Whurbin Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears very tight pants and wife beaters, though occasionally he sports a brown coat. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His eyes, though not visible through his cowl, are green.
Personality: He has always had a great fascination with Half-Orc culture. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He was raised in a island tribe. His father was a soldier and died while he was still young. Whurbin was left his father's suit of armor and trained in its use and care. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Half-Orc compassion; and he wants nothing more than to rejoin the army
Flaws: Racist. Bonds: Attractive, Nature, Military. Occupation: Bricklayer
Voice: Jittery and nervous
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 16 (+3) | 17 (+3) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Infernal, Celestial
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 40 gp. Rhodochrosite (13 gp). 1 Masterwork Common Melee.
Arannis Casilltenirra, Male Elf [Permalink]
Personal [hide]
Description: He prefers to wear tan clothing when he does not wear armor. He carries a battered dagger and tarnished kukri as well. His hair is white, silky, and of moderate length. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Arannis was born in the north. At a young age he loved to build and create. His family was turned out during the war. He and his family wandered north to less war torn lands. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc
Ideals: Fighting, Entrepeneur, Persistence. Flaws: Antagonistic, PTSD. Bonds: Attractive. Occupation: Courier
Voice: Slow speaker
Attributes [hide]
Medium (4'10") Elf, Lawful Good (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 10 (+0) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 230 gp.
Kallista Pain, Female Tiefling [Permalink]
Personal [hide]
Description: She wears very tight pants and wife beaters, though occasionally she sports a green coat. Her silver hair is drawn into a tight pony tail with a cross scrunchie. Her otherwise smooth face is marked with small tiny scars.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: A powerful slaver made her what she is. She moved from fad to fad and when she turned 15 she discovered painting. She has never given up on her painting dream.
Motivation: To be a Actor again; and she is unsatisfied with her job
Ideals: Artistic. Flaws: Cynical, Antagonistic. Bonds: Mentor, Job. Occupation: Merchant
Voice: Whispers
Attributes [hide]
Medium (4'11") Tiefling, True Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 13 (+1) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Giant
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30 gp. Freshwater pearl (4 gp).
Symma Pingun, Female Gnome [Permalink]
Personal [hide]
Description: She usually wears her blue robe and has her bow always slung over her shoulder. She carries with her a set of bows, each one with a topaz on the hilt. She only wears one on her belt and the other on her back. Her auburn hair is knotted and matted. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is harsh and unforgiving.
History: She was born in the south, but her parents moved at a very young age to the east. Through the years after Symma was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Symma's mother didn't care for her much, and the feeling was mutual. She has never given up on her music dream.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Immigrant. Occupation: Blacksmith
Voice: Soft and melodious
Attributes [hide]
Small (3'1") Gnome, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 10 (+0) | 17 (+3) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Sylvan, Giant
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 150 gp. Silver-plated steel longsword with jet jewel in hilt (300 gp). 1 Masterwork Common Melee.
Tagga Thornton, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She likes to wear ponchos typically of a light white in addition to tight pants. She keeps her long chestnut hair kept up in a rat tail. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Tagga lived on a farm with her mother, near the main road leading to a nearby town. She has chosen to use the inheritance that was left to her frivolously. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: To clean up the streets; and her relatives are trying to arrange a marriage
Bonds: Family, Adventurer, Rich, In love, Guardian. Occupation: Performer
Voice: Breathy voice
Attributes [hide]
Medium (5'10") Half-Orc, Chaotic Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 9 (-1) | 13 (+1) | 12 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Aquan
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 70 gp. Bloodstone (20 gp).
Ermina Ainsworth, Female Human [Permalink]
Personal [hide]
Description: This woman stands a little under 5'6" and is a bit bulky. She is very muscular particularly in the legs. She wears a grey costume with the symbols of the four houses of cards on her torso. Her tied-back hair is white. Her eyes are a pleasant amber.
Personality: She is a hateful person. She taunts others and blames them for her problems. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.
History: Ermina hails from a village terrorized by illithids. Before the accident, she was one of the most outspoken anti-Dragonborn activists. She was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: Marry her sister to traveling adventurers.
Flaws: Antagonistic, Racist. Bonds: Family, Enemies. Occupation: Sculptor
Voice: Hollow voice
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 11 (+0) | 12 (+1) | 4 (-3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: Just what you see.
Thamior Koehlanna, Male Elf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a tea of some kind. He wears long strands of topaz and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, marred by teas. His white hair is matted, messy, and big. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: From birth he was tutored by a cruel and relentless mentor. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.
Motivation: He's looking for his big break.
Ideals: Joker. Flaws: Ugly. Bonds: Rich, Adventurer, Mentor. Occupation: Bookbinder
Voice: Nasally tone
Attributes [hide]
Medium (4'8") Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 13 (+1) | 6 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Elven, Goblin
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 20 pp. 1 Chain shirt.
Chaedi Ofandrus, Female Elf [Permalink]
Personal [hide]
Description: She is lean but muscular and wears tan painted combat armor at almost all times. She keeps her chestnut hair in a pixie cut. She wears a mask on her face.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She was born the only child of a wealthy merchant. Through the years after Chaedi was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Chaedi's mother didn't care for her much, and the feeling was mutual. After a long history of fighting, Chaedi and her spouse have recently divorced.
Motivation: Retire the richest woman in the south; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Entrepeneur, Fighting. Flaws: Antagonistic, Impulsive. Occupation: Sellsword
Voice: Smooth and feminine
Attributes [hide]
Medium (5'3") Elf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 8 (-1) | 14 (+2) | 4 (-3) | 12 (+1) |
Senses Passive Perception 7
Languages Common, Elven, Auran, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 2000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).
Gimûb Addington, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a black shirt with thin pastel vertical stripes and white pants. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is white and very short. He has several tiny ruby earrings on each ear.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He works hard and plays hard.
History: He was born into a rich family. He moved from fad to fad and when he turned 15 he discovered music. He has been a successful dealer in antiques buying low and selling high.
Motivation: He has money and likes to spend it.
Ideals: Philantrophist, Artistic, Entrepeneur. Flaws: Hedonist. Bonds: Rich. Occupation: Mercenary
Voice: Jittery and nervous
Attributes [hide]
Medium (5'7") Half-Orc, Chaotic Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 8 (-1) | 11 (+0) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
