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NPC Generator

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Advanced [show]


Trym Underfoot, Female Halfling [Permalink]

Personal [hide]

Description: She is a husky woman, who prefers to wear flannel. Her moppish blonde hair is in a traditional bowl cut. Her blue eyes peer out from beneath her top white hat.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. Her job bores her to no end. She has decided to make it more interesting.

History: Born to a pair of adventurers, Trym grew up listening to her father's many stories. She has chosen to use the inheritance that was left to her frivolously. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trym fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Money/treasure; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Disciplined, Fighting. Bonds: Adventurer, Criminal record, Rich. Occupation: Weaver

Voice: Gruff and masculine

Attributes [hide]

Trym Underfoot, Female Halfling Sorcerer 3
Small (2'9") Halfling, True Neutral (CR 3)
Armor Class 14
Hit Points 13 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)13 (+1) 6 (-2)7 (-2)
Skills Insight +0, Investigation +3
Senses Passive Perception 8
Languages Common, Halfling, Orc
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 500 sp. 1 Simple lock. 1 Average lock. 1 Masterwork Musical instrument.


Social Check DCs


Naal Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: This man wears a fine chain shirt which he covers with tan colored cloaks and clothing, and sports empty pouches on his belt. He keeps his blonde hair in a pixie cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He misses his home and complains about the freezing weather, even in summer.

History: Naal was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better village for his children.

Motivation: Regain custody of his daughter; and find a way to reverse the transformation of his brother

Flaws: Selfish. Bonds: Immigrant, Poor, Adventurer, Family. Occupation: Body Guard

Voice: Speaks with lips pursed

Attributes [hide]

Naal Ilphelkiir, Male Elf Sorcerer 1
Medium (5'1") Elf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 8 (-1)15 (+2) 11 (+0)8 (-1)
Skills Acrobatics +1, Religion +4
Senses Passive Perception 10
Languages Common, Elven, Celestial, Terran
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 150 gp.


Social Check DCs


Euron Dodge, Male Tiefling [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a fancy green suit. He wears a colorful flower in his black hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He never swears and excessively uses polite adverbs when speaking. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: Euron was born in the north. At a young age he loved to build and create. His first spouse was a Animal Trainer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his sister's freedom.

Motivation: Doesn't want to be a Body Guard and was forced into it by his family; and to unite with his sister

Ideals: Optimist, Artistic, Persistence. Bonds: Attractive, Family. Occupation: Body Guard

Voice: Slow speaker

Attributes [hide]

Euron Dodge, Male Tiefling Sorcerer 1
Medium (5'1") Tiefling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 10 (+0)11 (+0) 12 (+1)15 (+2)
Skills Persuasion +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 400 sp.


Social Check DCs


Gale In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A 6'5" northern woman, she is constantly adorned with expensive silk clothing, often dyed in bright pastel and tan, and wears rings and necklaces with large, colorful gems. Her gray fur is braided into rings. Her eyes are likewise copper.

Personality: She likes to make people angry or surprised. Animals are drawn to her, and she is able to talk to them.

History: Born to a pair of adventurers, Gale grew up listening to her father's many stories. Through the years after Gale was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Gale's father didn't care for her much, and the feeling was mutual. She tends to her Dilettante job now, and dutifully fulfills any obligations she has.

Motivation: Wants to open a new tavern; and to prove her worth to the world

Ideals: Gifted. Flaws: Antagonistic, Impulsive. Bonds: Rich, Adventurer, Job. Occupation: Dilettante

Voice: growls and snarls, animalistic

Attributes [hide]

Gale In the Wind, Female Tabaxi Sorcerer 2
Medium (6'5") Tabaxi, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 9 (-1)9 (-1) 12 (+1)18 (+4)
Skills Arcana +1, Athletics +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 160 gp.


Social Check DCs


Frederick Melancon, Male Human [Permalink]

Personal [hide]

Description: Standing 5'8", this man wears a custom-built plate barding that's adorned with grey lining and desert motifs. His hair is chestnut and very short. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He feeds upon the attention of others.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother was a soldier and died while he was still young. Frederick was left his mother's suit of armor and trained in its use and care. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He seems to be bored by most things.

