Gilthur Stoutale, Male Dwarf [Permalink]
Personal [hide]
Description: He dresses like a well dressed Healer does. He is bristling with hidden weapons, mostly sais and lances. He keeps his long brown hair kept up in a rat tail. His eyes are likewise violet. His teeth are yellowed and unaligned.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He uses divination through singing.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has worked as a Healer like his mother before him.
Motivation: To be a Glassblower again.
Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Job, Criminal record. Occupation: Healer
Voice: Irish accent
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 17 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 16 (+3) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Moonstone (70 gp).
Kilvar Goblinbane, Male Dwarf [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he typically wears grey cloth garments or leather armor. His tied-back hair is golden. He has green eyes.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Born to a poor family in the city he treasured whatever gifts he got. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fisher. He has drifted from career to career and currently works as a Fisher.
Motivation: To share knowledge with the world; and balancing his hectic life and new fisher responsibilities is difficult
Ideals: Logical. Flaws: Shy. Bonds: Religious, Poor, Job. Occupation: Fisher
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 18 (+4) | 16 (+3) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Dwarven, Orc, Goblin, Celestial
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 140 gp. Hematite (4 gp). Blue quartz (4 gp). 3 Thunderstones.
Vonbin Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a brown shirt with thin black vertical stripes and blue pants. His black hair is drawn into a tight pony tail with a rose scrunchie. He wears round tiny glasses practically rammed into his face.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has since lost track of the people in his past.
Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him
Ideals: Disciplined, Joker, Impeccable. Bonds: Slave. Occupation: Mason
Voice: Scandinavian accent
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 15 (+2) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Elven, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Chain shirt.
Shava Hill, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a weathered and beat up set of banded mail beneath an oversized yellow coat. She is physically well-built. Her auburn hair is still thick. Her eyes are violet and catlike.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: Born to a Brewer, her father struggled to pay the bills. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She used her abilities to travel the world and help people.
Motivation: She has a crush on the local Brewer.
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Detective
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 9 (-1) | 16 (+3) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Elven, Orc, Halfling, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 5000 cp. 6 Acid flasks.
Drusilia Firahel, Female Elf [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her tied-back hair is silver. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She misses her home and complains about the freezing weather, even in summer.
History: Drusilia hails from a village terrorized by goblins. From her teen years she was always beautiful and desirable, so people have always doted on her. She then took over the family business and is one of the better Barrister for hire.
Motivation: Balancing her hectic life and new Barrister responsibilities is difficult; and someone believes her a fraud
Ideals: Fighting, Athletic. Bonds: Attractive, Job, Immigrant, Enemies. Occupation: Barrister
Voice: Low and grunting
Attributes [hide]
Medium (4'9") Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 15 (+2) | 7 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Elven, Druidic, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 60 gp. 1 Masterwork Common Melee.
Adelaide Wing, Female Half-Elf [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Half-Elf, and stands approximately 5'1". She is wearing a long, violet, dusty cloak, and her gloved hand is found clutching a greatsword. Her hair is black and curly. Her eyes, though not visible through her cowl, are violet.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: She was born a particularly ugly child, much to the horror of her parents. She found a children's book about a Half-Elf Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she has comitted a past crime that haunts her to this day
Flaws: Ugly, Antagonistic, Disease. Bonds: Mentor, Adventurer, Criminal record. Occupation: Dilettante
Voice: French accent
Attributes [hide]
Medium (5'1") Half-Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 16 (+3) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Undercommon, Orc
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Dean Pickering, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many green ritualistic tattoos. He is wearing colorful clothing, dressed as a Weaver. He wears a top hat to hide his balding. His eyes, though not visible through his cowl, are brown.
Personality: Dean is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He also is a firm believer in the manly ideal.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Weaver arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He wants nothing more than to rejoin the army; and he is greedy
Ideals: Extrovert. Flaws: Impulsive. Bonds: Rich, Attractive, Military. Occupation: Weaver
Voice: Italian accent
Attributes [hide]
Medium (6'6") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 18 (+4) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 200 sp.
Enna Ilphelkiir, Female Elf [Permalink]
Personal [hide]
Description: 5'0" and muscular, this southern woman wears professional attire. Her chestnut hair is lengthy. She has blue eyes.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She does not believe in violence as a means to an end. She is a dedicated Shepherd but believes her peers are too gung-ho.
History: The child of southern immigrants she idolized her mother. Enna was born on a far southern mountains where she grew up under the tutelage of her mother, an expert Shepherd. After a long history of fighting, Enna and her spouse have recently divorced.
Motivation: Wants to work out more often.
Ideals: Athletic, Pacifist. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Shepherd
Voice: Pirate accent
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 10 (+0) | 9 (-1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 3000 cp. 1 Banded mail.
Pyra Chaos, Female Tiefling [Permalink]
Personal [hide]
Description: She is wearing a perfectly clean shirt and pair of pants. She has a slight overbite and is overall scrawny. Her hair is chestnut and curly. Her eyes are a pleasant silver.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is an amazing painter.
History: Sold as a small child to a necromancer, Pyra was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. After coming to the age of reason, Pyra took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: A need for knowledge about a nearby landmark; and she desires power and/or immortality
Ideals: Gifted, Justice. Bonds: Attractive, Mentor, Adventurer. Occupation: Cartwright
Voice: Old thin voice
Attributes [hide]
Medium (5'5") Tiefling, True Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 13 (+1) | 12 (+1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 300 sp.
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Their contribution stands as a beacon of hope for all adventurers!
