Akmen Dread, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with wide-brimmed hat. He carries a battered shield and tarnished scimitar as well. His dark red hair is smooth and relatively long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gold eyes.
Personality: A deeply religious man he believes everything happens for a reason. He is a logical person and will generally grow upset if things defy logic and science.
History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. He dropped out of school before completing his studies. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: He wants revenge against illithids; and someone believes him a fraud
Ideals: Fighting, Logical. Bonds: Attractive, Religious, Enemies. Occupation: Healer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'6") Tiefling, True Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 12 (+1) | 12 (+1) | 16 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Goblin, Elven, Aquan
Attacks Melee -1 / 1d6-3, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2000 sp.
Aerdeth Caerdonel, Male Elf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears silk and lounges about seductively. He is an epitome of beauty. His hair is greying and his face has many wrinkles. His green eyes peer out from beneath his deerstalker blue hat.
Personality: He loves telling others what to do and how they should feel about things. He does not believe in violence as a means to an end. He is a dedicated Stylist but believes his peers are too gung-ho.
History: He was born in the east. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He moves from town to town, unable to find a place to settle.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Opinionated, Pacifist. Bonds: Attractive, Immigrant, Religious. Occupation: Stylist
Voice: Soft and melodious
Attributes [hide]
Medium (5'3") Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 9 (-1) | 16 (+3) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Orc, Celestial, Gnome
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 5000 cp. 1 Chain shirt.
Mella Franklin, Female Half-Elf [Permalink]
Personal [hide]
Description: The light-skinned woman stands 5'8" and very much looks the part of a Brewer. She wears her auburn hair up in a very large beehive style do. Her thin eyebrows rest above her beady gray eyes.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. Around other people she will do her best to conceal her emotions and appear jolly.
History: She was born to loving parents in a slum to the east. Like her father and her brother before her, after school she went straight into learning to become a Brewer. She has achieved small success as a Brewer.
Motivation: To be a Sculptor again; and balancing her hectic life and new brewer responsibilities is difficult
Ideals: Optimist. Flaws: Ugly, Shy. Bonds: Job, Poor. Occupation: Brewer
Voice: American accent
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 14 (+2) | 15 (+2) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Elven, Abyssal, Celestial
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 40 gp. Star rose quartz (80 gp).
Sannl Frostbeard, Female Dwarf [Permalink]
Personal [hide]
Description: She wears grey robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a mace, but if one is not available she will default to her shortbow. Her red hair has been sun bleached extensively. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gray.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She is the product a well kept family trust fund and as such has never really known need. After coming to the age of reason, Sannl took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted arcane powers by her dying sister.
Motivation: She's repulsed by the PC.
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Marshal
Voice: Dark and ominous
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 17 (+3) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 400 sp.
Mardnab Folkor, Female Gnome [Permalink]
Personal [hide]
Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather. She has a moderate pudge and is not very fit. Her silver hair is drawn into a tight pony tail with a clover scrunchie. Her eyes are likewise violet. Her teeth are yellowed and unaligned.
Personality: She likes to make people angry or surprised. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Mardnab was born the youngest of three triplets. While studying, she fell in love. They married and had a son. By chance she met her brother recently and the two have been together since.
Motivation: She's looking for her big break; and her relatives are trying to arrange a marriage
Flaws: Ugly, Antagonistic. Bonds: Adventurer, Family, In love. Occupation: Guard
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 13 (+1) | 15 (+2) | 14 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Druidic, Infernal
Attacks Melee -1 / 1d6-3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 110 pp.
Quick Of Stars, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has red fur. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. She took after her mother in leading caravans. Because they were valued, her mother taught her to defend herself. When her mother died while fighting illithids, the young Quick began to lead the lost caravan. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: To end her boredom; and she wants revenge against illithids
Ideals: Entrepeneur. Flaws: Insane, Antagonistic, Mundane. Bonds: Enemies. Occupation: Weaver
Voice: Shortens vowels
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Evil (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 9 (-1) | 17 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Infernal, Orc, Gnome
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 900 sp. 2 Alchemist’s fire.
Baelitae Liadon, Female Elf [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a blue shirt, with a white mid length skirt with white tights and flats, usually wearing a coat over them. Her hair is cut close to her head. She has hazel eyes.
Personality: While she acts the brute, she is far gentler than she would appear. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She was born on a small isolated farm. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Brewer work with an outfit from a few towns over. Brewer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She ran away from her former home and has been making her living as a Brewer for the past few years.
Motivation: She's looking for her big break; and to reunite with her old friends
Ideals: Fighting. Flaws: Impulsive. Bonds: Nature, Job, Adventurer. Occupation: Brewer
Voice: Voice breaks
Attributes [hide]
Medium (4'8") Elf, Lawful Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 10 (+0) | 15 (+2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Ignan, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Frug Fapplestamp, Male Gnome [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears his blonde hair up. His hazel eyes dart from person to person to random spaces in the air.
Personality: He has a massive crush on the younger sibling of the Mayor who has hired him part-time. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mayor. He has drifted from career to career and currently works as a Mayor.
Motivation: Wants a kiss.
Ideals: Entrepeneur, Artistic. Bonds: Has a crush, Slave, Job. Occupation: Mayor
Voice: Thin and wheezing
Attributes [hide]
Small (3'4") Gnome, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Aquan, Celestial
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 200 sp. 1 Masterwork Common Melee.
Dayereth Simmons, Male Half-Elf [Permalink]
Personal [hide]
Description: This slender man stands about 5'9". He wears a yellow coat over a blue low-cut shirt, and a small hat upon his head. His brown hair is knotted and matted. He wears crescent spectacles with a black brim.
Personality: He will rave to anyone who will listen. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He got into the Cook business at a young age. His childhood dream was to be a Glassblower, but he was a colossal failure. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He is unsatisfied with his job; and his relatives are trying to arrange a marriage
Flaws: Insane, Shy. Bonds: Job, Adventurer, Family. Occupation: Cook
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 12 (+1) | 11 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 150 gp. Jet (150 gp).
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