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NPC Generator

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Advanced [show]


Brottor Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing a tight grey one piece outfit complete with pants, hood, and a cape. His red hair is lengthy and is close to two feet long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born in the south. He helped his mother out around the business and became quite the natural. He left for the south, certain he would find work there.

Motivation: To get a good night's sleep.

Ideals: Fighting, Philantrophist. Flaws: Insomniac. Bonds: Immigrant, Job. Occupation: Layabout

Voice: Thin and wheezing

Attributes [hide]

Brottor Brazzik, Male Dwarf Sorcerer 1
Medium (4'1") Dwarf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)14 (+2) 12 (+1)10 (+0)
Skills Acrobatics +2, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Druidic, Auran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 140 gp. 1 Masterwork manacles.


Social Check DCs


Kilia Bigtoe, Female Dwarf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears dull grey sweaters, loose white pants, and alligator leather shoes. Beneath her sweater she keeps a concealed lance, just in case. She has moderate length red hair. Her otherwise smooth face is marked with small tiny scars.

Personality: While she acts the brute, she is far gentler than she would appear. She misses her home and complains about the freezing weather, even in summer.

History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. After coming to the age of reason, Kilia took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Since then, she has sought to make the best of life.

Motivation: She seems to be bored by most things; and to end her boredom

Ideals: Fighting, Gifted, Optimist. Flaws: Mundane. Bonds: Immigrant. Occupation: Herbalist

Voice: Jamaican accent

Attributes [hide]

Kilia Bigtoe, Female Dwarf Sorcerer 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)17 (+3) 13 (+1)6 (-2)
Skills Arcana +5, Athletics +4
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Druidic, Elven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: Just what you see.


Social Check DCs


Alain Hilltopple, Female Halfling [Permalink]

Personal [hide]

Description: Standing 2'10", this woman wears an entirely white suit with tan socks and a vest with buckled shoes. She has auburn hair. She is very pretty but has cold, dead eyes.

Personality: She is not truly malevolent, but she is obsessed with writing. She constantly tries to fill her life with writing. When she's not drinking or sleeping the drinks off, she's doing writing.

History: She was born blind and as such lacked many opportunities for work. Through the years after Alain was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Alain's mother didn't care for her much, and the feeling was mutual. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: A deep hatred of dire rats; and many dire rats want her driven away

Ideals: Artistic. Flaws: Disease, Antagonistic. Bonds: Attractive, Enemies. Occupation: Herbalist

Voice: Timid voice

Attributes [hide]

Alain Hilltopple, Female Halfling Sorcerer 1
Small (2'10") Halfling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 8 (-1)15 (+2) 10 (+0)12 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Halfling, Gnoll, Draconic
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 100 sp. Golden pearl (140 gp).


Social Check DCs


Akoth Wordsworth, Male Half-Orc [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has shaved his head bald. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: Akoth is depressed about a lot of things. He tends to be a nihilist. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born to a criminal king-pin and mafia family Akoth was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Akoth decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Justice. Flaws: Depressed. Bonds: Adventurer, Attractive, Criminal record. Occupation: Mayor

Voice: Ums and uhs a lot

Attributes [hide]

Akoth Wordsworth, Male Half-Orc Sorcerer 2
Medium (6'2") Half-Orc, Lawful Evil (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 18 (+4)13 (+1) 9 (-1)11 (+0)
Skills Nature +3, Stealth +3
Senses Passive Perception 9
Languages Common, Orc, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 190 gp.


Social Check DCs


Zedaar Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is tall and muscular. He typically wears a sleeveless long coat of deep green leather and dull blue iron scale mail. He wears a Stetson hat to hide his balding. He wears large thick round spectacles.

Personality: He is happy with his job as a Jeweler. He turns his eye from what people do, preferring to live and let live. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He struck the Jeweler job and began his own company from there.

Motivation: To be a Weaver again.

Ideals: Athletic, Joker. Flaws: Antagonistic. Bonds: Job, Family. Occupation: Jeweler

Voice: Jamaican accent

Attributes [hide]

Zedaar Ophinshtalajiir, Male Dragonborn Sorcerer 1
Medium (6'1") Dragonborn, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 17 (+3)12 (+1) 11 (+0)14 (+2)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 50 gp.


Social Check DCs


Megged Cooper, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Orcs. His skin is light but he possesses many red ritualistic tattoos. He is generally well dressed albeit a few years behind the times. His hair is black and very short. He wears large thick round spectacles.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He also hits on women, regardless of circumstances.

History: He got into the Map Maker business at a young age. Megged was born on a far northern forest where he grew up under the tutelage of his mother, an expert Map Maker. He struck the Map Maker job and began his own company from there.

Motivation: He is unsatisfied with his job; and to settle down with his crush

Ideals: Philantrophist. Bonds: Attractive, Has a crush, Job, Immigrant. Occupation: Map Maker

Voice: Speaks with lips pursed

Attributes [hide]

Megged Cooper, Male Half-Orc Sorcerer 2
Medium (6'10") Half-Orc, Lawful Good (CR 2)
Armor Class 9
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 10 (+0)8 (-1) 9 (-1)10 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 230 gp.


Social Check DCs


Paggen Offund, Male Gnome [Permalink]

Personal [hide]

Description: A plain young-adult man, he is dressed in an above average manner. He has a small bristly mustache and wavy blonde hair. His eyes are a pleasant amber.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He would rather hide behind his crafts than deal with other people.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Paggen grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Paggen. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Philantrophist, Artistic. Flaws: Shy. Bonds: Attractive, Criminal record. Occupation: Adventurer

Voice: Uses sign language

Attributes [hide]

Paggen Offund, Male Gnome Sorcerer 2
Small (3'3") Gnome, Neutral Evil (CR 2)
Armor Class 13
Hit Points 18 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 20 (+5)13 (+1) 7 (-2)13 (+1)
Skills Religion +3, Stealth +4
Senses Passive Perception 8
Languages Common, Gnome, Druidic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 380 gp.


Social Check DCs


Flask Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs, and she perpetually has her shortbow ready. Her gray fur is lengthy. Her yellow eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: Flask lived on a farm with her mother, near the main road leading to a nearby town. Her necromantic abilities were realized during a raid on her village. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Flask fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Doesn't want to be a Tailor and was forced into it by her family; and revenge

Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Rich, Family, Enemies. Occupation: Tailor

Voice: Thin and wheezing

Attributes [hide]

Flask Of Spirit, Female Tabaxi Sorcerer 1
Medium (6'4") Tabaxi, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)13 (+1) 10 (+0)12 (+1)
Skills Insight +2, Intimidation +3
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 600 sp. Aquamarine (300 gp).


Social Check DCs


Nykkan Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing a tight green one piece outfit complete with pants, hood, and a cape. His rusty crest is greasy and uncared for. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. Further he is a bit of a stoner and is frequently out of it.

History: The child of a Dilettante, who enjoyed hunting, Nykkan was taken on many hunting expeditions. As a young adult he joined a group advocating for an improvement in Dragonborn conditions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A strong sense of loyalty to Tabaxi people; and tabaxi compassion

Flaws: Ugly, Addict, Racist. Bonds: Guardian, Nature. Occupation: Marshal

Voice: Ums and uhs a lot

Attributes [hide]

Nykkan Nemmonis, Male Dragonborn Sorcerer 2
Medium (6'3") Dragonborn, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 16 (+3)12 (+1) 9 (-1)17 (+3)
Skills Deception +5, Religion +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 1400 sp. 1 Masterwork Common Melee.


Social Check DCs

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