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NPC Generator

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Advanced [show]


Ar-Beka Acton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is cut close to his head. His fair skin shows little sign of his aristocratic breeding.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Ar-Beka was born the youngest of three triplets. He went to a religious school and was inspired by the priests there in charitable deeds. Due to his spouse's obsession with being a Junk Dealer they were divorced and he won custody of their son. He worked as a Apothecary, and he later adopted a second son.

Motivation: Doesn't want to be a Apothecary and was forced into it by his family.

Flaws: Shy. Bonds: Attractive, Religious, Family. Occupation: Apothecary

Voice: Speaks through clenched teeth

Attributes [hide]

Ar-Beka Acton, Male Half-Orc Sorcerer 1
Medium (6'6") Half-Orc, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)10 (+0) 12 (+1)7 (-2)
Skills Arcana +2, Medicine +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 1 Antitoxin.


Social Check DCs


Silent Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of strength around his neck, and a halberd on his belt. He has a slight overbite and is overall scrawny. He has moderate length orange fur. He wears large thick round spectacles.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Through the years after Silent was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Silent's father didn't care for him much, and the feeling was mutual. He has gone from town to town working and never settling down anywhere, but has fallen for a local Spice Merchant. He hasn't told them the truth, but wants to settle down with them.

Motivation: To settle down with his crush; and he wants nothing more than to rejoin the army

Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Has a crush, Military. Occupation: Navigator

Voice: Tuts and clicks tongue

Attributes [hide]

Silent Of Ebony, Male Tabaxi Sorcerer 3
Medium (5'10") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 19 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)10 (+0) 15 (+2)13 (+1)
Skills History +2, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 1100 sp.


Social Check DCs


Drogo Kenley, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He likes to wear ponchos typically of a light grey in addition to tight pants. Beneath his clothing is a huge mess of scar tissue. He has moderate length brown hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born to a pair of adventurers, Drogo grew up listening to his mother's many stories. When Drogo reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He used his abilities to travel the world and help people.

Motivation: A need for knowledge about a nearby landmark; and a deep hatred of illithids

Ideals: Philantrophist. Flaws: Insomniac. Bonds: Slave, Adventurer, Military, Enemies. Occupation: Shoemaker

Voice: Rolls R's

Attributes [hide]

Drogo Kenley, Male Human Sorcerer 1
Medium (5'9") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)14 (+2) 17 (+3)12 (+1)
Skills Investigation +4, Medicine +5
Senses Passive Perception 13
Languages Common, Dwarven, Gnome
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 500 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Theirastra Rothenel, Female Elf [Permalink]

Personal [hide]

Description: This northern woman is abnormally tall. She typically wears a sleeveless long coat of deep blue leather and dull white iron scale mail. Her whole body is exceptionally muscular. She has styled her chestnut hair well, parting it to the left. Her gray eyes lackadaisically let the world flow into them.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Theirastra was born with her father's beautiful face. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants to have a good time and be beloved.

Ideals: Disciplined, Entrepeneur. Bonds: Immigrant, Attractive, Debt. Occupation: Mercenary

Voice: Draws out vowels

Attributes [hide]

Theirastra Rothenel, Female Elf Sorcerer 1
Medium (4'7") Elf, Lawful Good (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 11 (+0)6 (-2) 13 (+1)8 (-1)
Skills Nature +0, Perception +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 160 gp.


Social Check DCs


Kilia Steelfist, Female Dwarf [Permalink]

Personal [hide]

Description: This slender woman stands about 3'9". She dresses in collared shirts and wears a proper scarf over her head. Her brown hair is wavy and long. Her green eyes have a joyful gleam in them most of the time.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Her father raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Kilia took refuge in the ruined castle and found the beat up longsword and armor she uses now. She is searching for what she claims is her rightful reward.

Motivation: A need for knowledge about a nearby landmark; and wants her loneliness to end

Flaws: Secretive, Impulsive. Bonds: Nature, Adventurer, Has a crush. Occupation: Butcher

Voice: Spanish accent

Attributes [hide]

Kilia Steelfist, Female Dwarf Sorcerer 2
Medium (3'9") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)14 (+2) 15 (+2)10 (+0)
Skills Acrobatics +1, Investigation +4
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Giant
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 90 pp.


Social Check DCs


Arumawann Turen, Male Gnome [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears rags and sports a simple walking cane. His brown hair is smooth and relatively long. His blue eyes dart from person to person.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a bit of a xeno-phobe, disliking non-Gnomes.

History: He was born in the west. He went to a religious school and was inspired by the priests there in charitable deeds. He left for the west, certain he would find work there.

Motivation: Halfling compassion; and he's repulsed by the pc

Flaws: Antagonistic, Racist. Bonds: Poor, Attractive, Immigrant, Religious. Occupation: Marshal

Voice: Soft and mumbly

Attributes [hide]

Arumawann Turen, Male Gnome Sorcerer 2
Small (3'6") Gnome, Lawful Good (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)9 (-1) 14 (+2)8 (-1)
Skills Acrobatics +3, Investigation +1
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 pp.


Social Check DCs


Numba Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: This northern woman wears a fine chain shirt which she covers with blue colored cloaks and clothing. Her clothes are grease stained in places. Her red hair is wavy and long. She wears round tiny glasses practically rammed into her face.

Personality: She is happy with her job as a Dyer. She turns her eye from what people do, preferring to live and let live. She is obsessed with finding treasure.

History: She was born several months after her mother was called into army service. She helped her mother out around the business and became quite the natural. She has drifted from career to career and currently works as a Dyer.

Motivation: She'd like to take her coworkers down a peg.

Bonds: Poor, Immigrant, Job, Adventurer, Military. Occupation: Dyer

Voice: Prounounces S like Z

Attributes [hide]

Numba Wildwander, Female Gnome Sorcerer 2
Small (3'5") Gnome, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)6 (-2) 10 (+0)16 (+3)
Skills History +0, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 310 gp.


Social Check DCs


Georgina Goodbarrel, Female Halfling [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She wears a simple red robe with tan stripes complete with hood. Her blonde hair is cut jaggedly and amateurishly. She wears crescent spectacles with a black brim.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was born in the north, but her parents moved at a very young age to the west. After coming to the age of reason, Georgina took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: To reunite with her absent father; and money/treasure

Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Immigrant, Family. Occupation: Hunter

Voice: Speaks with lips pursed

Attributes [hide]

Georgina Goodbarrel, Female Halfling Sorcerer 2
Small (3'2") Halfling, True Neutral (CR 2)
Armor Class 15
Hit Points 4 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 8 (-1)11 (+0) 10 (+0)10 (+0)
Skills Intimidation +2, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 310 gp. 1 Half-Plate.


Social Check DCs


Roywyn Timbers, Female Gnome [Permalink]

Personal [hide]

Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her auburn hair is wavy and long. Her face is scarred and worn.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Roywyn is combative with any and all who dare try her patience in the slightest.

History: Roywyn was raised in a hard working conservative environment. She has had some formal music training, and achieved minor success. She became a Armorer soon after.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Athletic, Justice, Artistic. Flaws: Ugly, Emotional. Bonds: Job. Occupation: Armorer

Voice: Speaks with back of mouth

Attributes [hide]

Roywyn Timbers, Female Gnome Sorcerer 2
Small (3'4") Gnome, Neutral Evil (CR 2)
Armor Class 14
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)9 (-1) 13 (+1)13 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 4000 cp.


Social Check DCs

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