Traulam Goltorah, Female Elf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears a tan shirt with thin white vertical stripes and black pants. She has moderate length blonde hair. Her fair skin shows little sign of her aristocratic breeding.
Personality: Traulam is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She went to a religious school and was inspired by the priests there in charitable deeds. Days after completing her studies, news broke out that her hometown was attacked by giants. Traulam was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the giants.
Motivation: Her religion dominates her actions; and someone believes her a fraud
Ideals: Extrovert, Gifted. Bonds: Attractive, Enemies, Religious. Occupation: Stylist
Voice: Dutch accent
Attributes [hide]
Medium (4'10") Elf, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 6 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 10 (+0) | 13 (+1) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Elven, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 200 gp.
Anastrianna Netyoive, Female Elf [Permalink]
Personal [hide]
Description: She wears a worn and beaten armor. Her skin is fair and her fingers are delicate and long. Her white hair is heavily combed to the right. Her hazel eyes have a joyful gleam in them most of the time.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Anastrianna lived on a farm with her mother, near the main road leading to a nearby town. From her teen years she was always beautiful and desirable, so people have always doted on her. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and obtaining odd cultural gnomish artifacts is her passion
Ideals: Optimist, Fighting. Bonds: Adventurer, Family, Attractive. Occupation: Weaver
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'10") Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 7 (-2) | 16 (+3) | 15 (+2) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Elven, Druidic, Draconic, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 20 gp.
Osah Glory, Female Tiefling [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She is wearing a perfectly clean shirt and pair of pants. Her hair is chestnut and curly. Her otherwise smooth face is marked with small tiny scars.
Personality: Abrasive and pushy, she has a hard time making friends. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: Osah was raised in a hard working conservative environment. She was taken as a slave by a traveling circus and forced to perform She inherited the family business which she has now maintained for 8 years.
Motivation: Wants to open a new tavern.
Flaws: Antagonistic, Insane. Bonds: Attractive, Mentor, Job, Slave. Occupation: Armorer
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'5") Tiefling, Lawful Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 8 (-1) | 13 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 400 sp.
Elama Ofandrus, Female Elf [Permalink]
Personal [hide]
Description: This younger middle-aged woman is dressed in earthy colors with a blue and violet handkerchief worn on her right side, and a wedding ring on her right hand. Her long chestnut hair is drawn into a two foot long braid. Her eyes are green and beady.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: She was born in a small island village. She was an athlete and attended two major summer competitions. She never won. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Money/treasure; and wishes to resurrect an old love
Ideals: Passionate, Athletic. Flaws: Ugly. Bonds: In love, Rich, Nature. Occupation: Glassblower
Voice: Creaky witch voice
Attributes [hide]
Medium (5'3") Elf, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 14 (+2) | 9 (-1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 sp.
Jacoba Harrington, Female Human [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a bow, but if one is not available she will default to her ceremonial dagger. She keeps her auburn hair in a flapper bob. She wears large thick round spectacles.
Personality: She is very quiet and rarely speaks above a whisper. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Born to a Brewer, her father struggled to pay the bills. Her homeland was ravaged by war and she spent much of her life rebuilding it. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She has passion for adventuring and risk; and to reunite with her old friends
Flaws: Shy, PTSD. Bonds: Poor, Adventurer. Occupation: Sculptor
Voice: Scandinavian accent
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 2)
Armor Class 9
Hit Points 13 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 17 (+3) | 11 (+0) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 130 gp. Eye agate (16 gp). Bloodstone (40 gp). Amber (50 gp). 1 Alchemist’s fire.
Jane Tyndall, Female Human [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears a well pressed and immaculate suit (or dress). Her hair is always cut to a buzz. Her violet eyes have a joyful gleam in them most of the time.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She also is a firm believer in the womanly ideal.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her father had invested heavily in several trade routes and wanted her to inherit them. She now mingles about in high society.
Motivation: To prove her worth to the world; and she is greedy
Ideals: Athletic, Impeccable. Flaws: Impulsive, Antagonistic. Bonds: Rich. Occupation: Bookbinder
Voice: Shortens vowels
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 16 (+3) | 6 (-2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 40 pp.
Zogdûsh Weld, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a white vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his white boots flare out at the collars. He is bristling with hidden weapons, mostly glaives and shortbows. His black hair is knotted and matted. He wears crescent spectacles with a black brim.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. A friendly and beautiful Half-Orc, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Zogdûsh hails from a village terrorized by brigands. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Zogdûsh grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Zogdûsh. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it.
Ideals: Passionate. Bonds: Criminal record, Attractive, Enemies, Rich. Occupation: Baker
Voice: Indian accent
Attributes [hide]
Medium (5'1") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 14 (+2) | 14 (+2) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Orc, Undercommon, Gnome
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: Freshwater pearl (8 gp). 1 Masterwork Common Melee.
Nordak Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears very tight pants and wife beaters, though occasionally he sports a brown coat. His chestnut hair is cut short. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has been saving his money to try and buy his brother's freedom.
Motivation: To unite with his brother; and doesn't want to be a animal trainer and was forced into it by his family
Ideals: Athletic. Flaws: Insane. Bonds: Poor, Family, Military. Occupation: Animal Trainer
Voice: Posh accent
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 10 (+0) | 15 (+2) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Draconic, Orc
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Nuraval Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears clothing that is held on in multiple layers but all of it is in poor condition. His moppish golden hair is in a traditional bowl cut. His violet eyes have a joyful gleam in them most of the time.
Personality: Nuraval is depressed about a lot of things. He tends to be a nihilist. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Nuraval hails from a village terrorized by brigands. Because his mother participated in the massacre of their homeland, brigands burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his father from journeying east to reunite his family. Days after completing his studies, news broke out that his hometown was attacked by brigands. Nuraval was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.
Motivation: Someone believes him a fraud.
Ideals: Philantrophist. Flaws: Depressed. Bonds: Poor, Enemies, Immigrant. Occupation: Stylist
Voice: Jittery and nervous
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 12 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Draconic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 160 gp. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
