Drifting Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a moderate pudge and is not very fit. His top hat is riddled with cuts and holes. His thin eyebrows rest above his beady copper eyes.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Drifting hails from a village terrorized by illithids. His father had invested heavily in several trade routes and wanted him to inherit them. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He has money and likes to spend it; and money/treasure
Flaws: Ugly, Mundane, Impulsive. Bonds: Rich, Enemies. Occupation: Mercenary
Voice: Slow speaker
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Good (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 16 (+3) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Undercommon, Giant, Druidic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1200 sp. 1 Half-Plate.
Osah Hope, Female Tiefling [Permalink]
Personal [hide]
Description: This woman stands a little under 5'1" and is a bit bulky. She is very muscular particularly in the legs. She wears many layers of old clothing at all times. She wears a wide-brimmed hat to hide her balding. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She is a big fan of imagination and believes people should spend more time reading and writing.
History: She was born several months after her mother was called into army service. When Osah reached her early adolescence her Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She is untrained/undisciplined, which makes her dangerous.
Motivation: She has comitted a past crime that haunts her to this day.
Ideals: Logical. Flaws: Ugly, Insane. Bonds: Poor, Criminal record, Military. Occupation: Dyer
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'1") Tiefling, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 16 (+3) | 10 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 110 gp.
Murgen Berkeley, Female Half-Orc [Permalink]
Personal [hide]
Description: She is generally well dressed albeit a few years behind the times. She has a slight overbite and is overall scrawny. Her hair is short and golden. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Murgen was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's looking for her big break.
Flaws: Addict, Antagonistic. Bonds: Attractive, Adventurer, Poor. Occupation: Beggar
Voice: Jittery and nervous
Attributes [hide]
Medium (5'9") Half-Orc, Chaotic Good (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 14 (+2) | 5 (-3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 130 gp.
Roondar Gimlen, Male Gnome [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears just a blue suit. His hair is short and black. His hazel eyes lackadaisically let the world flow into them.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was raised in a white middle class family as the only child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Merchant. He became a Merchant soon after.
Motivation: He is unsatisfied with his job; and to be a soapmaker again
Flaws: Emotional, Shy, Mundane. Bonds: Attractive, Job. Occupation: Merchant
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 15 (+2) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Celestial
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 20 pp. 1 Masterwork Light wooden shield.
Chenna Wildheart, Female Halfling [Permalink]
Personal [hide]
Description: She wears a shirt that is too small, which lets her gut show, with a ratty white coat over it. Her hair is greying and her face has many wrinkles. Her face is covered beneath a completely black helmet.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She always tries to repair and not replace. It was this mentality that drove her into the Bowyer business.
History: She was raised in a white middle class family as the only child. Her childhood dream was to be a Layabout, but she was a colossal failure. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She is unsatisfied with her job.
Ideals: Persistence. Flaws: Ugly, Mundane. Bonds: Job. Occupation: Bowyer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'2") Halfling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 9 (-1) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 300 sp. 1 Masterwork manacles.
Orsik Ungart, Male Dwarf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He typically wears brown cloth garments or leather armor, marred by beers. His moppish black hair is in a traditional bowl cut. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.
History: Orsik was born the youngest of three triplets. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.
Motivation: To reunite with his absent mother.
Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Family, Rich. Occupation: Weaver
Voice: Slow speaker
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 3)
Armor Class 10
Hit Points 15 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 16 (+3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon, Halfling, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2300 sp.
Randal Woods, Male Human [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears loose pants and a collared shirt complete with sweater beneath his coat. His auburn hair has been sun bleached extensively. His gray eyes lackadaisically let the world flow into them.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with lycanthropy at a very young age, Randal has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Doesn't want to be a Body Guard and was forced into it by his family; and to get a good night's sleep
Flaws: Secretive, Hedonist, Disease, Insomniac. Occupation: Body Guard
Voice: Russian accent
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 2)
Armor Class 13
Hit Points 14 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 18 (+4) | 9 (-1) | 13 (+1) | 5 (-3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1500 sp. 1 Simple lock.
Phelaia Disdain, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she very much looks the part of a Weaver. She has moderate length brown hair. Her silver eyes have a joyful gleam in them most of the time.
Personality: She snorts whenever she laughs or is feeling confident. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: She was born in the north. From her teen years she was always beautiful and desirable, so people have always doted on her. She has achieved small success as a Weaver.
Motivation: Meet up once more with her childhood friend; and to be a roofer again
Ideals: Opinionated. Bonds: Job, Immigrant, Attractive, Adventurer. Occupation: Weaver
Voice: Slow speaker
Attributes [hide]
Medium (5'3") Tiefling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 1 Backpack.
Thiala Floshem, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She has a slight overbite and is overall scrawny. Her brown hair is styled in orderly dreadlocks. Her blue eyes are slightly larger than normal.
Personality: Stoic and calm, she prefers to meditate than take action. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Armorer work with an outfit from a few towns over. Armorer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She then took over the family business and is one of the better Armorer for hire.
Motivation: Her relatives are trying to arrange a marriage; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Disciplined, Artistic. Bonds: Criminal record, Job, Family. Occupation: Armorer
Voice: Dutch accent
Attributes [hide]
Medium (4'7") Half-Elf, True Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 12 (+1) | 17 (+3) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Elven, Druidic, Ignan, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 130 gp. Red-brown spinel (90 gp). 3 Alchemist’s fire.
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Their contribution stands as a beacon of hope for all adventurers!