Gruk Conway, Male Half-Orc [Permalink]
Personal [hide]
Description: A 5'9" eastern man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. With bright white hair and a scraggly beard. His green eyes have a joyful gleam in them most of the time.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). During his travels, Gruk and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Gruk discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Gruk fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: His relatives are trying to arrange a marriage; and retire the richest man in the east
Ideals: Entrepeneur. Flaws: Terse, Disease. Bonds: Adventurer, Family. Occupation: Barkeep
Voice: Spits words with contempt
Attributes [hide]
Medium (5'9") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 8 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 40 gp. Silver pearl (70 gp).
Bella Honeypot, Female Halfling [Permalink]
Personal [hide]
Description: This woman wears a well pressed and immaculate suit (or dress). She is muscular with a powerful set of arms. She sports a flattop hair cut. Her green unseeing eyes seem to look past you.
Personality: She is irascible and easily irritated. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: Bella lived on a farm with her mother, near the main road leading to a nearby town. As a young adult she joined a group advocating for an improvement in Halfling conditions. By chance she met her sister recently and the two have been together since.
Motivation: Marry her sister to traveling adventurers; and she's repulsed by the pc
Flaws: Disease, Antagonistic, Hedonist, Racist. Bonds: Family. Occupation: Stableman
Voice: Speaks with squeezed throat
Attributes [hide]
Small (2'9") Halfling, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 17 (+3) | 15 (+2) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Infernal
Attacks Melee -1 / 1d4-3, Ranged +5 / 1d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: Just what you see.
Cask Plume, Female Tabaxi [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears a well pressed and immaculate suit (or dress). She keeps her yellow fur in a pixie cut. Her amber eyes lackadaisically let the world flow into them.
Personality: Cask is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She does not believe in violence as a means to an end. She is a dedicated Fletcher but believes her peers are too gung-ho.
History: Born in the east to a Fletcher, Cask learned a great deal about her mother's area of expertise. She was an apprentice working in her mother's forge. She now mingles about in high society.
Motivation: Her name or reputation has been wronged in the past by brigands, and she desires to right it; and further expansion of business
Ideals: Extrovert, Pacifist. Bonds: Job, Rich, Enemies. Occupation: Fletcher
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 14 (+2) | 13 (+1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 300 sp. 1 Masterwork Uncommon Weapon.
Sethrekar Delmirev, Male Dragonborn [Permalink]
Personal [hide]
Description: A plain young-adult man, he dresses in collared shirts and wears a proper scarf over his head. His crest is greying and his face has many wrinkles. He has a dull look in his gold eyes.
Personality: He has a massive crush on the younger sibling of the Shipwright who has hired him part-time. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. He used his abilities to travel the world and help people.
Motivation: To find somewhere to settle down; and wants his loneliness to end
Ideals: Entrepeneur, Gifted, Philantrophist. Flaws: Mundane. Bonds: Has a crush. Occupation: Shipwright
Voice: Scandinavian accent
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 15 (+2) | 7 (-2) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 110 gp.
Spring Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'9" has a big stupid grin on his face most of the time. He is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft green waves gently in the breeze. His brown fur is knotted and matted. His copper eyes dart from person to person.
Personality: While he acts the brute, he is far gentler than he would appear. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born in the east. Spring abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better world.
Motivation: To reunite with his old friends; and he is greedy
Ideals: Fighting. Flaws: Hedonist. Bonds: Rich, Immigrant, Adventurer. Occupation: Armorer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'9") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 9 (-1) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 150 gp. Rose (50 gp). 1 Masterwork Common Melee.
Kipper Gobblefirn, Male Gnome [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He typically wears blue cloth garments or leather armor. His golden hair has been sun bleached extensively. He has gray eyes and a blue hat with a black feather.
Personality: Eccentric and domineering, Kipper will drive conversation. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: A powerful brothel owner made him what he is. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. His addictions have taken their toll on his wallet, and he has found himself with a great deal of debt owed.
Motivation: His relatives are trying to arrange a marriage; and he wants to meet his childhood hero
Ideals: Extrovert. Flaws: Impulsive, Insane. Bonds: Immigrant, Mentor. Occupation: Server
Voice: Farmer accent
Attributes [hide]
Small (3'8") Gnome, Lawful Evil (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 18 (+4) | 17 (+3) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Gnome, Aquan, Druidic, Infernal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1600 sp. 1 Everburning torch.
Waywocket Murnig, Female Gnome [Permalink]
Personal [hide]
Description: She is lean but muscular and very much looks the part of a Miller. Her hair is long and white with streaks of chestnut, and is pulled back with small tan clips. Her gray eyes are slightly larger than normal.
Personality: Deceptive and manipulative this southern gal figured out how to best use her charms to convince people to do what she wants. Animals are drawn to her, and she is able to talk to them.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Before the accident, she was one of the most outspoken anti-Human activists. She was mortally wounded, saved by a kind and fast-acting Human doctor. She has worked as a Miller like her mother before her.
Motivation: To be a Crown-heir again.
Ideals: Gifted. Flaws: Racist. Bonds: Job, Attractive, Rich. Occupation: Miller
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'0") Gnome, Chaotic Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 14 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Giant, Infernal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 20 gp.
Ahinar Dalanthan, Female Elf [Permalink]
Personal [hide]
Description: This woman stands a little under 5'1" and is a bit bulky. She is very muscular particularly in the legs. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her red hair, when down, is lengthy. She is very pretty but has cold, dead eyes.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: She was raised in a white middle class family as the only child. She struck it rich when she found rare goods in large quantities. She has built up a small fortune and can afford her own way.
Motivation: Find a way to reverse the transformation of her sister; and she is being blackmailed/forced/etc and this influences her actions
Flaws: Mundane. Bonds: Attractive, Family, Criminal record, Rich. Occupation: Stableman
Voice: Slurs words
Attributes [hide]
Medium (5'1") Elf, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 11 (+0) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: Just what you see.
Williamina Cason, Female Human [Permalink]
Personal [hide]
Description: She is in excellent shape and wears tight fighting clothing, which leaves very little to the imagination. She has moderate length red hair. Her ears are large.
Personality: She never swears and excessively uses polite adverbs when speaking. Williamina enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She was born a particularly ugly child, much to the horror of her parents. A gypsy cursed her at a young age, leading to her ugly appearance. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Williamina fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic, Optimist. Flaws: Ugly, Hedonist. Occupation: Cook
Voice: Voice breaks
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 14 (+2) | 11 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 300 sp.
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Their contribution stands as a beacon of hope for all adventurers!