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NPC Generator

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Advanced [show]


Pushkrimp Marston, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft brown waves gently in the breeze. His auburn hair is matted, messy, and big. This green eyed westerner is not easily forgotten.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father had invested heavily in several trade routes and wanted him to inherit them. After a long history of fighting, Pushkrimp and his spouse have recently divorced.

Motivation: Money/treasure.

Ideals: Gifted. Flaws: Ugly, Disease, Antagonistic. Bonds: Rich. Occupation: Scribe

Voice: Jamaican accent

Attributes [hide]

Pushkrimp Marston, Male Half-Orc Sorcerer 1
Medium (6'5") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 9 (-1)7 (-2) 14 (+2)8 (-1)
Skills Intimidation +1, Perception +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 4000 cp. Brown-green garnet (120 gp).


Social Check DCs


Kerkad Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear black clothing when he does not wear armor. His black crest has been sun bleached extensively. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Overbrimming with self-confidence, Kerkad isn't afraid of most anything. He has a strong dislike to people who do not believe in Dragonborn unity. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Kerkad hails from a village terrorized by goblins. While studying, he fell in love. They married and had a son. He now owns his own business.

Motivation: He seems to be bored by most things; and he'd like to take his coworkers down a peg

Ideals: Impeccable. Flaws: Addict, Mundane. Bonds: In love, Enemies, Job. Occupation: Seamstress

Voice: Australian accent

Attributes [hide]

Kerkad Fharngnarthnost, Male Dragonborn Sorcerer 1
Medium (6'1") Dragonborn, Lawful Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 9 (-1)12 (+1) 14 (+2)13 (+1)
Skills History +3, Nature +3
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 500 sp.


Social Check DCs


Makaria Open, Female Tiefling [Permalink]

Personal [hide]

Description: A 6'5" southern woman, she is generally well dressed albeit a few years behind the times. Her hair is blue and curly. She tend to wears goggles to shield her eyes.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She works hard and plays hard.

History: The child of a Herbalist, who enjoyed hunting, Makaria was taken on many hunting expeditions. Makaria liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a lance and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She wants revenge against brigands; and many brigands want her driven away

Ideals: Philantrophist. Flaws: Hedonist. Bonds: Attractive, Nature, Enemies. Occupation: Carter

Voice: Speaks with lips pursed

Attributes [hide]

Makaria Open, Female Tiefling Sorcerer 1
Medium (6'5") Tiefling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)12 (+1) 16 (+3)11 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 200 sp. Large well-done wool tapestry (100 gp). 3 Thunderstones.


Social Check DCs


Vaina Devore, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a husky woman, who is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her hair is red, silky, and of moderate length. She wears round tiny glasses practically rammed into her face.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Vaina is combative with any and all who dare try her patience in the slightest.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She worked as a nervous Marshal and found it very stressful. She's also a talented Stableman, but doesn't like to broadcast it.

Motivation: Sabotage a competitor.

Ideals: Optimist, Justice, Gifted. Bonds: Attractive, Job. Occupation: Marshal

Voice: Uses sign language

Attributes [hide]

Vaina Devore, Female Half-Elf Sorcerer 1
Medium (5'9") Half-Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 7 (-2)13 (+1) 11 (+0)17 (+3)
Skills Acrobatics +2, Athletics +2
Senses Passive Perception 10
Languages Common, Elven, Ignan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 500 sp.


Social Check DCs


Silgre Marlee, Female Half-Orc [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she wears tattered old clothes. She keeps her blonde hair in a flapper bob. She has violet eyes and a black hat with a grey feather.

Personality: Confrontational and typically high on some drug or another. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Born in a small village she learned the ways of the warrior from her father. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She wants to meet her childhood hero; and she's looking for her big break

Ideals: Fighting. Flaws: Ugly, Addict. Bonds: Religious, Adventurer. Occupation: Shipwright

Voice: Complex vocabulary, royal

Attributes [hide]

Silgre Marlee, Female Half-Orc Sorcerer 1
Medium (5'4") Half-Orc, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)13 (+1) 8 (-1)8 (-1)
Skills Insight +1, Persuasion +1
Senses Passive Perception 9
Languages Common, Orc, Auran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 20 gp. Tiger eye turquoise (6 gp).


Social Check DCs


Burgell Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'8" has a big stupid grin on his face most of the time. He dresses well, typically a more casual-formal manner. He wears his brown hair up. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: Born to a Painter, his father struggled to pay the bills. From his teen years he was always beautiful and desirable, so people have always doted on him. He has been saving his money to try and buy his brother's freedom.

Motivation: Revenge; and doesn't want to be a sailor and was forced into it by his family

Bonds: Attractive, Poor, Family, Enemies, Religious. Occupation: Sailor

Voice: Speaks with lips pursed

Attributes [hide]

Burgell Scheppen, Male Gnome Sorcerer 2
Small (3'8") Gnome, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 16 (+3)13 (+1) 10 (+0)8 (-1)
Skills Animal Handling +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Gnome, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 5000 cp. 4 Antitoxin.


Social Check DCs


Syllin Ofandrus, Female Elf [Permalink]

Personal [hide]

Description: This fat northern woman has a bulbous nose and is wearing a tight tan one piece outfit complete with pants, hood, and a cape. Her skin is also unnaturally pale. She has wavy brown hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.

Personality: She is happy with her job as a Navigator. She turns her eye from what people do, preferring to live and let live. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She worked as a nervous Navigator and found it very stressful. She's also a talented Dyer, but doesn't like to broadcast it.

Motivation: Expand her business; and balancing her hectic life and new navigator responsibilities is difficult

Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Job. Occupation: Navigator

Voice: Uses sign language

Attributes [hide]

Syllin Ofandrus, Female Elf Sorcerer 2
Medium (5'2") Elf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)8 (-1) 11 (+0)13 (+1)
Skills Intimidation +3, Investigation +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Breastplate.


Social Check DCs


Tod Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: This man wears a custom-built plate barding that's adorned with red lining and desert motifs. He is muscular with a powerful set of arms. His blonde hair has been sun bleached extensively. His eyes are blue and he is always smoking a pipe.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Tod is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born in the west, but his parents moved at a very young age to the east. Through the years after Tod was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Tod's father didn't care for him much, and the feeling was mutual. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Mundane, Antagonistic. Bonds: Family, Immigrant. Occupation: Courier

Voice: growls and snarls, animalistic

Attributes [hide]

Tod Fastfoot, Male Halfling Sorcerer 2
Small (3'3") Halfling, Neutral Good (CR 2)
Armor Class 9
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 12 (+1)15 (+2) 12 (+1)10 (+0)
Skills Athletics +3, Insight +3
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 60 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Aldous Morley, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He tends to wear a large brown jacket. His chestnut hair is cut short with large spiked bangs in the front. He wears large thick round spectacles.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born to a pair of adventurers, Aldous grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. In the meantime he has taken over work as a Hunter and occasionally as a mercenary.

Motivation: Money/treasure; and he has money and likes to spend it

Flaws: Selfish, Impulsive. Bonds: Adventurer, Job, Rich. Occupation: Hunter

Voice: Nasally tone

Attributes [hide]

Aldous Morley, Male Human Sorcerer 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 8
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 6 (-2)15 (+2) 15 (+2)8 (-1)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Celestial
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: Alexandrite (400 gp).


Social Check DCs

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