Morgran Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: This light-skinned male wears long strands of emerald and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is tall, broad shouldered and powerfully built. His long black hair is drawn into a two foot long braid. He wears crescent spectacles with a black brim.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Morgran was born the youngest of three triplets. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Morgran took refuge in the old dungeon and found the beat up greatsword and armor he uses now. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To reunite with his absent mother.
Ideals: Optimist. Flaws: Shy. Bonds: Rich, Family, Nature. Occupation: Bricklayer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'5") Dwarf, Neutral Evil (CR 3)
Armor Class 10
Hit Points 14 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 6 (-2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 2800 sp.
Ahlyssa Ofandrus, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She carries a battered crossbow and tarnished sai as well. She wears her hair in dreadlocks. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is able to fit into much smaller and tighter spaces than normal.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She has decided she is irredeemable.
Ideals: Fighting, Athletic, Gifted. Flaws: Insomniac. Bonds: Rich, Criminal record. Occupation: Brewer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 3 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 7 (-2) | 13 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Infernal
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 100 gp. 1 Half-Plate.
Herleva Darby, Female Human [Permalink]
Personal [hide]
Description: She is a husky woman, who wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She has dyed her greying red hair a little too much giving a sharp red color. Her thin eyebrows rest above her beady violet eyes.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She plays an instrument quite well.
History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She feels threatened by others; and marry her sister to traveling adventurers
Ideals: Passionate, Artistic. Flaws: Ugly, Fearful. Bonds: Family, Rich. Occupation: Shepherd
Voice: Hissing voice
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 12 (+1) | 10 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: Black opal (600 gp). Moonstone (70 gp).
Mugrunden Mystan, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a black coat over a blue low-cut shirt, and a deerstalker hat upon his head. He wears a deerstalker hat to cover his moderate length black crest. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. The war was a terrible time for him, and Mugrunden does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was always a brilliant, if unscrupulous mind. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally
Ideals: Logical. Flaws: Greedy, Depressed, Insane. Bonds: Military. Occupation: Roofer
Voice: High pitched and raspy
Attributes [hide]
Medium (6'5") Dragonborn, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 4 (-3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 700 sp.
Philomena Silvereyes, Female Halfling [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She is constantly adorned with expensive silk clothing, often dyed in bright red and tan, and wears rings and necklaces with large, colorful gems. She has a very tight haircut. Her eyes are likewise blue. Her teeth are white and perfect.
Personality: Always inclined to offer people food she seems plenty friendly. She does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She has chosen to use the inheritance that was left to her frivolously. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Philomena fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Several ex partners dislike her way of doing things and want revenge; and she wants revenge against giants
Ideals: Philantrophist, Fighting. Bonds: Rich, Attractive, Enemies, Slave. Occupation: Baker
Voice: Relaxed voice
Attributes [hide]
Small (2'8") Halfling, Chaotic Good (CR 2)
Armor Class 14
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 14 (+2) | 9 (-1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Halfling
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 160 gp. Blue quartz (8 gp). Alexandrite (600 gp). 1 Masterwork Common Ranged Weapon.
Ilde Glanhig, Female Dwarf [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She is wearing a long, brown, dusty cloak. She has shaved her head bald. Her eyes are a pleasant green.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She also has developed a complete distrust of the Fletcher profession.
History: She was raised in a white middle class family as the only child. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She ran away from her former home and has been making her living as a Seamstress for the past few years.
Motivation: To pay off her debts; and further expansion of business
Flaws: Mundane. Bonds: Attractive, Job, Religious, Debt. Occupation: Seamstress
Voice: Squeaky
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 17 (+3) | 17 (+3) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll, Halfling, Ignan
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Stacee Whispermouse, Female Halfling [Permalink]
Personal [hide]
Description: She is wearing a perfectly clean shirt and pair of pants, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 2'10" when asserting herself. She has a long white ponytail with little hanging trinkets. She wears large thick round spectacles.
Personality: She is mildly Halfling supremacist, though she does not identify as such. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Find a way to reverse the transformation of her sister; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Flaws: Racist, Disease. Bonds: Attractive, Criminal record, Job, Family. Occupation: Layabout
Voice: Soft and melodious
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 15 (+2) | 11 (+0) | 11 (+0) | 6 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee -1 / 1d6-3, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: Just what you see.
Jak Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: This slender man stands about 3'4". He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a long silver beard with little hanging trinkets. His blue eyes are slightly larger than normal.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Born to a poor family in the city he treasured whatever gifts he got. His first spouse was a Servant, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Jak fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Marry his sister to traveling adventurers.
Ideals: Joker, Fighting. Bonds: Poor, Family. Occupation: Junk Dealer
Voice: High pitched and raspy
Attributes [hide]
Small (3'4") Halfling, Lawful Evil (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 15 (+2) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Celestial
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 9000 cp. 1 Masterwork Common Melee.
Kilia Deepdelver, Female Dwarf [Permalink]
Personal [hide]
Description: Standing 4'1", this woman wears a grey vest with golden trim over her white shirt. Her tan leather gloves and pants are well-kept, and her grey boots flare out at the collars. Her auburn hair is thinning but still full. Her eyes are green and catlike.
Personality: Abrasive and pushy, she has a hard time making friends. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: A powerful necromancer made her what she is. A few years later when the south was not economically sound they moved to her current location. After a long history of fighting, Kilia and her spouse have recently divorced.
Motivation: Sabotage a competitor; and to be a blacksmith again
Flaws: Antagonistic. Bonds: Mentor, Immigrant, Job. Occupation: Sculptor
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 12 (+1) | 9 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
