Torgga Battlehammer, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she is wearing a long, grey, dusty cloak. Her top hat is riddled with cuts and holes. She is baby faced.
Personality: She likes to make people angry or surprised. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Born in the south to a Fortune-teller, Torgga learned a great deal about her mother's area of expertise. Her family was turned out during the war. She and her family wandered south to less war torn lands. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Obtaining odd cultural Tabaxi artifacts is her passion.
Flaws: Ugly, Antagonistic, Insane, PTSD. Bonds: Adventurer, Job. Occupation: Fortune-teller
Voice: Pirate accent
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 8 (-1) | 13 (+1) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Dwarven, Halfling
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 40 gp. 1 Masterwork Common Melee.
Anselm Hadley, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears bulky brown painted plate armor. He wears his brown hair up in a very large beehive style do. His green eyes have a joyful gleam in them most of the time.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born a particularly ugly child, much to the horror of his parents. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally
Ideals: Impeccable. Flaws: Shy, Ugly, Insane, Antagonistic. Occupation: Farmer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'6") Human, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 15 (+2) | 14 (+2) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven, Ignan
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: Tourmaline (40 gp). Golden pearl (40 gp). Chalcedony (50 gp). 2 Antitoxin.
Kaladan Clethtinthiallor, Male Dragonborn [Permalink]
Personal [hide]
Description: This man stands a little under 6'7" and is a bit bulky. He is very muscular particularly in the legs. He prefers to wear green pants and tee shirts. He wears his red crest down. He has a tattooed face.
Personality: He snorts whenever he laughs or is feeling confident. He is obsessed with a lost civilization.
History: The child of a Dilettante, who enjoyed hunting, Kaladan was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Kaladan took refuge in the large cave and found the beat up shortspear and armor he uses now. He has drifted from career to career and currently works as a Fortune-teller.
Motivation: To reunite with his old friends.
Bonds: Adventurer, Nature, Job. Occupation: Fortune-teller
Voice: Gruff and masculine
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 15 (+2) | 11 (+0) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 330 gp.
Driindar Dhyrktelonis, Female Dragonborn [Permalink]
Personal [hide]
Description: A 6'3" southern woman, she prefers to wear green pants and tee shirts. Her bronze crest is greasy and uncared for. Her face is scarred and worn.
Personality: Abrasive and pushy, she has a hard time making friends. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: Born in the south her family was never financially stable. While studying, she fell in love. They married and had a daughter. Some 10 years later her spouse died after the birth of her daughter. Heartbroken, Driindar never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.
Motivation: Wishes to resurrect an old love; and she feels threatened by others
Flaws: Ugly, Antagonistic, Fearful. Bonds: Poor, In love. Occupation: Bookbinder
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Evil (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 10 (+0) | 14 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Giant, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 2600 sp.
Cairn Agility, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is wearing colorful clothing, dressed as a Slave Trader. His blue hair is lengthy and is close to two feet long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born in the south, but his parents moved at a very young age to the north. He has had some formal music training, and achieved minor success. Due to his spouse's obsession with being a Mortician they were divorced and he won custody of their son. He worked as a Slave Trader, and he later adopted a second son.
Motivation: Regain custody of his son; and he has decided he is irredeemable
Ideals: Philantrophist, Artistic. Bonds: Attractive, Family, Immigrant, Criminal record. Occupation: Slave Trader
Voice: Sleepy voice
Attributes [hide]
Medium (6'10") Tiefling, True Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 14 (+2) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Draconic, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 230 gp. Silver comb with moonstones (500 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (20 gp). 1 Banded mail.
Eleanor Marlowe, Female Human [Permalink]
Personal [hide]
Description: She is scrawny and has patchy chestnut stubble. She wears a grey cloak and cross-gartered yellow stockings. She has a hunchback. She wears her chestnut hair down. Her eyes are blue.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: When she was but 6 years old her parents immigrated from the south. She was taken as a slave by a traveling circus and forced to perform Recently she has begun working with bootleggers and crooks.
Motivation: She is currently in port desperately looking for someone to get her out; and she feels that her past leaves her morally obligated to help
Flaws: Ugly, Antagonistic. Bonds: Slave, Immigrant, Criminal record. Occupation: Shoemaker
Voice: Stutters
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 8 (-1) | 11 (+0) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 800 sp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).
Vezera Sumnarghthrysh, Female Dragonborn [Permalink]
Personal [hide]
Description: This malnourished woman wears a custom-built plate barding that's adorned with green lining and desert motifs. Her silver crest is unkempt and raggedy. She has a dull look in her red eyes.
Personality: She is overprotective of those who hire her services. She is harsh and unforgiving.
History: Vezera hails from a village terrorized by brigands. When money was particularly tight she was walking through alleys when she overheard a Hunter hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To protect her home; and several ex partners dislike her way of doing things and want revenge
Flaws: Ugly, Antagonistic. Bonds: Poor, Guardian, Enemies. Occupation: Hunter
Voice: Spits words with contempt
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 10 (+0) | 13 (+1) | 17 (+3) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Terran, Gnome, Halfling
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 50 gp. Lapis lazuli (4 gp).
Alvyn Maekkelferce, Male Gnome [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a custom-built plate barding that's adorned with tan lining and desert motifs. His blonde hair is heavily combed to the left. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. When he's not drinking or sleeping the drinks off, he's doing music.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A few years later when the north was not economically sound they moved to his current location. He was granted psionic powers by his dying sister.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Artistic, Gifted. Flaws: Insane, Antagonistic. Bonds: Immigrant. Occupation: Ploughman
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 7 (-2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 100 gp.
Oda Nucklestamp, Female Gnome [Permalink]
Personal [hide]
Description: She wears skinny pants and wears a blue and tan robe with the hood down, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'1" when asserting herself. Her chestnut hair is kept up in a ponytail inside a broad hat. She has a dull look in her violet eyes.
Personality: Always inclined to offer people food she seems plenty friendly. She is used to getting what she wants. In part because she is a meticulous planner.
History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Like her mother and her brother before her, after school she went straight into learning to become a Layabout. She then took over the family business and is one of the better Layabout for hire.
Motivation: She doesn't get along with people that don't share her tastes; and balancing her hectic life and new layabout responsibilities is difficult
Ideals: Philantrophist, Professionalism, Gifted, Impeccable. Bonds: Job. Occupation: Layabout
Voice: Squeaky
Attributes [hide]
Small (3'1") Gnome, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 9 (-1) | 11 (+0) | 18 (+4) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Elven, Dwarven, Gnoll, Sylvan
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 3 Holy water.
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