Ahlyssa Fidget, Female Human [Permalink]
Personal [hide]
Description: This woman likes to wear darkened spectacles and heavy clothing, no matter the weather. She has a penchant for wearing a ring with an oversized amethyst on her left hand. Her hair is long and auburn with streaks of silver, and is pulled back with small grey clips. She has amber eyes and a grey hat with a blue feather.
Personality: She is calm most of the time but flees social interaction. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Cursed with unlife at a very young age, Ahlyssa has worked very hard to control her curse. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: She's repulsed by the PC; and she has money and likes to spend it
Flaws: Shy, Secretive, Antagonistic, Disease. Bonds: Rich. Occupation: Actor
Voice: Slow speaker
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 13 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 5000 cp.
Ilanis Blum, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman wears a well pressed and immaculate suit (or dress), and sports empty pouches on her belt. She has silver hair. She has a dull look in her green eyes.
Personality: She is almost excessively polite to everyone, even when angry. She is skeptical of what others tell her and is slow to trust.
History: She was born into a rich family. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She is greedy; and she is not mentally stable, and does not behave rationally
Flaws: Shy, Insane. Bonds: Rich, Debt. Occupation: Apothecary
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'7") Half-Elf, Lawful Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 10 (+0) | 10 (+0) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 700 sp. Silver-plated steel longsword with jet jewel in hilt (300 gp).
Zagga Hayes, Female Half-Orc [Permalink]
Personal [hide]
Description: This tall, slender woman prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her brown hair is cut jaggedly and amateurishly. Her eyes are amber and catlike.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. The war was a terrible time for her, and Zagga does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She was born to a criminal king-pin and mafia family Zagga was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Zagga decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: To unite with her brother; and doesn't want to be a miller and was forced into it by her family
Ideals: Opinionated. Flaws: Depressed. Bonds: Rich, Military, Criminal record, Family. Occupation: Miller
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Evil (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 16 (+3) | 12 (+1) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Orc, Celestial
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 4000 cp. Obsidian (12 gp).
Watson Appleblossom, Male Halfling [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a red vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his red boots flare out at the collars. His hair is brown and curly. His fierce brown eyes like to dwell on things.
Personality: His tongue was cut out and he uses sign language. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Watson was raised in a hard working conservative environment. Watson abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He's also a talented Soapmaker, but doesn't like to broadcast it.
Motivation: He is wracked by social anxiety; and to reunite with his old friends
Flaws: Disease, Fearful. Bonds: Rich, Job, Adventurer. Occupation: Glassblower
Voice: Soft and mumbly
Attributes [hide]
Small (3'3") Halfling, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 11 (+0) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Goblin
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 60 gp. Red garnet (60 gp). 1 Masterwork Uncommon Weapon.
Bulzo High-hill, Male Halfling [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has styled his white hair well, parting it to the right. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Bulzo was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He left for the east, certain he would find work there.
Motivation: His relatives are trying to arrange a marriage; and wants to raise his children well
Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, Family, Immigrant. Occupation: Cook
Voice: Old Prospector
Attributes [hide]
Small (3'2") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 8 (-1) | 8 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 140 gp.
Barfa Pickering, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has shaved his head bald. His half smiles and brown eyes are beguiling and draw you in.
Personality: He is witty, but his monotone delivery comes off as unnerving He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an athlete and attended two major summer competitions. He never won. Now he works as a music tutor during his time off.
Motivation: He is currently in port desperately looking for someone to get him out; and wants to work out more often
Ideals: Athletic, Joker, Impeccable. Bonds: Attractive, Slave. Occupation: Assassin
Voice: Australian accent
Attributes [hide]
Medium (5'11") Half-Orc, Lawful Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 14 (+2) | 9 (-1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 130 gp.
Harbek Broodfist, Male Dwarf [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he prefers to wear brown pants and tee shirts. He wears his hair in dreadlocks. His eyes are violet and he is always smoking a pipe.
Personality: Harbek hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. Harbek is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He was born at the edge of vast desert. His first spouse was a Mason, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now owns his own business.
Motivation: Wants to open a new tavern; and he is currently in port desperately looking for someone to get him out
Ideals: Artistic. Bonds: Family, Nature, Job, Slave. Occupation: Slave Trader
Voice: Voice breaks
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 1)
Armor Class 9
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 18 (+4) | 9 (-1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 110 gp.
Dain Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is generally well dressed albeit a few years behind the times. His brown hair has been sun bleached extensively. He has a tattooed face.
Personality: He is mildly Dwarf supremacist, though he does not identify as such. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: His mother raised him in a mountain cabin. Dain liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dain fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Half-Orc compassion; and a strong sense of loyalty to half-orc people
Ideals: Athletic, Fighting. Flaws: Racist. Bonds: Attractive, Nature. Occupation: Miner
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 8
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 6 (-2) | 12 (+1) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +0 / 1d6-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 1500 sp.
Gildmak Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears rags and sports a simple walking cane. His white hair and beard is wavy and long. His otherwise smooth face is marked with small tiny scars.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Born to a pair of adventurers, Gildmak grew up listening to his mother's many stories. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Layabout. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Expand his business; and a need for knowledge about a nearby landmark
Ideals: Joker. Flaws: Greedy. Bonds: Poor, Adventurer, Job. Occupation: Layabout
Voice: Switch between two voices
Attributes [hide]
Small (3'0") Halfling, Neutral Evil (CR 2)
Armor Class 14
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 17 (+3) | 12 (+1) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee -1 / 1d6-3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 300 gp. 1 Masterwork Uncommon Weapon.
Shout outs: Stacey, HilloDark, Brian Tanner, Serafina Moon, Thomas Spence, Armand Desharnais, Trev909, Bob Goode, TODD RICHARD, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, elijah D. maben, R., bruschkin, Vincent Drone, thea musing, Brian Nunziato, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, Katie White, JollyGamer, Tiernan Greenman, Burlyfighter, David R Abbott, Rick Marsh, Brittany DeNicholas, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Desedent, Irate The Pirate, Mark L, Siren, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Jordan Florez, Robert Rich, Robin Ellis-Foster, Jess, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Jennifer Smith, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, Thobek, XMrMonkyx ., Miss Zilla M, Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Connor, jeremy baisch, Daniel Edwards, Zealot23, Shane Andrews, Brandon Mußiq, CJMAXP, Festus, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Keaton Permenter, Zachary Burgess-Hicks, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee, Jason Clark
Their contribution stands as a beacon of hope for all adventurers!