfling Sorcerer 2
Small (2'8") Halfling, Chaotic Evil (CR 2)
Armor Class 15
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 11 (+0)16 (+3) 14 (+2)8 (-1)
Skills Sleight of Hand +6, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Druidic, Infernal, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 8000 cp.


Social Check DCs

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