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NPC Generator

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Advanced [show]


Roywyn Rofferton, Female Gnome [Permalink]

Personal [hide]

Description: The light-skinned woman stands 3'2" and is wearing a long, blue cloak. She sports a flattop hair cut. Her eyes are violet and she is always smoking a pipe.

Personality: She loves telling others what to do and how they should feel about things. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Ruler. She left for the east, certain she would find work there.

Motivation: Wants to open a new tavern.

Ideals: Opinionated. Bonds: Job, Rich, Immigrant. Occupation: Ruler

Voice: Uses sign language

Attributes [hide]

Roywyn Rofferton, Female Gnome Sorcerer 1
Small (3'2") Gnome, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)7 (-2) 14 (+2)10 (+0)
Skills Acrobatics +2, Athletics +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp.


Social Check DCs


Dariff Brazzik, Female Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She likes to wear ponchos typically of a light brown in addition to tight pants. Her hair is long and chestnut with streaks of black, and is pulled back with small brown clips. Her eyes are blue.

Personality: She will rave to anyone who will listen. She is skeptical of what others tell her and is slow to trust.

History: She was born on a small isolated farm. From there she went from mercenary job to mercenary job. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with her old friends.

Flaws: Ugly, Insane, Shy. Bonds: Nature, Adventurer. Occupation: Priest

Voice: Scandinavian accent

Attributes [hide]

Dariff Brazzik, Female Dwarf Sorcerer 2
Medium (3'9") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)10 (+0) 12 (+1)7 (-2)
Skills Nature +2, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 290 gp.


Social Check DCs


Therai Heal, Male Tiefling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has moderate length blue hair. His fierce gold eyes like to dwell on things.

Personality: Overbrimming with self-confidence, Therai isn't afraid of most anything. He has a strong dislike to people who do not believe in Tiefling unity. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Therai is combative with any and all who dare try his patience in the slightest.

History: Therai was born the youngest of three triplets. His first spouse was a Interpreter, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To unite with his sister.

Ideals: Entrepeneur, Athletic, Impeccable, Justice. Bonds: Family. Occupation: Layabout

Voice: Strong lisp

Attributes [hide]

Therai Heal, Male Tiefling Sorcerer 2
Medium (5'1") Tiefling, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)8 (-1) 9 (-1)16 (+3)
Skills Acrobatics +3, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 230 gp.


Social Check DCs


Mary Yorke, Female Human [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'11" has a big stupid grin on her face most of the time. She is wearing a long, brown, dusty cloak. Her red hair is greasy and uncared for. Her eyes are likewise brown.

Personality: Abrasive and pushy, she has a hard time making friends. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Born to a poor family in the city she treasured whatever gifts she got. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Seeks redemption; and she's repulsed by the pc

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor, Mentor, Criminal record. Occupation: Baker

Voice: Low rumbling, strings words together

Attributes [hide]

Mary Yorke, Female Human Sorcerer 1
Medium (5'11") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)14 (+2) 10 (+0)15 (+2)
Skills Athletics +2, Survival +2
Senses Passive Perception 10
Languages Common, Gnoll, Ignan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 5000 cp.


Social Check DCs


Harriet Stoutman, Female Halfling [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a simple red robe with pastel stripes complete with hood. Her hair is silver and curly. She tend to wears goggles to shield her eyes.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: Harriet was raised in a hard working conservative environment. She helped her mother out around the business and became quite the natural. After a long history of fighting, Harriet and her spouse have recently divorced.

Motivation: To protect her home; and further expansion of business

Flaws: Mundane, Antagonistic. Bonds: Enemies, Job, Guardian. Occupation: Armorer

Voice: Hard of hearing, loud

Attributes [hide]

Harriet Stoutman, Female Halfling Sorcerer 1
Small (2'8") Halfling, Lawful Good (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)7 (-2) 10 (+0)13 (+1)
Skills Deception +3, Nature +0
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 700 sp. Amethyst (130 gp).


Social Check DCs


Drifting In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. His attire stands in sharp contrast to his greatsword, which is beautifully polished and possesses an ornate carving of a card on it. His fur is beige and very short. His blue eyes peer out from beneath his feathered brown hat.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Drifting took refuge in the old dungeon and found the beat up greatsword and armor he uses now. Due to his spouse's obsession with being a Tanner they were divorced and he won custody of their son. He worked as a Farmer, and he later adopted a second son.

Motivation: Marry his sister to traveling adventurers.

Ideals: Athletic. Bonds: Enemies, Nature, Family. Occupation: Farmer

Voice: Dutch accent

Attributes [hide]

Drifting In the Storm, Male Tabaxi Sorcerer 1
Medium (5'7") Tabaxi, Neutral Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)10 (+0) 14 (+2)13 (+1)
Skills Animal Handling +4, Intimidation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 800 sp.


Social Check DCs


Faran Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His moppish auburn hair is in a traditional bowl cut. He is very pretty but has cold, dead eyes.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A few years later when the south was not economically sound they moved to his current location. He now mingles about in high society.

Motivation: He uses money and sex appeal to get what he needs; and he wants random interesting trinkets and junk, hates to throw anything away

Flaws: Greedy, Disease. Bonds: Attractive, Immigrant, Rich. Occupation: Cartwright

Voice: Irish accent

Attributes [hide]

Faran Sunmeadow, Male Halfling Sorcerer 1
Small (3'2") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 14 (+2)14 (+2) 9 (-1)15 (+2)
Skills Perception +1, Performance +4
Senses Passive Perception 14
Languages Common, Halfling, Elven, Gnome
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 150 gp. 1 Climber’s kit.


Social Check DCs


Rurik Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a brown coat over a white low-cut shirt, and a broad hat upon his head. He has a very tight haircut. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: A skeptical and narcissistic man, Rurik's first love is himself. His second love is also himself. He is able to fit into much smaller and tighter spaces than normal.

History: He was born a particularly ugly child, much to the horror of his parents. His mother was a soldier and died while he was still young. Rurik was left his mother's suit of armor and trained in its use and care. He inherited the family business which he has now maintained for 5 years.

Motivation: Sabotage a competitor; and to be a courier again

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Military, Job. Occupation: Map Maker

Voice: Italian accent

Attributes [hide]

Rurik Steelfist, Male Dwarf Sorcerer 3
Medium (4'3") Dwarf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)16 (+3) 11 (+0)8 (-1)
Skills Persuasion +1, Religion +5
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Druidic, Ignan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 400 gp.


Social Check DCs


Nutae Woods, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears dull yellow sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greatsword, just in case. His red hair is singed and shortened. His eyes are gray and he is always smoking a pipe.

Personality: He is overprotective of those who hire his services. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He is compelled to act according to his religious beliefs; and to clean up the streets

Ideals: Joker. Flaws: Ugly. Bonds: Guardian, Religious, Mentor. Occupation: Cook

Voice: Irish accent

Attributes [hide]

Nutae Woods, Male Half-Elf Sorcerer 1
Medium (5'11") Half-Elf, True Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 15 (+2)12 (+1) 10 (+0)10 (+0)
Skills Arcana +3, Intimidation +2
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 600 sp. 6 Acid flasks.


Social Check DCs

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