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NPC Generator

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Advanced [show]


Trym Shadowquick, Female Halfling [Permalink]

Personal [hide]

Description: She wears a faded coat and loose pants complete with broad hat. Her attire stands in sharp contrast to her glaive, which is beautifully polished and possesses an ornate carving of a rose on it. Her chestnut hair is wavy and long. Her fierce blue eyes like to dwell on things.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. A friendly and beautiful Halfling, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: She was born in the north. Trym liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She was granted necromantic powers by her dying brother.

Motivation: She seems to be bored by most things; and to find somewhere to settle down

Ideals: Gifted. Flaws: Mundane. Bonds: Nature, Attractive, Immigrant. Occupation: Crown-heir

Voice: Uses lots of figures of speech

Attributes [hide]

Trym Shadowquick, Female Halfling Sorcerer 2
Small (3'2") Halfling, Neutral Good (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)6 (-2) 13 (+1)15 (+2)
Skills Acrobatics +3, Insight +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 120 gp.


Social Check DCs


Ashgarn Carlisle, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Orcs. His skin is light but he possesses many grey ritualistic tattoos. He wears a fancy white suit. His black hair is lengthy and is close to two feet long. His green eyes lackadaisically let the world flow into them.

Personality: Stoic and calm, he prefers to meditate than take action. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Ashgarn was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Ashgarn decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.

Motivation: Revenge; and he wants revenge against brigands

Ideals: Disciplined. Flaws: Forgetful, Mundane. Bonds: Attractive, Criminal record, Enemies. Occupation: Doctor

Voice: Dutch accent

Attributes [hide]

Ashgarn Carlisle, Male Half-Orc Sorcerer 1
Medium (5'2") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)9 (-1) 15 (+2)6 (-2)
Skills Insight +4, Religion +1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 sp. Red garnet (120 gp).


Social Check DCs


Millicent Murphy, Female Half-Elf [Permalink]

Personal [hide]

Description: This tall, slender woman wears long strands of aquamarine and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her white hair is well kept. Her fierce hazel eyes like to dwell on things.

Personality: She snorts whenever she laughs or is feeling confident. She never wears the same outfit twice, unless she absolutely has to.

History: She served in the navy to pay for her family's outstanding loans. While she appears to be a normal Half-Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has built up a small fortune and can afford her own way.

Motivation: She is greedy; and she is not mentally stable, and does not behave rationally

Ideals: Artistic. Flaws: Insane. Bonds: Rich, Military, Immigrant. Occupation: Laborer

Voice: American accent

Attributes [hide]

Millicent Murphy, Female Half-Elf Sorcerer 1
Medium (5'3") Half-Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)7 (-2) 15 (+2)17 (+3)
Skills Acrobatics +4, Investigation +0
Senses Passive Perception 12
Languages Elven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 700 sp. Tiger eye turquoise (13 gp).


Social Check DCs


Seven On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a mite stocky and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His cinnamon fur is drawn into a tight pony tail with a rose scrunchie. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is irascible and easily irritated. A true patriot, Seven would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born the only child of a wealthy merchant. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Seven grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Seven. He got away from his former life and has fallen to alcoholism.

Motivation: Seeks redemption.

Ideals: Entrepeneur. Flaws: Addict, Antagonistic. Bonds: Military, Criminal record. Occupation: Stableman

Voice: Excited and jittery

Attributes [hide]

Seven On the Mountaintop, Male Tabaxi Sorcerer 1
Medium (5'1") Tabaxi, Lawful Evil (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)19 (+4) 10 (+0)8 (-1) 13 (+1)13 (+1)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Sun Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a pastel coat over a grey low-cut shirt, and a small hat upon his head, and is pretty ugly. His red fur is thinning but still full. His eyes are hazel.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: The child of northern immigrants he idolized his mother. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Doesn't want to be a Mayor and was forced into it by his family; and marry his sister to traveling adventurers

Flaws: Ugly, Disease. Bonds: Religious, Immigrant, Family. Occupation: Mayor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Sun Of Wine, Male Tabaxi Sorcerer 3
Medium (5'1") Tabaxi, Lawful Evil (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 11 (+0)7 (-2) 17 (+3)11 (+0)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 50 pp.


Social Check DCs


Sethrekar Argenthrixus, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears dull black sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed mace, just in case. His gold crest is matted, messy, and big. His eyes are gold.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is able to fit into much smaller and tighter spaces than normal.

History: He comes from a rich northern family. His parents enrolled him in a Sorcerer school at a young age so that he could practice his necromantic talents. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Money/treasure; and wants his loneliness to end

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Rich, Has a crush. Occupation: Map Maker

Voice: Old thin voice

Attributes [hide]

Sethrekar Argenthrixus, Male Dragonborn Sorcerer 1
Medium (6'2") Dragonborn, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)8 (-1) 11 (+0)13 (+1)
Skills Athletics +4, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 140 gp.


Social Check DCs


Roger Wesley, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'5" and is a bit bulky. He is very muscular particularly in the legs. He wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His brown hair is lengthy and is close to two feet long. His eyes are gray and beady.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Roger enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When money was particularly tight he was walking through alleys when he overheard a Server hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down; and he seems to be bored by most things

Ideals: Impeccable. Flaws: Ugly, Hedonist, Mundane. Bonds: Poor. Occupation: Server

Voice: Speaks with lips pursed

Attributes [hide]

Roger Wesley, Male Human Sorcerer 1
Medium (6'5") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 7 (-2)14 (+2) 12 (+1)13 (+1)
Skills Investigation +4, Religion +4
Senses Passive Perception 11
Languages Common, Draconic, Infernal
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 140 gp. 1 Banded mail.


Social Check DCs


Brottor Trollbleeder, Male Dwarf [Permalink]

Personal [hide]

Description: He dresses like a well dressed Navigator does. He wears a colorful flower in his red hair. He has a dull look in his blue eyes.

Personality: Brottor hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: He served in the navy to pay for his family's outstanding loans. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has worked as a Navigator like his father before him.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Ideals: Artistic. Bonds: Job, Attractive, Family, Military. Occupation: Navigator

Voice: Raspy

Attributes [hide]

Brottor Trollbleeder, Male Dwarf Sorcerer 1
Medium (4'2") Dwarf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)10 (+0) 15 (+2)10 (+0)
Skills Persuasion +2, Religion +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 100 sp. White pearl (100 gp).


Social Check DCs


Jak Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears light armors faded through time and improper care. His chestnut hair is still thick. He wears crescent spectacles with a black brim.

Personality: Prone to second guessing himself, he comes off as nervous. He also has developed a complete distrust of the Dyer profession.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bounty Hunter arts, while his mother instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He has drifted from career to career and currently works as a Bounty Hunter.

Motivation: He has money and likes to spend it.

Flaws: Shy. Bonds: Job, Rich. Occupation: Bounty Hunter

Voice: Scratchy, weak

Attributes [hide]

Jak Goodearth, Male Halfling Sorcerer 2
Small (3'1") Halfling, Lawful Good (CR 2)
Armor Class 14
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 15 (+2)9 (-1) 14 (+2)13 (+1)
Skills Deception +3, Investigation +1
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 10000 cp.


Social Check DCs

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