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NPC Generator

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Fallond Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a grey collared shirt and black pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'1" when asserting himself. His silver hair is cut short with large spiked bangs in the front. His eyes, though not visible through his cowl, are blue.

Personality: He dislikes all the random violence that takes place in the south. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born several months after his mother was called into army service. One day when Fallond was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Fallond was heart-stricken from the event, and his father started working long hours to provde for them. He has been saving his money to try and buy his brother's freedom.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and his spouse's relatives view him with great suspicion

Ideals: Pacifist. Flaws: PTSD. Bonds: Family, Military, Enemies. Occupation: Carter

Voice: Laughs frequently while speaking

Attributes [hide]

Fallond Aranore, Male Dwarf Sorcerer 2
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)10 (+0) 13 (+1)5 (-3)
Skills Acrobatics +4, Deception -1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 210 gp. 1 Half-Plate.


Social Check DCs


Makaria Reverence, Female Tiefling [Permalink]

Personal [hide]

Description: This eastern woman is abnormally tall. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her whole body is exceptionally muscular. She sports a flattop hair cut. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is fixated on the number 15. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: A powerful necromancer made her what she is. Makaria was born on a far eastern desert where she grew up under the tutelage of her mother, an expert Bookbinder. She is untrained/undisciplined, which makes her dangerous.

Motivation: To get a good night's sleep; and she is not mentally stable, and does not behave rationally

Flaws: Insomniac, Insane, Shy. Bonds: Immigrant, Mentor. Occupation: Bookbinder

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Makaria Reverence, Female Tiefling Sorcerer 1
Medium (6'3") Tiefling, True Neutral (CR 1)
Armor Class 12
Hit Points 1 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 5 (-3)15 (+2) 8 (-1)15 (+2)
Skills Performance +4, Stealth +4
Senses Passive Perception 9
Languages Common, Terran, Auran
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: Rhodochrosite (11 gp).


Social Check DCs


Tricking Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears long strands of amber and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His fur is greying and his face has many wrinkles. His eyes are copper and beady.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He works hard and plays hard.

History: He was born a particularly ugly child, much to the horror of his parents. In his 15th year, his parents were killed by a orcs raid, leaving Tricking alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by orcs. Tricking was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.

Motivation: He has money and likes to spend it; and he is unsatisfied with his job

Flaws: Ugly, Hedonist. Bonds: Rich, Job, Enemies. Occupation: Actor

Voice: Dark and ominous

Attributes [hide]

Tricking Of Clay, Male Tabaxi Sorcerer 2
Medium (6'8") Tabaxi, Neutral Good (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 11 (+0)8 (-1) 13 (+1)16 (+3)
Skills Intimidation +5, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1800 sp. 1 Breastplate.


Social Check DCs


Myathethil Dalanthan, Female Half-Elf [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her hair, while still mostly auburn, has prominent grey streaks. Her green unseeing eyes seem to look past you.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: A powerful wizard made her what she is. She took every job she could get her hands on, but the opportunities for Half-Elves in the north were limited. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She feels kind of lost in life.

Flaws: Disease, Depressed, Hedonist. Bonds: Mentor, Immigrant. Occupation: Barber

Voice: Soothing and warm

Attributes [hide]

Myathethil Dalanthan, Female Half-Elf Sorcerer 3
Medium (5'5") Half-Elf, Neutral Good (CR 3)
Armor Class 10
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)12 (+1) 17 (+3)15 (+2)
Skills Investigation +3, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Elven, Terran
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 2400 sp. Banded agate (12 gp). Star rose quartz (50 gp). Bloodstone (50 gp).


Social Check DCs


Oda Timbers, Female Gnome [Permalink]

Personal [hide]

Description: This woman is very fat, and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her silver hair is greying along the sides and has receded to reveal a widow's peak. Her eyes are amber and she is always smoking a pipe.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was born several months after her father was called into army service. When Oda reached her early adolescence her Gnome father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She feels kind of lost in life; and retire the richest woman in the north

Ideals: Entrepeneur, Professionalism. Flaws: Ugly, Depressed. Bonds: Military. Occupation: Tailor

Voice: Dark and ominous

Attributes [hide]

Oda Timbers, Female Gnome Sorcerer 2
Small (3'0") Gnome, Chaotic Good (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)15 (+2) 16 (+3)9 (-1)
Skills Nature +4, Stealth +3
Senses Passive Perception 13
Languages Common, Gnome, Druidic, Ignan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 300 sp. 1 Masterwork Common Melee.


