Jarana Fireforge, Female Dwarf [Permalink]
Personal [hide]
Description: An older woman who wears just a brown suit, she is not a threatening figure. Her hair is greying and her face has many wrinkles. Her eyes are likewise violet. Her teeth are yellowed and unaligned.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Jarana was born in the east. At a young age she loved to build and create. She moved out north to avoid the crime she committed. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She's looking for her big break.
Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Criminal record. Occupation: Gardener
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 9 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Golden yellow topaz (300 gp).
Smoking In the Morning, Female Tabaxi [Permalink]
Personal [hide]
Description: She has a missing right arm. She wears a well pressed and immaculate suit (or dress). She has wavy lavender fur. Her face is covered beneath a completely black helmet.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She loves her children and doesn't want them to worry about her. She loves to share her painting with anyone who is interested.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She moved from fad to fad and when she turned 15 she discovered painting. By chance she met her brother recently and the two have been together since.
Motivation: Doesn't want to be a Sage and was forced into it by her family; and she's repulsed by the pc
Ideals: Artistic. Flaws: Antagonistic. Bonds: Family. Occupation: Sage
Voice: Smooth and feminine
Attributes [hide]
Medium (4'10") Tabaxi, Neutral Evil (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 13 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 380 gp.
William Blankley, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears silk and lounges about seductively. He has a small bristly mustache and wavy blonde hair. He has a dull look in his blue eyes.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born in a small island village. His mother was a mechanic, and taught him how to fix just about anything. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Persistence, Fighting. Bonds: Attractive, Poor, Nature. Occupation: Detective
Voice: Speaks in third person
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 1200 sp. Citrine (50 gp). Red-brown spinel (160 gp).
Liftrasa Brawnanvil, Female Dwarf [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She is typically in her Merchant uniform. She has styled her black hair well, parting it to the left. She has a dull look in her brown eyes.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She got into the Merchant business at a young age. Her father was a mechanic, and taught her how to fix just about anything. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and she is unsatisfied with her job
Ideals: Extrovert, Persistence. Flaws: Mundane, Greedy. Bonds: Job. Occupation: Merchant
Voice: Prounounces S like Z
Attributes [hide]
Medium (3'10") Dwarf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 15 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: Freshwater pearl (15 gp). 1 Masterwork Common Melee.
Harann Kimbatuul, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She has wavy black crest. Her fierce gold eyes like to dwell on things.
Personality: She is a hateful person. She taunts others and blames them for her problems. She is obsessed with finding treasure.
History: She was born in a small island village. From there she went from mercenary job to mercenary job. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She's in love; and meet up once more with her childhood friend
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Adventurer, Nature, Has a crush. Occupation: Assassin
Voice: Mousy voice
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 10 (+0) | 10 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 5000 cp.
Dell Glenfellow, Female Halfling [Permalink]
Personal [hide]
Description: The light-skinned woman stands 2'10" and typically wears white cloth garments or leather armor. Her hair is silver, silky, and of moderate length. She is very pretty but has cold, dead eyes.
Personality: She acts crazy and hedonistic. She is a logical person and will generally grow upset if things defy logic and science.
History: She got into the Ploughman business at a young age. A freak accident while working with her Fisher father left her crippled. She inherited the family business which she has now maintained for 13 years.
Motivation: Expand her business; and balancing her hectic life and new ploughman responsibilities is difficult
Ideals: Logical. Flaws: Hedonist, Disease. Bonds: Attractive, Job. Occupation: Ploughman
Voice: Soothing and warm
Attributes [hide]
Small (2'10") Halfling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 10 (+0) | 7 (-2) | 18 (+4) |
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 400 sp. 1 Banded mail.
Nimble Plume, Female Tabaxi [Permalink]
Personal [hide]
Description: She is wearing the road beaten gear of a warrior. She has a slight overbite and is overall scrawny. Her gray fur is still thick. She wears a mask on her face.
Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. Energy wise she seems alert and responsive.
History: She was born to a criminal king-pin and mafia family Brilliant and gifted she never wanted to apply herself. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She feels that her past leaves her morally obligated to help; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Fighting, Professionalism, Gifted. Bonds: Enemies, Criminal record, Rich. Occupation: Fletcher
Voice: Speaks in third person
Attributes [hide]
Medium (5'10") Tabaxi, True Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 900 sp.
Dabbledob Humplebumple, Male Gnome [Permalink]
Personal [hide]
Description: This exceptionally lanky man typically wears a sleeveless long coat of deep tan leather and dull green iron scale mail. His black hair is braided into rings. His eyes are a pleasant brown.
Personality: Dabbledob hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Weaver arts, while his mother instructed him in etiquette, music and courtly manner. A few years later when the west was not economically sound they moved to his current location. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Wants his loneliness to end; and he is greedy
Ideals: Artistic, Professionalism. Bonds: Rich, Immigrant, Has a crush. Occupation: Weaver
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 9 (-1) | 13 (+1) | 8 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Gnome
Attacks Melee -2 / 1d4-4, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 130 gp.
Kaladan Kerrhylon, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a worn and beaten armor. His blue crest is braided into rings. This red eyed northerner is not easily forgotten.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born to loving parents in a slum to the north. In his 16th year, his parents were killed by a illithids raid, leaving Kaladan alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by illithids. Kaladan was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.
Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and he'd like to take his coworkers down a peg
Ideals: Athletic. Flaws: Shy. Bonds: Job, Poor, Enemies. Occupation: Baker
Voice: Thin and wheezing
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 7 (-2) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 5000 cp. Black velvet mask with numerous citrines (130 gp).
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Their contribution stands as a beacon of hope for all adventurers!
