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NPC Generator

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Advanced [show]


Duvamil Dunben, Female Gnome [Permalink]

Personal [hide]

Description: This tall, slender woman wears many layers of old clothing at all times. Her silver hair is long and unkept. She wears round tiny glasses practically rammed into her face.

Personality: She is calm most of the time but flees social interaction. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: Her father raised her in a mountain cabin. There was a wharf not far from home where she often wandered off to fish. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Wants to have a good time and be beloved; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Optimist. Flaws: Ugly, Shy. Bonds: Poor, In love, Nature. Occupation: Cartwright

Voice: Slurs words

Attributes [hide]

Duvamil Dunben, Female Gnome Sorcerer 2
Small (3'2") Gnome, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 16 (+3)13 (+1) 16 (+3)13 (+1)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 13
Languages Common, Gnome, Infernal
Attacks Melee -1 / 1d6-3, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 9000 cp.


Social Check DCs


Koeth Galanodel, Male Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears dull tan sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed warhammer, just in case. His hair is greying and his face has many wrinkles. His otherwise smooth face is marked with small tiny scars.

Personality: Eccentric and domineering, Koeth will drive conversation. He pushes his goals aggressively. He is also a coward if confronted.

History: He comes from a rich southern family. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.

Motivation: He feels threatened by others; and wants a kiss

Ideals: Extrovert. Flaws: Fearful. Bonds: Rich, Adventurer, Has a crush. Occupation: Spice Merchant

Voice: Breathy voice

Attributes [hide]

Koeth Galanodel, Male Elf Sorcerer 2
Medium (5'4") Elf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 9 (-1)18 (+4) 14 (+2)16 (+3)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Ignan, Druidic, Celestial
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14640000000

Possessions: 300 gp.


Social Check DCs


Pirithin Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: He is renowned for his bright white suits and hats. He has wavy blonde hair. He has a dull look in his hazel eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a ruthless business man, a trait he acquired from his father.

History: Born in a small village he learned the ways of the warrior from his father. Pirithin abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better kind of golem.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he desires power and/or immortality

Ideals: Impeccable, Entrepeneur, Fighting. Bonds: Adventurer, Criminal record. Occupation: Mortician

Voice: Breathy voice

Attributes [hide]

Pirithin Brightmoon, Male Halfling Sorcerer 2
Small (3'3") Halfling, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 1 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 5 (-3)11 (+0) 11 (+0)12 (+1)
Skills Acrobatics +4, Animal Handling +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 80 pp. Silver chalice with lapis lazuli gems (30 gp). A roughly beaten golden orb (30 gp). Large well-done wool tapestry (100 gp).


Social Check DCs


Rurik Broodfist, Male Dwarf [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He tends to wear a grey poncho over his likewise colored trousers and shirt. His golden hair is matted, messy, and big. His blue eyes dart from person to person.

Personality: A deeply religious man he believes everything happens for a reason. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born in the east his family was never financially stable. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Rurik took refuge in the ruined castle and found the beat up sword and armor he uses now. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wishes to resurrect an old love; and his religion dominates his actions

Flaws: Ugly. Bonds: Religious, In love, Poor, Nature. Occupation: Fortune-teller

Voice: Sensual and smooth

Attributes [hide]

Rurik Broodfist, Male Dwarf Sorcerer 1
Medium (3'11") Dwarf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 14 (+2)13 (+1) 13 (+1)7 (-2)
Skills Arcana +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Aquan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 30 pp. 1 Masterwork Common Melee.


Social Check DCs


Georgina Porridgepot, Female Halfling [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She tends to wear a large white jacket. She has done her best to style her brown hair to look like a famous performer. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is a bit of a xeno-phobe, disliking non-Halflings.

History: She was raised in a mountains tribe. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. Due to her spouse's obsession with being a Laborer they were divorced and she won custody of their daughter. She worked as a Miller, and she later adopted a second daughter.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she has comitted a past crime that haunts her to this day

Flaws: Racist. Bonds: Immigrant, Job, Nature, Family, Criminal record. Occupation: Miller

Voice: Voice breaks

Attributes [hide]

Georgina Porridgepot, Female Halfling Sorcerer 2
Small (2'8") Halfling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)12 (+1) 16 (+3)14 (+2)
Skills Nature +3, Stealth +4
Senses Passive Perception 13
Languages Common, Halfling, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 360 gp. 1 Masterwork Common Melee.


Social Check DCs


Avelina Benson, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she prefers to wear brown clothing when she does not wear armor. Her brown hair is heavily combed to the right. Her gray eyes are slightly larger than normal.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Banker arts, while her mother instructed her in etiquette, music and courtly manner. She was an adventurer many years ago and she formed a blood bond with her Half-Orc companion (her 'brother'). She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Justice. Flaws: Cynical. Bonds: Rich, Adventurer. Occupation: Banker

Voice: Shortens vowels

Attributes [hide]

Avelina Benson, Female Human Sorcerer 1
Medium (6'1") Human, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 13 (+1)11 (+0) 17 (+3)10 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 140 gp.


Social Check DCs


Faran High-hill, Male Halfling [Permalink]

Personal [hide]

Description: He wears red leather gloves, a red jacket, and tight pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'1" when asserting himself. He wears a wide-brimmed hat to cover his moderate length red hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: The child of a Navigator, who enjoyed hunting, Faran was taken on many hunting expeditions. He was taken as a slave by a traveling circus and forced to perform He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is currently in port desperately looking for someone to get him out; and wants to have a good time and be beloved

Ideals: Gifted, Optimist. Bonds: In love, Nature, Slave. Occupation: Architect

Voice: Speaks in third person

Attributes [hide]

Faran High-hill, Male Halfling Sorcerer 2
Small (3'1") Halfling, Lawful Neutral (CR 2)
Armor Class 15
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 12 (+1)12 (+1) 15 (+2)13 (+1)
Skills Deception +3, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 390 gp. 1 Breastplate.


Social Check DCs


Cressel Clever, Male Tiefling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He is dressed in an above average manner. Beneath his clothing is a huge mess of scar tissue. He wears his blue hair up. He tend to wears goggles to shield his eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Marshal soon after.

Motivation: Wants to open a new tavern; and to prove his worth to the world

Flaws: Shy, Impulsive. Bonds: Attractive, Slave, Job. Occupation: Marshal

Voice: Dutch accent

Attributes [hide]

Cressel Clever, Male Tiefling Sorcerer 1
Medium (5'4") Tiefling, Lawful Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 11 (+0)19 (+4) 9 (-1)16 (+3)
Skills Nature +6, Religion +6
Senses Passive Perception 9
Languages Common, Undercommon, Giant, Elven, Draconic
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145300000000

Possessions: Just what you see.


Social Check DCs


Pelt Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: This western woman does not wear sleeves and tends to eschew shirts when she can avoid it. Her clothes are grease stained in places. Her gray fur is knotted and matted. Her hazel eyes dart from person to person.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.

History: Gifted from a young age, Pelt studied abroad. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. She has since lost track of the people in her past.

Motivation: An old rival family wants her found; and doesn't want to be a banker and was forced into it by her family

Ideals: Gifted. Flaws: Insomniac. Bonds: Poor, Immigrant, Family. Occupation: Banker

Voice: Ums and uhs a lot

Attributes [hide]

Pelt Candle, Female Tabaxi Sorcerer 2
Medium (5'0") Tabaxi, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)15 (+2) 14 (+2)8 (-1)
Skills Investigation +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Giant
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 180 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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