Social Check DCs


Donaar Norixius, Male Dragonborn [Permalink]

Personal [hide]

Description: Standing 6'2", this man wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. He wears a wide-brimmed hat to cover his moderate length blue crest. He wears large thick round spectacles.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He plays an instrument quite well.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Fortune-teller arts, while his father instructed him in etiquette, music and courtly manner. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fortune-teller work with an outfit from a few towns over. Fortune-teller work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: He feels kind of lost in life; and expand his business

Ideals: Artistic. Flaws: Ugly, Depressed. Bonds: Rich, Job. Occupation: Fortune-teller

Voice: Jamaican accent

Attributes [hide]

Donaar Norixius, Male Dragonborn Sorcerer 2
Medium (6'2") Dragonborn, Chaotic Good (CR 2)
Armor Class 9
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 8 (-1)17 (+3) 12 (+1)15 (+2)
Skills Athletics +5, Survival +3
Senses Passive Perception 11
Languages Common, Orc, Abyssal, Elven
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 330 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Buvvie Shadowcloak, Female Gnome [Permalink]

Personal [hide]

Description: She stands about 3'4" and likes to wear ponchos typically of a light tan in addition to tight pants. Her right hand appears badly burned and disfigured. Her hair is blonde, silky, and of moderate length. She wears round tiny glasses practically rammed into her face.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She feels that her past leaves her morally obligated to help.

Flaws: Shy, Mundane. Bonds: Attractive, Slave, Criminal record. Occupation: Marshal

Voice: Pirate accent

Attributes [hide]

Buvvie Shadowcloak, Female Gnome Sorcerer 3
Small (3'4") Gnome, Neutral Evil (CR 3)
Armor Class 14
Hit Points 22 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 18 (+4)13 (+1) 16 (+3)16 (+3)
Skills Medicine +5, Survival +5
Senses Passive Perception 13
Languages Common, Gnome, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 4000 cp.


Social Check DCs


Irann Erenaeth, Female Elf [Permalink]

Personal [hide]

Description: This woman wears a blue collared shirt and grey skirt. She accessorizes with a blue scarf around the waist and a strap diagonally across her shirt, and sports empty pouches on her belt. Her chestnut hair is knotted and matted. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. She uses divination through singing.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her homeland was ravaged by war and she spent much of her life rebuilding it. She moves from town to town, unable to find a place to settle.

Motivation: Wants to open a new tavern; and she'd like to take her coworkers down a peg

Ideals: Gifted. Flaws: PTSD. Bonds: Enemies, Immigrant, Job. Occupation: Priest

Voice: Speaks with lips pursed

Attributes [hide]

Irann Erenaeth, Female Elf Sorcerer 1
Medium (5'3") Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)11 (+0) 14 (+2)15 (+2)
Skills Athletics +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 120 gp. 1 Masterwork Light steel shield.


Social Check DCs


Gillyd Broodfist, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a brown coat over a white low-cut shirt, and a Stetson hat upon her head. Her brown hair is cut short. Her amber unseeing eyes seem to look past you.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Merchant work with an outfit from a few towns over. Merchant work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has achieved small success as a Merchant.

Motivation: She feels threatened by others.

Flaws: Disease, Fearful, Insomniac. Bonds: Job, Slave. Occupation: Merchant

Voice: American accent

Attributes [hide]

Gillyd Broodfist, Female Dwarf Sorcerer 1
Medium (3'11") Dwarf, Lawful Good (CR 1)
Armor Class 9
Hit Points 9 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 20 (+5)4 (-3) 15 (+2)11 (+0)
Skills Religion -1, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 140 gp.


Social Check DCs

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