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NPC Generator

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Advanced [show]


Barendd Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears dull brown sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greatsword, just in case. He is an epitome of beauty. His silver hair is braided into rings. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a bit of a xeno-phobe, disliking non-Dwarves.

History: Barendd was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Doesn't want to be a Server and was forced into it by his family; and dwarven compassion

Flaws: Insomniac, Emotional, Racist. Bonds: Attractive, Family. Occupation: Server

Voice: Australian accent

Attributes [hide]

Barendd Goldfinder, Male Dwarf Sorcerer 1
Medium (4'4") Dwarf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)14 (+2) 17 (+3)11 (+0)
Skills History +4, Persuasion +2
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal, Draconic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 90 gp.


Social Check DCs


Rimple Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a well pressed and immaculate suit (or dress). He sports a flattop hair cut. His eyes are hazel.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. His job bores him to no end. He has decided to make it more interesting.

History: He was born the only child of a wealthy merchant. He made a point of taking high paying jobs and getting most of it up front. He left for the west, certain he would find work there.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Joker, Entrepeneur. Bonds: Immigrant, Adventurer, Criminal record. Occupation: Ploughman

Voice: Eastern European accent

Attributes [hide]

Rimple Horcusporcus, Male Gnome Sorcerer 1
Small (3'4") Gnome, Lawful Evil (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)17 (+3) 15 (+2)10 (+0) 11 (+0)17 (+3)
Skills Investigation +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee -1 / 1d4-3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 120 gp.


Social Check DCs


Megged Churchill, Male Half-Orc [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He wears his golden hair down. This gray eyed northerner is not easily forgotten.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was always a brilliant, if unscrupulous mind. A gifted student he started as a Interpreter, but he got bored and became a Shoemaker. He became a Shoemaker soon after.

Motivation: To be a Interpreter again; and further expansion of business

Ideals: Logical. Flaws: Ugly, Insane. Bonds: Job, Adventurer. Occupation: Shoemaker

Voice: Speaks with squeezed throat

Attributes [hide]

Megged Churchill, Male Half-Orc Sorcerer 2
Medium (5'2") Half-Orc, Chaotic Good (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 14 (+2)5 (-3) 14 (+2)16 (+3)
Skills Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 240 gp. 3 Thunderstones.


Social Check DCs


Charles Graeme, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears grey trousers with black and blue striped suspenders. He wears various colorful collared shirts. His golden hair and beard is wavy and long. His eyes are amber and catlike.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Charles was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Tailor. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Balancing his hectic life and new Tailor responsibilities is difficult; and to be a priest again

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Job, Poor. Occupation: Tailor

Voice: Jamaican accent

Attributes [hide]

Charles Graeme, Male Human Sorcerer 1
Medium (5'11") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 6 (-2)11 (+0) 10 (+0)18 (+4)
Skills Intimidation +6, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 100 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Norsko Crawford, Male Half-Orc [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears silk and lounges about seductively. He has dyed his greying black hair a little too much giving a sharp black color. His eyes are violet and he is always smoking a pipe.

Personality: He likes to make people angry or surprised. He has a small toy that he constantly fidgets with.

History: Norsko was born the youngest of three triplets. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He got away from his former life and has fallen to alcoholism.

Motivation: To reunite with his absent father; and find a way to reverse the transformation of his brother

Flaws: Antagonistic, Addict. Bonds: Attractive, Family, Criminal record. Occupation: Gardener

Voice: High pitched and raspy

Attributes [hide]

Norsko Crawford, Male Half-Orc Sorcerer 2
Medium (6'0") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 1 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 7 (-2)7 (-2) 14 (+2)12 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 700 sp.


Social Check DCs


Ozyman Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears tattered old clothes. He has moderate length auburn hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: A skeptical and narcissistic man, Ozyman's first love is himself. His second love is also himself. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: His parents moved while he was still in utero so he is the first generation to be born here. In his 11th year, his parents were killed by a illithids raid, leaving Ozyman alone in the world. After a stint in an orphanage, he was adopted. He moves from town to town, unable to find a place to settle.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Ugly. Bonds: Religious, Immigrant, Enemies. Occupation: Slave Trader

Voice: Smooth and feminine

Attributes [hide]

Ozyman Fastfoot, Male Halfling Sorcerer 2
Small (3'0") Halfling, Neutral Evil (CR 2)
Armor Class 15
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 8 (-1)15 (+2) 14 (+2)12 (+1)
Skills Deception +3, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Elven, Druidic
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 150 gp. 1 Masterwork Common Melee.


Social Check DCs


Enidda Dunben, Female Gnome [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears loose pants and a collared shirt complete with sweater beneath her coat. Her deerstalker hat is riddled with cuts and holes. She is baby faced.

Personality: She can speak with the recently deceased. A true patriot, Enidda would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Enidda lived on a farm with her father, near the main road leading to a nearby town. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: An old rival family wants her found.

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Military, Family. Occupation: Map Maker

Voice: Deep voice with rolling R's

Attributes [hide]

Enidda Dunben, Female Gnome Sorcerer 2
Small (3'3") Gnome, Neutral Good (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 14 (+2)13 (+1) 17 (+3)12 (+1)
Skills Sleight of Hand +3, Survival +5
Senses Passive Perception 13
Languages Common, Gnome, Elven
Attacks Melee -1 / 1d6-3, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 300 gp. 1 Masterwork Common Melee.


Social Check DCs


Cory Gracey, Male Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a simple yellow robe with black stripes complete with hood. His white hair is kept up in a ponytail inside a top hat. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has a massive crush on the younger sibling of the Soapmaker who has hired him part-time. He is afraid of women and trembles around them

History: He was born in the north, but his parents moved at a very young age to the west. A freak accident while working with his Farmer mother left him crippled. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He's attracted to the PC; and to be a farmer again

Flaws: Shy, Disease. Bonds: Has a crush, Immigrant, Job. Occupation: Soapmaker

Voice: Old thin voice

Attributes [hide]

Cory Gracey, Male Half-Elf Sorcerer 1
Medium (4'9") Half-Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 16 (+3)16 (+3) 10 (+0)15 (+2)
Skills Insight +2, Nature +5
Senses Passive Perception 10
Languages Common, Elven, Druidic, Gnome, Auran
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 120 gp. Tourmaline (40 gp).


Social Check DCs


Nuthra Phrahdrandon, Female Dragonborn [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She dresses well, wearing green shirts, loose pants, and blazers most of the time. Her crest is short and green. Her eyes are red and catlike.

Personality: She is fixated on the number 65. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is a font of random trivia from the lore and stories she has discovered

History: She was born at the edge of vast desert. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She bought a sickle and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To share knowledge with the world.

Ideals: Athletic, Logical. Flaws: Insane. Bonds: Attractive, Nature. Occupation: Dilettante

Voice: Forgets to breathe while speaking

Attributes [hide]

Nuthra Phrahdrandon, Female Dragonborn Sorcerer 1
Medium (6'5") Dragonborn, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 7 (-2)7 (-2) 16 (+3)16 (+3)
Skills Acrobatics +2, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 500 sp. 1 Masterwork Musical instrument.


Social Check DCs

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