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NPC Generator

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Advanced [show]


Clerebold Roscoe, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a custom-built plate barding that's adorned with grey lining and desert motifs. His hair, while still mostly auburn, has prominent grey streaks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His divine abilities were realized during a raid on his village. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: A deep hatred of drow.

Ideals: Extrovert, Gifted. Flaws: Antagonistic. Bonds: Enemies. Occupation: Mason

Voice: Puts emphasis on the wrong words

Attributes [hide]

Clerebold Roscoe, Male Human Sorcerer 1
Medium (5'10") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)16 (+3) 13 (+1)12 (+1)
Skills Investigation +5, Stealth +5
Senses Passive Perception 11
Languages Common, Terran, Draconic, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 120 gp. Deep green spinel (110 gp).


Social Check DCs


Guy Alston, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He prefers to wear flannel. He has a long blonde beard with little hanging trinkets. He wears a mask on his face.

Personality: He is fixated on the number 66. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Animals are drawn to him, and he is able to talk to them.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Scribe work with an outfit from a few towns over. Scribe work suited him well, and with each successful project, he earned more gold and more respect from his peers. He got away from his former life and has fallen to alcoholism.

Motivation: Meet up once more with his childhood friend; and he is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Insane, Addict. Bonds: Job, Adventurer. Occupation: Scribe

Voice: Speaks with lips pursed

Attributes [hide]

Guy Alston, Male Human Sorcerer 2
Medium (6'0") Human, Lawful Good (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 9 (-1)12 (+1) 17 (+3)11 (+0)
Skills Animal Handling +5, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: Brown-green garnet (60 gp). Chrysoberyl (60 gp).


Social Check DCs


Shivering Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'5" has a big stupid grin on his face most of the time. He is dressed in a clean brown cloak covering his clean studded leather. His white fur has been sun bleached extensively. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Aggressive, abrasive, and angry, Shivering embodies much of what other species detest in the Tabaxis. He also hits on women, regardless of circumstances.

History: He comes from a rich northern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has worked as a Actor like his mother before him.

Motivation: Retire the richest man in the north; and wants to open a new tavern

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Has a crush, Rich, Job. Occupation: Actor

Voice: Scratchy, weak

Attributes [hide]

Shivering Of Snakes, Male Tabaxi Sorcerer 2
Medium (6'5") Tabaxi, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)12 (+1) 13 (+1)14 (+2)
Skills Investigation +3, Nature +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 170 gp. 1 Masterwork Common Melee.


Social Check DCs


Cloak Running, Male Tabaxi [Permalink]

Personal [hide]

Description: He likes to wear pastel tank tops with white pants. He is bristling with hidden weapons, mostly rapiers and quarterstaffs. His white fur is still thick. He is baby faced.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was raised in a island tribe. He went to a religious school and was inspired by the priests there in charitable deeds. After months of barely getting by, Cloak managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: To protect his home; and he possesses a valuable artifact that the thieves guild wishes to steal

Bonds: Criminal record, Rich, Nature, Religious, Guardian. Occupation: Doctor

Voice: Italian accent

Attributes [hide]

Cloak Running, Male Tabaxi Sorcerer 1
Medium (5'5") Tabaxi, Neutral Evil (CR 1)
Armor Class 15
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)20 (+5) 13 (+1)12 (+1) 12 (+1)9 (-1)
Skills Intimidation +1, Medicine +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +7 / 1d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 40 pp. 1 Small steel mirror.


Social Check DCs


Carrie Withrethin, Male Half-Elf [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing yellow cape and mantle trimmed with soft blue waves gently in the breeze. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His brown hair is heavily combed to the right. His eyes are a pleasant brown.

Personality: Overbrimming with self-confidence, Carrie isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Elven unity. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He is the product a well kept family trust fund and as such has never really known need. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has built up a small fortune and can afford his own way.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Impeccable. Bonds: Rich, Attractive, Adventurer, Criminal record. Occupation: Spice Merchant

Voice: Dutch accent

Attributes [hide]

Carrie Withrethin, Male Half-Elf Sorcerer 1
Medium (4'11") Half-Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)11 (+0) 11 (+0)10 (+0)
Skills Athletics +3, Investigation +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 500 sp. Chalcedony (80 gp). 1 Breastplate.


Social Check DCs


Boddynock Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a tan tunic with grey highlights, and long white pants that bunch up around his shoes. He sports a flattop hair cut. He wears a mask on his face.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is lazy and tries to find solutions quickly.

History: He was born at the edge of vast island. There was a wharf not far from home where he often wandered off to fish. Since then, he has sought to make the best of life.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Athletic, Disciplined, Optimist. Flaws: Lazy. Bonds: Nature, Religious. Occupation: Roofer

Voice: Old Prospector

Attributes [hide]

Boddynock Quillsharpener, Male Gnome Sorcerer 3
Small (3'4") Gnome, Lawful Good (CR 3)
Armor Class 13
Hit Points 1 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 7 (-2)10 (+0) 14 (+2)8 (-1)
Skills Animal Handling +4, Investigation +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 100 gp. Azurite (14 gp). Jasper (20 gp). Amber (70 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Borun Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: This slender man stands about 3'0". He wears a simple red robe with blue stripes complete with hood. His hair is short and black. He is very pretty but has cold, dead eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Borun is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Born in the east his family was never financially stable. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has since lost track of the people in his past.

Motivation: Marry his brother to traveling adventurers; and he is not mentally stable, and does not behave rationally

Ideals: Joker. Flaws: Insane. Bonds: Attractive, Family, Poor. Occupation: Seamstress

Voice: Strong lisp

Attributes [hide]

Borun Greenleaf, Male Halfling Sorcerer 2
Small (3'0") Halfling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)9 (-1) 8 (-1)13 (+1)
Skills Arcana +1, Performance +3
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 150 gp.


Social Check DCs


Lone Hummingbird, Female Tabaxi [Permalink]

Personal [hide]

Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She carries a battered greataxe and tarnished whip as well. Her gray fur is thinning but still full. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is extraordinarily eccentric. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Mason arts, while her mother instructed her in etiquette, music and courtly manner. She struck it rich when she found rare goods in large quantities. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally; and she's repulsed by the pc

Ideals: Fighting. Flaws: Addict, Insane, Antagonistic. Bonds: Rich. Occupation: Mason

Voice: Can't modulate volume

Attributes [hide]

Lone Hummingbird, Female Tabaxi Sorcerer 1
Medium (5'2") Tabaxi, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)12 (+1) 13 (+1)14 (+2)
Skills Athletics +4, Performance +4
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: Just what you see.


Social Check DCs


Lone Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears tattered old clothes. Her yellow fur is lengthy and is close to two feet long. Her ears are large.

Personality: She is witty, but her monotone delivery comes off as unnerving She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. Lone abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature club.

Motivation: She has passion for adventuring and risk; and obtaining odd cultural gnomish artifacts is her passion

Ideals: Joker, Artistic. Flaws: Ugly. Bonds: Immigrant, Adventurer. Occupation: Barber

Voice: Booming voice

Attributes [hide]

Lone Plume, Female Tabaxi Sorcerer 1
Medium (6'0") Tabaxi, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 11 (+0)14 (+2) 16 (+3)13 (+1)
Skills Medicine +5, Religion +4
Senses Passive Perception 13
Languages Common, Abyssal, Infernal
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 120 gp.


Social Check DCs

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