Flaws: Mundane. Bonds: Attractive, Military, Guardian. Occupation: Mayor

Voice: Voice breaks

Attributes [hide]

Frederick Melancon, Male Human Sorcerer 1
Medium (5'8") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)16 (+3) 15 (+2)13 (+1)
Skills Intimidation +3, Survival +4
Senses Passive Perception 12
Languages Common, Sylvan, Goblin, Druidic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: Tourmaline (90 gp).


Social Check DCs


Vani Goodearth, Female Halfling [Permalink]

Personal [hide]

Description: This younger middle-aged woman prefers to wear white clothing when she does not wear armor, and a wedding ring on her right hand. Her hair is blonde and curly. Her green eyes peer out from beneath her top white hat.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is able to make almost anything out of random pieces of junk.

History: She was born in the north, but her parents moved at a very young age to the west. After coming to the age of reason, Vani took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To end her boredom; and wishes to resurrect an old love

Ideals: Gifted, Logical. Flaws: Secretive, Mundane. Bonds: In love, Immigrant. Occupation: Guard

Voice: Sounds elderly

Attributes [hide]

Vani Goodearth, Female Halfling Sorcerer 3
Small (2'10") Halfling, Lawful Evil (CR 3)
Armor Class 15
Hit Points 15 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 15 (+2)11 (+0) 10 (+0)8 (-1)
Skills Animal Handling +2, Persuasion +1
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 30 pp. Freshwater pearl (15 gp). Rose (70 gp).


Social Check DCs


Shamil Reese, Female Gnome [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She wears baggy blue pantaloons and a green scarf. Beneath her clothing is a huge mess of scar tissue. Her auburn hair is well kept. She has gleaming, smiling brown eyes.

Personality: Aggressive, abrasive, and angry, Shamil embodies much of what other species detest in the Gnomes. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: From birth she was tutored by a cruel and relentless mentor. Through the years after Shamil was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Shamil's father didn't care for her much, and the feeling was mutual. Recently she has begun working with bootleggers and crooks.

Motivation: She is currently in port desperately looking for someone to get her out.

Ideals: Joker. Flaws: Antagonistic. Bonds: Slave, Mentor, Criminal record. Occupation: Sailor

Voice: German accent

Attributes [hide]

Shamil Reese, Female Gnome Sorcerer 2
Small (3'3") Gnome, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)17 (+3) 16 (+3)16 (+3) 11 (+0)10 (+0)
Skills Persuasion +2, Stealth +5
Senses Passive Perception 10
Languages Common, Gnome, Druidic, Auran, Dwarven
Attacks Melee -1 / 1d6-3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 310 gp. 1 Half-Plate.


Social Check DCs


Joan Yeardley, Female Human [Permalink]

Personal [hide]

Description: This woman is renowned for her bright brown dresses and hats. She has a penchant for wearing a ring with an oversized aquamarine on her right hand. Her top hat is riddled with cuts and holes. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Aggressive, abrasive, and angry, Joan embodies much of what other species detest in the Humans. She believes the world needs to unite to get rid of drow once and for all.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Gardener arts, while her father instructed her in etiquette, music and courtly manner. Through the years after Joan was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Joan's mother didn't care for her much, and the feeling was mutual. She became a Gardener soon after.

Motivation: She is unsatisfied with her job; and sabotage a competitor

Flaws: Ugly, Insane, Antagonistic. Bonds: Rich, Enemies, Job. Occupation: Gardener

Voice: Australian accent

Attributes [hide]

Joan Yeardley, Female Human Sorcerer 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)15 (+2) 12 (+1)14 (+2)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Draconic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: Just what you see.


Social Check DCs


Quarion Horineth, Male Elf [Permalink]

Personal [hide]

Description: He prefers to wear blue clothing when he does not wear armor. His white hair is knotted and matted. His eyes, though not visible through his cowl, are hazel.

Personality: Confrontational and typically high on some drug or another. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Gifted from a young age, Quarion studied abroad. His druidic abilities were realized during a raid on his village. His addictions have taken their toll on his wallet, and he has found himself with a great deal of debt owed.

Motivation: To pay off his debts.

Ideals: Logical, Gifted. Flaws: Addict. Bonds: Debt. Occupation: Masseuse

Voice: Uses sign language

Attributes [hide]

Quarion Horineth, Male Elf Sorcerer 1
Medium (5'0") Elf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 9 (-1)13 (+1) 10 (+0)18 (+4)
Skills Animal Handling +2, History +3
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: Just what you see.


Social Check DCs

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