Sutha Elton, Female Half-Orc [Permalink]
Personal [hide]
Description: She prefers to wear white clothing when she does not wear armor. Her skin is fair and her fingers are delicate and long. With bright silver hair. She is baby faced.
Personality: A deeply religious woman she believes everything happens for a reason. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. She has chosen to use the inheritance that was left to her frivolously. She has been saving her money to try and buy her sister's freedom.
Motivation: Meet up once more with her childhood friend; and she wants random interesting trinkets and junk, hates to throw anything away
Flaws: Greedy. Bonds: Religious, Adventurer, Rich, Family. Occupation: Adventurer
Voice: Farmer accent
Attributes [hide]
Medium (4'7") Half-Orc, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 12 (+1) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Druidic, Terran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 120 gp. A silver and pearl hairclip (70 gp).
Avice Stratford, Female Human [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking northern young adult. She wears tight fitting clothing which further accentuates her frame. Beneath her clothing is a huge mess of scar tissue. Her hair is chestnut, silky, and of moderate length. Her skin is flawless and her violet eyes scan people very quickly.
Personality: She is erratic and paranoid. She believes orcs are coming to abduct people. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: Sold as a small child to a wizard, Avice was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Body Guard. She has set out to sabotage the competition.
Motivation: Many orcs want her driven away; and expand her business
Flaws: Impulsive. Bonds: Attractive, Slave, Enemies, Mentor, Job. Occupation: Body Guard
Voice: Scandinavian accent
Attributes [hide]
Medium (4'10") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 16 (+3) | 11 (+0) | 7 (-2) | 7 (-2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 150 gp.
Harbek Morigak, Male Dwarf [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His Stetson hat is riddled with cuts and holes. He wears round tiny glasses practically rammed into his face.
Personality: He can speak with the recently deceased. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: He was born a particularly ugly child, much to the horror of his parents. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. Being a Engraver kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: A rival would like him out of the picture.
Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Criminal record. Occupation: Engraver
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 12 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 150 pp.
Nissa Beren, Female Gnome [Permalink]
Personal [hide]
Description: 3'5" and lanky with angular features, she is an attractive figure. She wears clothing that is held on in multiple layers but all of it is in poor condition. She has dyed her greying black hair a little too much giving a sharp black color. Her eyes are hazel and she is always smoking a pipe.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She moves from town to town, unable to find a place to settle.
Motivation: She is compelled to act according to her religious beliefs.
Ideals: Joker. Bonds: Poor, Attractive, Religious, Immigrant. Occupation: Shipwright
Voice: Soft and melodious
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 18 (+4) | 13 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Giant
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 90 gp.
Zepar Ecstasy, Male Tiefling [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He is wearing a long, green, dusty cloak. He keeps his long brown hair kept up in a rat tail. His eyes are likewise silver. His teeth are white and perfect.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has all his life been fascinated with dancing.
History: Born in the east to a Assassin, Zepar learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: An old rival family wants him found; and several ex partners dislike his way of doing things and want revenge
Ideals: Artistic. Flaws: Emotional. Bonds: Attractive, Job, Enemies, Family. Occupation: Assassin
Voice: Old thin voice
Attributes [hide]
Medium (5'2") Tiefling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 11 (+0) | 16 (+3) | 14 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Druidic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Howard Porridgepot, Male Halfling [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. With a patchy brown beard and wild brown hair. He wears an eyepatch.
Personality: He is very quiet and rarely speaks above a whisper. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero
Ideals: Logical. Flaws: Ugly, Shy. Bonds: Rich, Adventurer. Occupation: Herbalist
Voice: Smooth and feminine
Attributes [hide]
Small (3'1") Halfling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 9 (-1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 4000 cp. Citrine (50 gp).
Mardred Orcfoe, Female Dwarf [Permalink]
Personal [hide]
Description: She is wearing the road beaten gear of a warrior. She is portly but not overly obese. Her tied-back hair is black. Her violet eyes dart from person to person.
Personality: She is a hateful person. She taunts others and blames them for her problems. She always tries to repair and not replace. It was this mentality that drove her into the Masseuse business.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She took every job she could get her hands on, but the opportunities for Dwarves in the east were limited. She left for the east, certain she would find work there.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she doesn't get along with people that don't share her tastes
Ideals: Fighting, Persistence, Impeccable. Flaws: Antagonistic. Bonds: Immigrant. Occupation: Masseuse
Voice: Loud with bravado
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 1 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 7 (-2) | 10 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 150 pp. 1 Masterwork Common Melee.
Morgran Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. He carries with him a set of flails on his belt, each one with a ruby on the hilt. His tied-back hair is white. His amber eyes have a joyful gleam in them most of the time.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a great chef.
History: He was born in the east, but his parents moved at a very young age to the south. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and he wants to meet his childhood hero
Ideals: Fighting, Opinionated, Gifted. Bonds: Attractive, Immigrant, Adventurer. Occupation: Navigator
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 14 (+2) | 15 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Orc
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 160 gp. 1 Banded mail.
Arannis Meliamne, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He dresses like a well dressed Fortune-teller does. His blonde hair is cut short with large spiked bangs in the front. He has a dull look in his gray eyes.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: Arannis was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Find a way to reverse the transformation of his brother; and doesn't want to be a fortune-teller and was forced into it by his family
Flaws: Antagonistic. Bonds: Job, Family, Poor, Adventurer. Occupation: Fortune-teller
Voice: Breathy voice
Attributes [hide]
Medium (5'8") Half-Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 17 (+3) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 50 gp.
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