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NPC Generator

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Advanced [show]


Morkral Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He is wearing a long, grey cloak. His hair is auburn and very short. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Morkral was born in the east. At a young age he loved to build and create. He worked as a nervous Fortune-teller and found it very stressful. He ran away from his former home and has been making his living as a Fortune-teller for the past few years.

Motivation: Seeks redemption.

Ideals: Athletic, Persistence. Flaws: Insane, Impulsive. Bonds: Criminal record, Job. Occupation: Fortune-teller

Voice: Sighs a lot, exhausted

Attributes [hide]

Morkral Deepdelver, Male Dwarf Sorcerer 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 4 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 7 (-2)12 (+1) 10 (+0)12 (+1)
Skills History +3, Investigation +3
Senses Passive Perception 10
Languages Common, Dwarven, Elven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Edge On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is tall and muscular. He dresses well, wearing pastel shirts, loose pants, and blazers most of the time. His orange fur is braided into rings. He has a tattooed face.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is used to getting what he wants. In part because he is a meticulous planner.

History: His mother raised him in a mountain cabin. From his teen years he was always beautiful and desirable, so people have always doted on him. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often; and he loathes his own lifestyle

Ideals: Athletic, Professionalism. Flaws: Depressed. Bonds: Attractive, Nature. Occupation: Spy

Voice: Breathy voice

Attributes [hide]

Edge On the Water, Male Tabaxi Sorcerer 2
Medium (6'10") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 12 (+1)12 (+1) 12 (+1)18 (+4)
Skills Nature +3, Survival +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 110 gp. Jet (120 gp). Malachite (14 gp).


Social Check DCs


Baradad Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is dressed in a clean black cloak covering his clean studded leather. His crest is cut close to his head. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants a kiss; and he wants to get laid

Ideals: Entrepeneur, Gifted, Persistence. Flaws: Antagonistic. Bonds: Has a crush. Occupation: Bowyer

Voice: Dutch accent

Attributes [hide]

Baradad Grrrmmballhyst, Male Dragonborn Sorcerer 1
Medium (6'2") Dragonborn, Chaotic Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)10 (+0) 11 (+0)11 (+0)
Skills Religion +2, Sleight of Hand +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 400 sp.


Social Check DCs


Rurik Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears tattered old clothes. His auburn hair is unkempt and raggedy. His eyes are violet.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a font of random trivia from the lore and stories he has discovered

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Gardener hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He feels the way he acts is they only way to get by in the world; and to share knowledge with the world

Ideals: Impeccable, Logical. Flaws: Ugly. Bonds: Poor. Occupation: Gardener

Voice: Stutters

Attributes [hide]

Rurik Gorunn, Male Dwarf Sorcerer 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 12 (+1)17 (+3) 16 (+3)9 (-1)
Skills Medicine +5, Persuasion +1
Senses Passive Perception 13
Languages Common, Dwarven, Auran, Gnome, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 1 Antitoxin.


Social Check DCs


Stacee Fatrabbit, Female Halfling [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She wears a colorful flower in her red hair. Her otherwise smooth face is marked with small tiny scars.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Stacee lived on a farm with her mother, near the main road leading to a nearby town. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has since lost track of the people in her past.

Motivation: She has passion for adventuring and risk; and she'd like to take her coworkers down a peg

Flaws: Impulsive. Bonds: Attractive, Job, Family, Mentor, Adventurer. Occupation: Architect

Voice: Old Prospector

Attributes [hide]

Stacee Fatrabbit, Female Halfling Sorcerer 2
Small (2'8") Halfling, Lawful Good (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)14 (+2) 13 (+1)15 (+2)
Skills Sleight of Hand +3, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 280 gp.


Social Check DCs


Nora Ungart, Female Dwarf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She is dressed in a clean grey cloak covering her clean studded leather. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. She has gray eyes and a grey hat with a tan feather.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She is the product a well kept family trust fund and as such has never really known need. Nora abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: A need for knowledge about a nearby landmark; and she is unsatisfied with her job

Ideals: Philantrophist. Bonds: Adventurer, Rich, Job. Occupation: Junk Dealer

Voice: Jamaican accent

Attributes [hide]

Nora Ungart, Female Dwarf Sorcerer 2
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)12 (+1) 15 (+2)9 (-1)
Skills Animal Handling +4, Deception +1
Senses Passive Perception 12
Languages Common, Dwarven, Infernal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 180 gp.


Social Check DCs


Raam Euphoria, Male Tiefling [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He carries with him a set of hammers on his belt, each one with a sapphire on the hilt. He sports a flattop hair cut. His half smiles and gold eyes are beguiling and draw you in.

Personality: He is almost excessively polite to everyone, even when angry. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Raam grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Raam. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has comitted a past crime that haunts him to this day; and a rival would like him out of the picture

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Criminal record. Occupation: Bather

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Raam Euphoria, Male Tiefling Sorcerer 3
Medium (5'5") Tiefling, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 9 (-1)11 (+0) 12 (+1)16 (+3)
Skills Animal Handling +3, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Bune Peace, Female Tiefling [Permalink]

Personal [hide]

Description: She has a missing left arm. She does not wear sleeves and tends to eschew shirts when she can avoid it. She wears a small hat to cover her moderate length purple hair. She wears round tiny glasses practically rammed into her face.

Personality: Bune is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She enjoys reading and quiet.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She dropped out of school before completing her studies. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and regain custody of her daughter

Ideals: Extrovert, Logical. Flaws: Disease, Insomniac. Occupation: Layabout

Voice: Italian accent

Attributes [hide]

Bune Peace, Female Tiefling Sorcerer 1
Medium (4'9") Tiefling, True Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 13 (+1)8 (-1) 14 (+2)14 (+2)
Skills Arcana +1, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 pp. Red spinel (140 gp).


Social Check DCs


Tenena Silverthread, Female Gnome [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a tan Stetson hat and tan clothes. Her hair is short and auburn. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.

Personality: She hates Gnomes with a passion. As such she is filled with self loathing. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She was born in a small forest village. Before the accident, she was one of the most outspoken anti-Tabaxi activists. She was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: She feels kind of lost in life; and a strong sense of loyalty to tabaxi people

Ideals: Impeccable. Flaws: Ugly, Racist, Depressed. Bonds: Nature, Has a crush. Occupation: Stylist

Voice: Scandinavian accent

Attributes [hide]

Tenena Silverthread, Female Gnome Sorcerer 2
Small (3'0") Gnome, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 16 (+3)11 (+0) 14 (+2)11 (+0)
Skills History +2, Insight +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 1700 sp.


Social Check DCs

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