Alberich Orcfoe, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is portly but not overly obese. His auburn hair and beard is wavy and long. His gray eyes dart from person to person to random spaces in the air.
Personality: He hates Dwarves with a passion. As such he is filled with self loathing. Alberich is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Alberich lived on a farm with his father, near the main road leading to a nearby town. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Spy work with an outfit from a few towns over. Spy work suited him well, and with each successful project, he earned more gold and more respect from his peers. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To share knowledge with the world; and doesn't want to be a spy and was forced into it by his family
Ideals: Logical. Flaws: Racist, Shy. Bonds: Family, Job. Occupation: Spy
Voice: Scottish accent
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 14 (+2) | 18 (+4) | 12 (+1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Ignan
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 140 gp.
Semyaza Patience, Female Tiefling [Permalink]
Personal [hide]
Description: A pudgy woman standing about 5'1" has a big stupid grin on her face most of the time. She likes to wear black tank tops with violet skirt. She wears her red hair up. Her eyes, though not visible through her cowl, are silver.
Personality: She can speak with the recently deceased. When she's not drinking or sleeping the drinks off, she's doing singing.
History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her father was a soldier and died while she was still young. Semyaza was left her father's suit of armor and trained in its use and care. By chance she met her brother recently and the two have been together since.
Motivation: She desires power and/or immortality; and to reunite with her old friends
Ideals: Gifted, Artistic. Bonds: Military, Family, Adventurer. Occupation: Spice Merchant
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'1") Tiefling, Neutral Evil (CR 4)
Armor Class 10
Hit Points 11 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 11 (+0) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 6 |
Possessions: 20000 sp. Freshwater pearl (11 gp). 1 Minor magic item.
Namfoodle Daergel, Male Gnome [Permalink]
Personal [hide]
Description: He prefers to wear flannel. His skin is fair and his fingers are delicate and long. His hair is always cut to a buzz. His blue eyes lackadaisically let the world flow into them.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He works hard and plays hard.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His first spouse was a Bounty Hunter, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern
Flaws: Emotional, Hedonist. Bonds: Military, Family, Job. Occupation: Mortician
Voice: Hissing voice
Attributes [hide]
Small (3'7") Gnome, Neutral Evil (CR 3)
Armor Class 14
Hit Points 17 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Terran, Orc
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 100 gp.
Beloril Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: This man dresses like a well dressed Fortune-teller does. He is muscular with a powerful set of arms. He has wavy black hair. He is baby faced.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Beloril is combative with any and all who dare try his patience in the slightest.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was taken from his home at a very young age. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Balancing his hectic life and new Fortune-teller responsibilities is difficult; and sabotage a competitor
Ideals: Gifted, Justice. Flaws: Insane. Bonds: Job, Slave. Occupation: Fortune-teller
Voice: Sounds elderly
Attributes [hide]
Medium (4'5") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Infernal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 400 sp. 1 Small steel mirror.
Damaia Charisma, Female Tiefling [Permalink]
Personal [hide]
Description: Standing 6'0", this woman wears black leather gloves, a black jacket, and tight pants. Her blue hair is matted, messy, and big. She wears an eyepatch.
Personality: She is almost excessively polite to everyone, even when angry. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: She was born to a criminal king-pin and mafia family She went to a religious school and was inspired by the priests there in charitable deeds. Recently she has begun working with bootleggers and crooks.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption
Flaws: Ugly, Shy, Insane. Bonds: Criminal record, Religious. Occupation: Spice Merchant
Voice: Posh accent
Attributes [hide]
Medium (6'0") Tiefling, Lawful Evil (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 17 (+3) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Celestial, Halfling
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 700 sp.
Suhnae Netyoive, Male Elf [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His attire stands in sharp contrast to his whip, which is beautifully polished and possesses an ornate carving of a cross on it. He wears his auburn hair up. He wears an eyepatch.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has a minor phobia of water and hates getting wet.
History: He was born in a small island village. Suhnae was born on a far northern island where he grew up under the tutelage of his father, an expert Bounty Hunter. After a long history of fighting, Suhnae and his spouse have recently divorced.
Motivation: To reunite with his absent father; and regain custody of his daughter
Flaws: Ugly, Fearful, Antagonistic. Bonds: Nature, Immigrant, Family. Occupation: Bounty Hunter
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 14 (+2) | 8 (-1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Elysande Thorton, Female Half-Elf [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears a yellow costume with the symbols of strength on her torso. She sports auburn long hair. She has a tattooed face.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. Further she is a bit of a stoner and is frequently out of it.
History: She is the product a well kept family trust fund and as such has never really known need. She dropped out of school before completing her studies. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Money/treasure.
Ideals: Athletic, Logical. Flaws: Addict. Bonds: Rich. Occupation: Shoemaker
Voice: Whispers
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 700 sp.
Harvest Buttons, Female Tabaxi [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears baggy brown pantaloons and a white scarf. Her white fur is thinning but still full. Her eyes are copper and she is always smoking a pipe.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is a great chef.
History: She was born several months after her father was called into army service. Her martial abilities were realized during a raid on her village. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Gifted. Flaws: Ugly, Cynical. Bonds: Poor, Military. Occupation: Merchant
Voice: Old Prospector
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 700 sp. 1 Masterwork Uncommon Weapon.
Carrie Mystralath, Male Elf [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears a tan coat over a red low-cut shirt, and a small hat upon his head. His white hair is cut short with large spiked bangs in the front. His amber eyes lackadaisically let the world flow into them.
Personality: Carrie hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He would rather hide behind his crafts than deal with other people.
History: The child of a Sailor, who enjoyed hunting, Carrie was taken on many hunting expeditions. His mother took him hunting and taught him how to get in the mind of other creatures. He has set out to sabotage the competition.
Motivation: Balancing his hectic life and new Layabout responsibilities is difficult.
Ideals: Artistic. Flaws: Shy. Bonds: Nature, Job. Occupation: Layabout
Voice: pre-pubescent
Attributes [hide]
Medium (4'7") Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 10 (+0) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 130 gp. Large well-done wool tapestry (100 gp).
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Their contribution stands as a beacon of hope for all adventurers!
