Anakis Caution, Female Tiefling [Permalink]
Personal [hide]
Description: She wears black leather gloves, a black jacket, and tight pants. Her purple hair is matted, messy, and big. She is missing an eye and her face is severely sunburned. Her one remaining eye shines white.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She receives visions of the future at random moments
History: She was born in a small desert village. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Courier. She was granted martial powers by her dying brother.
Motivation: Further expansion of business; and sabotage a competitor
Ideals: Persistence, Gifted. Flaws: Ugly. Bonds: Nature, Job. Occupation: Courier
Voice: Nasally tone
Attributes [hide]
Medium (5'10") Tiefling, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 11 (+0) | 14 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Auran, Halfling
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 210 gp.
Findex Sumnarghthrysh, Female Dragonborn [Permalink]
Personal [hide]
Description: This late middle aged woman has a large black mantle and cape that has been intricately interwoven into her green robe and is in decent physical shape. She sports a flattop crest cut. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She always tries to repair and not replace. It was this mentality that drove her into the Bounty Hunter business.
History: She was born in the east. Findex was born on a far eastern desert where she grew up under the tutelage of her mother, an expert Bounty Hunter. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: Further expansion of business; and she'd like to take her coworkers down a peg
Ideals: Persistence. Bonds: Attractive, Immigrant, Guardian, Job. Occupation: Bounty Hunter
Voice: Relaxed voice
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 14 (+2) | 10 (+0) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 500 sp.
Pijjirik Kimbatuul, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears dull green sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed morningstar, just in case. He carries a battered mace and tarnished morningstar as well. His gold crest is drawn into a tight pony tail with a rose scrunchie. He wears large thick round spectacles.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He is the product a well kept family trust fund and as such has never really known need. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is greedy
Ideals: Fighting, Justice, Philantrophist. Flaws: Antagonistic. Bonds: Rich. Occupation: Spy
Voice: Boston accent
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Good (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 14 (+2) | 9 (-1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1800 sp. 1 Masterwork Common Ranged Weapon.
Kipper Timbers, Male Gnome [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He wears an entirely blue suit with grey socks and a vest with buckled shoes, marred by sweets. He wears a top hat to cover his moderate length golden hair. He has gray eyes.
Personality: He hates illithids. He views them as having robbed his home of its proper glory. Kipper enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Days after completing his studies, news broke out that his hometown was attacked by illithids. Kipper was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.
Motivation: He is currently in port desperately looking for someone to get him out; and a deep hatred of illithids
Flaws: Ugly, Hedonist, PTSD. Bonds: Enemies, Slave. Occupation: Banker
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 16 (+3) | 11 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 300 sp.
Reirak Caebrek, Male Dwarf [Permalink]
Personal [hide]
Description: A 4'5" southern man, he is wearing a long, brown cloak. His deerstalker hat is riddled with cuts and holes. His thin eyebrows rest above his beady blue eyes.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He believes the world needs to unite to get rid of giants once and for all.
History: Reirak was raised in a hard working conservative environment. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He struck the Barkeep job and began his own company from there.
Motivation: He loathes his own lifestyle; and he is unsatisfied with his job
Ideals: Impeccable. Flaws: Ugly, Depressed. Bonds: Enemies, Job, Military. Occupation: Barkeep
Voice: Scottish accent
Attributes [hide]
Medium (4'5") Dwarf, Neutral Evil (CR 3)
Armor Class 9
Hit Points 17 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 16 (+3) | 11 (+0) | 16 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 20000 cp.
Vondal Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: This man typically wears a sleeveless long coat of deep grey leather and dull white iron scale mail, and sports empty pouches on his belt. He wears his red hair up. He is very pretty but has cold, dead eyes.
Personality: Vondal is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He invites people to come help in his community garden.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: He has money and likes to spend it.
Ideals: Extrovert, Philantrophist. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Painter
Voice: Irish accent
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 15 (+2) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 90 gp.
Nicholas Cornish, Male Human [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. He is physically well-built. His silver hair has been sun bleached extensively. He tend to wears goggles to shield his eyes.
Personality: He is business-like. He takes instructions and follows them to the letter. He has a minor phobia of water and hates getting wet.
History: He was born to loving parents in a slum to the north. Nicholas abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.
Motivation: He'd like to take his coworkers down a peg; and expand his business
Ideals: Professionalism. Flaws: Fearful. Bonds: Poor, Adventurer, Job. Occupation: Unemployed
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 16 (+3) | 9 (-1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 30 gp.
Gillyd Fallack, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a brown cloak and cross-gartered red stockings. Her moppish blonde hair is in a traditional bowl cut. Her eyes, though not visible through her cowl, are amber.
Personality: Gillyd is depressed about a lot of things. She tends to be a nihilist. She is a very good compulsive liar and kleptomaniac.
History: The child of southern immigrants she idolized her mother. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She got away from her former life and has fallen to alcoholism.
Motivation: To prove her worth to the world; and seeks redemption
Flaws: Depressed, Addict, Impulsive. Bonds: Criminal record, Immigrant. Occupation: Unemployed
Voice: Mousy voice
Attributes [hide]
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 12 (+1) | 15 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal, Goblin
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 180 gp. Jade (50 gp). Chrysoprase (40 gp). Silver pearl (50 gp).
Habor Deft, Male Tiefling [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has moderate length blue hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his white eyes.
Personality: Habor wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He is a ruthless business man, a trait he acquired from his mother.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was taken as a slave by a traveling circus and forced to perform He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is currently in port desperately looking for someone to get him out; and he is greedy
Ideals: Disciplined, Entrepeneur. Bonds: Rich, Attractive, Slave. Occupation: Roofer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'7") Tiefling, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 14 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Goblin, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 140 gp.
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Their contribution stands as a beacon of hope for all adventurers!
