Morana Bofdann, Female Dwarf [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She is wearing a tight brown one piece outfit complete with pants, hood, and a cape. Her chestnut hair is drawn into a tight pony tail with a skull scrunchie. She wears an eyepatch.
Personality: Cocky and sure of herself, she believes she is the best Scribe born in the past three hundred years. She is obsessed with a lost civilization.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. When Morana reached her early adolescence her Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She struck the Scribe job and began her own company from there.
Motivation: Balancing her hectic life and new Scribe responsibilities is difficult.
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Adventurer, Military. Occupation: Scribe
Voice: Old Prospector
Attributes [hide]
Medium (3'9") Dwarf, Neutral Good (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 14 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Aquan, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 400 gp.
Norman Walcott, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'2". He wears a simple burlap shirt and baggy pants. He conceals his warhammer with his veritable burlap sack of a shirt. His silver hair is knotted and matted. He wears an eyepatch.
Personality: He is mildly Human supremacist, though he does not identify as such. He is able to fit into much smaller and tighter spaces than normal.
History: Born in the south his family was never financially stable. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has since lost track of the people in his past.
Motivation: Find a way to reverse the transformation of his sister; and tabaxi compassion
Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Poor, Family. Occupation: Stableman
Voice: Relaxed voice
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 15 (+2) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 1000 cp.
Dustin Rutherford, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man prefers to wear flannel, and a wedding ring on his right hand. He wears his hair in dreadlocks. He has a tattooed face.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. From his teen years he was always beautiful and desirable, so people have always doted on him. Days after completing his studies, news broke out that his hometown was attacked by illithids. Dustin was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.
Motivation: He wants revenge against illithids; and several ex partners dislike his way of doing things and want revenge
Bonds: In love, Attractive, Rich, Religious, Enemies. Occupation: Barkeep
Voice: Pirate accent
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 8 (-1) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Ignan, Terran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 1 Silver holy symbol.
Decarabia Wit, Female Tiefling [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking southern young adult. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Beneath her clothing is a huge mess of scar tissue. She keeps her dark red hair in a flapper bob. Her fierce gold eyes like to dwell on things.
Personality: She hates Tieflings with a passion. As such she is filled with self loathing. She is able to make almost anything out of random pieces of junk.
History: Decarabia hails from a village terrorized by dire rats. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: A strong sense of loyalty to Half-Orc people; and someone believes her a fraud
Ideals: Gifted, Entrepeneur. Flaws: Racist. Bonds: Slave, Enemies. Occupation: Bowyer
Voice: Pirate accent
Attributes [hide]
Medium (5'5") Tiefling, Lawful Good (CR 3)
Armor Class 9
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 11 (+0) | 14 (+2) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Goblin
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 300 gp.
Uthemar Iathrana, Male Half-Elf [Permalink]
Personal [hide]
Description: Standing 5'10", this man wears many layers of old clothing at all times. He has done his best to style his brown hair to look like a famous performer. He has violet eyes and a violet hat with a black feather.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He pushes his goals aggressively. He is also a coward if confronted.
History: He was raised by priests from a young age. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His religion dominates his actions; and he is wracked by social anxiety
Ideals: Disciplined. Flaws: Ugly, Fearful. Bonds: Poor, Religious, Mentor. Occupation: Barkeep
Voice: Irish accent
Attributes [hide]
Medium (5'10") Half-Elf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 12 (+1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 1900 sp.
Roland Watson, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is well dressed, but even with his fine clothing he looks run-down. His black hair is lengthy. His eyes, though not visible through his cowl, are hazel.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.
History: Born to a Gardener, his mother struggled to pay the bills. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has since lost track of the people in his past.
Motivation: An old rival family wants him found; and regain custody of his daughter
Ideals: Artistic. Flaws: Shy, Fearful. Bonds: Family, Poor. Occupation: Fortune-teller
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 11 (+0) | 8 (-1) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 150 gp. 1 Banded mail.
Shava Skill, Female Tiefling [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears a fine chain shirt which she covers with black colored cloaks and clothing. She has red hair. Her otherwise smooth face is marked with small tiny scars.
Personality: She is mildly Tiefling supremacist, though she does not identify as such. She has all her life been fascinated with music.
History: She was born to loving parents in a slum to the north. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has never given up on her music dream.
Motivation: A strong sense of loyalty to Tiefling people.
Ideals: Artistic. Flaws: Racist. Bonds: Attractive, Poor, Military. Occupation: Sculptor
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'10") Tiefling, Neutral Evil (CR 2)
Armor Class 10
Hit Points 3 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 9 (-1) | 14 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Sylvan, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: A pair of silk slippers encrusted with tiny pearls. (170 gp).
Heward Shelby, Male Human [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair is long and black with streaks of silver, and is pulled back with small grey clips. His beard is silver, braided, and well cared for. His eyes are violet and catlike.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He misses his home and complains about the freezing weather, even in summer.
History: Born in a small village he learned the ways of the warrior from his father. Brilliant and gifted he never wanted to apply himself. He struck the Doctor job and began his own company from there.
Motivation: To be a Miner again.
Ideals: Fighting, Gifted. Bonds: Rich, Job, Immigrant. Occupation: Doctor
Voice: Scandinavian accent
Attributes [hide]
Medium (6'2") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 16 (+3) | 14 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Goblin, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 50 gp. 1 Banded mail.
Art Wing, Female Tabaxi [Permalink]
Personal [hide]
Description: An older woman who is generally well dressed albeit a few years behind the times, she is not a threatening figure. She has done her best to style her beige fur to look like a famous performer. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She always tries to repair and not replace. It was this mentality that drove her into the Barber business.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Art has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She's repulsed by the PC.
Ideals: Persistence. Flaws: Insomniac, Antagonistic, Disease. Bonds: Attractive. Occupation: Barber
Voice: Boston accent
Attributes [hide]
Medium (5'2") Tabaxi, True Neutral (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 15 (+2) | 10 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 380 gp.
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