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NPC Generator

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Advanced [show]


Sun Blossom, Female Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender woman has the majority of her body covered in plate. She wears a deerstalker hat to hide her balding. She wears an eyepatch.

Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. She pushes her goals aggressively. She is also a coward if confronted.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Many illithids want her driven away.

Flaws: Ugly, Fearful. Bonds: Enemies, Religious. Occupation: Layabout

Voice: High pitched and raspy

Attributes [hide]

Sun Blossom, Female Tabaxi Sorcerer 1
Medium (4'8") Tabaxi, True Neutral (CR 1)
Armor Class 9
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 7 (-2)12 (+1) 16 (+3)10 (+0)
Skills Athletics +0, Performance +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 2000 cp.


Social Check DCs


Gunter Brent, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears just a brown suit. He wears a wide-brimmed hat to hide his balding. He has several tiny amethyst earrings on each ear.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Beggar arts, while his father instructed him in etiquette, music and courtly manner. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new beggar responsibilities is difficult

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Job, Family. Occupation: Beggar

Voice: Dark and ominous

Attributes [hide]

Gunter Brent, Male Human Sorcerer 2
Medium (6'3") Human, Lawful Good (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)14 (+2) 16 (+3)17 (+3)
Skills Deception +5
Senses Passive Perception 13
Languages Common, Gnoll, Halfling
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 2000 cp.


Social Check DCs


Zanna Nopenstallen, Female Gnome [Permalink]

Personal [hide]

Description: She wears a tan shirt, with a black mid length skirt with black tights and flats, usually wearing a coat over them. She carries with her a set of flails, each one with a jet on the hilt. She only wears one on her belt and the other on her back. She sports a flattop hair cut. Her thin eyebrows rest above her beady violet eyes.

Personality: She is mildly Gnome supremacist, though she does not identify as such. She is used to getting what she wants. In part because she is a meticulous planner.

History: She comes from a rich eastern family. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she has money and likes to spend it

Ideals: Fighting, Professionalism. Flaws: Ugly, Racist. Bonds: Rich. Occupation: Bellfounder

Voice: Smoker's lung

Attributes [hide]

Zanna Nopenstallen, Female Gnome Sorcerer 3
Small (3'0") Gnome, Neutral Good (CR 3)
Armor Class 8
Hit Points 21 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)4 (-3) 16 (+3)11 (+0) 9 (-1)16 (+3)
Skills Perception +1, Performance +5
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 2700 sp. 1 Everburning torch. 3 Holy water. 1 Antitoxin.


Social Check DCs


Koth Tatum, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: Stoic and calm, he prefers to meditate than take action. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born in a small forest village. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends; and he's looking for his big break

Ideals: Athletic, Disciplined, Fighting. Bonds: Nature, Adventurer. Occupation: Cartwright

Voice: Rhymes sentences (sorry)

Attributes [hide]

Koth Tatum, Male Half-Orc Sorcerer 1
Medium (5'7") Half-Orc, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)7 (-2) 16 (+3)11 (+0)
Skills Arcana +0, Stealth +4
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs


Bertram Leeming, Male Half-Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears light armors faded through time and improper care. He has wavy white hair. His fierce green eyes like to dwell on things.

Personality: He never swears and excessively uses polite adverbs when speaking. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: The child of northern immigrants he idolized his father. He was an athlete and attended two major summer competitions. He never won. He left for the north, certain he would find work there.

Motivation: Several ex partners dislike his way of doing things and want revenge; and wants to work out more often

Ideals: Athletic, Optimist. Bonds: Enemies, Immigrant. Occupation: Shepherd

Voice: Low rumbling, strings words together

Attributes [hide]

Bertram Leeming, Male Half-Elf Sorcerer 1
Medium (4'10") Half-Elf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 16 (+3)10 (+0) 13 (+1)7 (-2)
Skills Insight +3, Religion +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 20 pp.


Social Check DCs


Nelkin Silvereyes, Male Halfling [Permalink]

Personal [hide]

Description: The light-skinned man stands 2'10" and wears a red armored body suit, with a simple white line shooting up and back down. His black hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: Always inclined to offer people food he seems plenty friendly. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Nelkin was raised in a hard working conservative environment. A gypsy cursed him at a young age, leading to his ugly appearance. He has achieved small success as a Glassblower.

Motivation: To be a Bowyer again.

Ideals: Philantrophist. Flaws: Ugly, Forgetful. Bonds: Job. Occupation: Glassblower

Voice: Speaks like tongue is numb

Attributes [hide]

Nelkin Silvereyes, Male Halfling Sorcerer 1
Small (2'10") Halfling, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)16 (+3) 10 (+0)8 (-1)
Skills Nature +5, Perception +2
Senses Passive Perception 12
Languages Common, Halfling, Celestial, Elven, Auran
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 300 sp. 1 Simple lock.


Social Check DCs


Iados Heal, Male Tiefling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a hand crossbow, but if one is not available he will default to his bow. His hair, while still mostly red, has prominent grey streaks. His eyes are gold and he is always smoking a pipe.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He always tries to repair and not replace. It was this mentality that drove him into the Sculptor business.

History: Iados was born the youngest of three triplets. A few years later when the west was not economically sound they moved to his current location. By chance he met his brother recently and the two have been together since.

Motivation: His relatives are trying to arrange a marriage; and wants to raise his children well

Ideals: Joker, Persistence. Bonds: Family, Immigrant. Occupation: Sculptor

Voice: Switch between two voices

Attributes [hide]

Iados Heal, Male Tiefling Sorcerer 1
Medium (5'6") Tiefling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)11 (+0) 13 (+1)13 (+1)
Skills Investigation +2, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 110 gp. Hematite (7 gp).


Social Check DCs


Cockaby Turen, Male Gnome [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is well dressed, but even with his fine clothing he looks run-down. His moppish silver hair is in a traditional bowl cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born in a small village he learned the ways of the warrior from his father. He was an athlete and attended two major summer competitions. He never won. He hasn't been sleeping well lately.

Motivation: Wants to work out more often.

Ideals: Athletic, Fighting. Flaws: Insomniac, Ugly, Impulsive. Occupation: Engraver

Voice: Jittery and nervous

Attributes [hide]

Cockaby Turen, Male Gnome Sorcerer 4
Small (3'6") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 16 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)10 (+0) 7 (-2)12 (+1)
Skills Investigation +2, Religion +2
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 200 gp.


Social Check DCs


Dain Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a weathered and beat up set of banded mail beneath an oversized brown coat. His chestnut hair is singed and shortened. His face is covered beneath a completely black helmet.

Personality: He is extraordinarily eccentric. Dain is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born to loving parents in a slum to the west. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He is untrained/undisciplined, which makes him dangerous.

Motivation: His relatives are trying to arrange a marriage; and regain custody of his son

Flaws: Ugly, Insane. Bonds: Poor, Family. Occupation: Actor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Dain Gorunn, Male Dwarf Sorcerer 1
Medium (4'1") Dwarf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)15 (+2) 6 (-2)14 (+2)
Skills Persuasion +4, Stealth +2
Senses Passive Perception 8
Languages Common, Dwarven, Giant, Draconic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 2000 cp.


Social Check DCs

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