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NPC Generator

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Advanced [show]


Millicent Atterton, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She tends to wear a brown poncho over her likewise colored trousers and shirt. Her blonde hair is matted, messy, and big. She has a tattooed face.

Personality: She has a massive crush on the younger sibling of the Dyer who has hired her part-time. She is lazy and tries to find solutions quickly.

History: The child of northern immigrants she idolized her mother. While studying, she fell in love. They married and had a son. She moves from town to town, unable to find a place to settle.

Motivation: Wants a kiss; and to settle down with her crush

Flaws: Ugly, Lazy. Bonds: Immigrant, Has a crush, In love. Occupation: Dyer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Millicent Atterton, Female Human Sorcerer 2
Medium (5'1") Human, Chaotic Good (CR 2)
Armor Class 9
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)16 (+3) 14 (+2)12 (+1)
Skills Stealth +1
Senses Passive Perception 12
Languages Common, Gnome, Undercommon, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 400 gp.


Social Check DCs


Gerald Asheton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears silk and lounges about seductively. His hair is always cut to a buzz. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born in the west, but his parents moved at a very young age to the east. From his teen years he was always beautiful and desirable, so people have always doted on him. He is untrained/undisciplined, which makes him dangerous.

Motivation: He doesn't get along with people that don't share his tastes; and he is not mentally stable, and does not behave rationally

Ideals: Impeccable. Flaws: Insane, Shy. Bonds: Attractive, Immigrant. Occupation: Healer

Voice: American accent

Attributes [hide]

Gerald Asheton, Male Human Sorcerer 1
Medium (5'9") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 10 (+0)11 (+0) 10 (+0)14 (+2)
Skills Insight +2, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 300 sp. 1 Darkwood Shield.


Social Check DCs


Broce Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a simple burlap shirt and baggy pants. He conceals his club with his veritable burlap sack of a shirt. He keeps his blonde hair in a pixie cut. His eyes are hazel and beady.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: The child of a Merchant, who enjoyed hunting, Broce was taken on many hunting expeditions. Broce liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has been saving his money to try and buy his brother's freedom.

Motivation: Marry his brother to traveling adventurers; and his spouse's relatives view him with great suspicion

Ideals: Athletic. Flaws: Ugly, Greedy. Bonds: Family, Nature. Occupation: Bookbinder

Voice: Soft and melodious

Attributes [hide]

Broce Raulnor, Male Gnome Sorcerer 1
Small (3'5") Gnome, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 16 (+3)7 (-2) 12 (+1)5 (-3)
Skills History +0, Investigation +0
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 80 gp.


Social Check DCs


Ûshgol Stafford, Male Half-Orc [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest, and carries ceremonial daggers. He sports a long black beard, and similarly colored long hair. His thin eyebrows rest above his beady green eyes.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Further he is a bit of a stoner and is frequently out of it.

History: He got into the Carpenter business at a young age. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He got away from his former life and has fallen to alcoholism.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Fighting. Flaws: Ugly, Greedy, Addict, Antagonistic. Bonds: Job. Occupation: Carpenter

Voice: Irish accent

Attributes [hide]

Ûshgol Stafford, Male Half-Orc Sorcerer 1
Medium (6'1") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)4 (-3) 15 (+2)12 (+1)
Skills Persuasion +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 140 gp. 1 Banded mail.


Social Check DCs


Everard Allerton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears professional attire. He wears his chestnut hair up. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born in the south to a Carpenter, Everard learned a great deal about his mother's area of expertise. A freak accident while working with his Apothecary mother left him crippled. He has dedicated himself to building a better trade route.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Ideals: Impeccable. Flaws: Disease. Bonds: Attractive, Job, Adventurer. Occupation: Carpenter

Voice: Sighs a lot, exhausted

Attributes [hide]

Everard Allerton, Male Human Sorcerer 1
Medium (5'10") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 8 (-1)13 (+1) 11 (+0)11 (+0)
Skills Investigation +3, Nature +3
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 70 gp.


Social Check DCs


Simon Kensley, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Butcher. He has wavy chestnut hair. His eyes are likewise amber. His teeth are white and perfect.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Born to a poor family in the city he treasured whatever gifts he got. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better trade route.

Motivation: Revenge; and he has decided he is irredeemable

Flaws: Antagonistic. Bonds: Attractive, Criminal record, Poor, Adventurer, Enemies. Occupation: Butcher

Voice: Scottish accent

Attributes [hide]

Simon Kensley, Male Human Sorcerer 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)11 (+0) 15 (+2)13 (+1)
Skills Religion +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 400 gp.


Social Check DCs


Shamil Folkor, Female Gnome [Permalink]

Personal [hide]

Description: This woman wears a shirt that is too small, which lets her gut show, with a ratty tan coat over it. She has a penchant for wearing a ring with an oversized sapphire on her right hand. She has wavy auburn hair. She wears crescent spectacles with a black brim.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Gnome in existence. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was born in a small forest village. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she has money and likes to spend it

Ideals: Justice, Fighting. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Soapmaker

Voice: Complex vocabulary, royal

Attributes [hide]

Shamil Folkor, Female Gnome Sorcerer 2
Small (3'0") Gnome, Neutral Good (CR 2)
Armor Class 9
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 15 (+2)15 (+2) 10 (+0)9 (-1)
Skills Perception +2, Stealth +0
Senses Passive Perception 10
Languages Common, Gnome, Celestial, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 250 gp. Freshwater pearl (9 gp). Tiger eye turquoise (9 gp).


Social Check DCs


Theirastra Xiloscient, Female Elf [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears a tan top hat and tan clothes. She has a long brown ponytail with little hanging trinkets. She has gleaming, smiling brown eyes.

Personality: Prone to second guessing herself, she comes off as nervous. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She dropped out of school before completing her studies. She's since become an addict/alcoholic.

Motivation: She is not mentally stable, and does not behave rationally; and wants to work out more often

Ideals: Athletic, Logical. Flaws: Shy, Addict, Insane. Bonds: Immigrant. Occupation: Bellfounder

Voice: Spanish accent

Attributes [hide]

Theirastra Xiloscient, Female Elf Sorcerer 2
Medium (4'9") Elf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)15 (+2) 13 (+1)12 (+1)
Skills Persuasion +3, Stealth +3
Senses Passive Perception 11
Languages Common, Elven, Aquan, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 210 gp. 1 Holy water.


Social Check DCs


Seven In the Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a robe, a symbol of death around her neck, and a lance on her belt. Her lavender fur is smooth and relatively long. She has several tiny topaz earrings on each ear.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She was born at the edge of vast forest. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Seven took refuge in the ruined castle and found the beat up lance and armor she uses now. She bought a lance and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wants to have a good time and be beloved.

Ideals: Fighting, Persistence, Optimist. Bonds: Rich, Nature. Occupation: Armorer

Voice: Prounounces S like Z

Attributes [hide]

Seven In the Storm, Female Tabaxi Sorcerer 3
Medium (5'5") Tabaxi, True Neutral (CR 3)
Armor Class 12
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)10 (+0) 12 (+1)17 (+3)
Skills Intimidation +5, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 300 gp. Brass mug with jade inlays (300 gp). Brass mug with jade inlays (300 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (80 gp).


Social Check DCs

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