Sarai High-hill, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she dresses well, wearing red shirts, loose pants, and blazers most of the time. She wears her blonde hair down. Her eyes are a pleasant blue.
Personality: Eccentric and domineering, Sarai will drive conversation. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Born in a small village she learned the ways of the warrior from her mother. Sarai was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Sarai decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She used her abilities to trick people and travel the world for free.
Motivation: A rival would like her out of the picture.
Ideals: Extrovert, Fighting. Flaws: Insane. Bonds: Attractive, Criminal record. Occupation: Fortune-teller
Voice: Loud with bravado
Attributes [hide]
Small (3'2") Halfling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 13 (+1) | 10 (+0) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 6000 cp. Blue quartz (15 gp). Hematite (15 gp). Red-brown spinel (60 gp).
Jabbie Oomtrowl, Male Gnome [Permalink]
Personal [hide]
Description: He is lean but muscular and wears tattered old clothes. He has black hair. His green eyes peer out from beneath his wide-brimmed blue hat.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Gifted from a young age, Jabbie studied abroad. Through the years after Jabbie was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Jabbie's father didn't care for him much, and the feeling was mutual. He's also a talented Merchant, but doesn't like to broadcast it.
Motivation: Retire the richest man in the south; and he is unsatisfied with his job
Ideals: Entrepeneur, Gifted. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Interpreter
Voice: Raspy
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 17 (+3) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 40 pp.
Dain Bigtoe, Male Dwarf [Permalink]
Personal [hide]
Description: 4'4" and muscular, this eastern man prefers to wear grey clothing when he does not wear armor. His auburn hair is styled in orderly dreadlocks. He wears large thick round spectacles.
Personality: He is fixated on the number 65. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: When he was but 8 years old his parents immigrated from the east. After coming to the age of reason, Dain took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted psionic powers by his dying brother.
Motivation: Revenge; and he wants revenge against brigands
Ideals: Athletic, Gifted. Flaws: Insane. Bonds: Military, Immigrant, Enemies. Occupation: Stylist
Voice: Soothing and warm
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 16 (+3) | 16 (+3) | 9 (-1) | 5 (-3) |
Senses Passive Perception 9
Languages Common, Dwarven, Goblin, Infernal, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 sp.
Charles Radcliffe, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is renowned for his bright brown suits and hats. His tied-back hair is silver. His hazel unseeing eyes seem to look past you.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. As a young adult he joined a group advocating for an improvement in Human conditions. He tends to his Scribe job now, and dutifully fulfills any obligations he has.
Motivation: He would like to get married and retire; and expand his business
Flaws: Disease, Insomniac, Racist. Bonds: Job, Religious, Has a crush. Occupation: Scribe
Voice: Soft and melodious
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 15 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Auran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 5000 cp. Star rose quartz (20 gp).
Percival Berevan, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears tattered old clothes. His hair is short and auburn. He wears a mask on his face.
Personality: His tongue was cut out and he uses sign language. His job bores him to no end. He has decided to make it more interesting.
History: He was born to a criminal king-pin and mafia family He has chosen to use the inheritance that was left to him frivolously. During his travels, Percival and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Percival discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Percival fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: He has decided he is irredeemable; and he's looking for his big break
Flaws: Ugly, Disease. Bonds: Adventurer, Criminal record, Rich. Occupation: Locksmith
Voice: Whispers
Attributes [hide]
Medium (5'11") Half-Elf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 1 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 6 (-2) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 300 sp. Red spinel (100 gp). Malachite (15 gp).
Jaxi Grrrmmballhyst, Female Dragonborn [Permalink]
Personal [hide]
Description: 6'1" and lanky with angular features, she is an attractive figure. She wears a black armored body suit, with a simple tan line shooting up and back down. Her green crest is thinning but still full. Her eyes, though not visible through her cowl, are red.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: Her parents moved while she was still in utero so she is the first generation to be born here. From her teen years she was always beautiful and desirable, so people have always doted on her. Since then, she has sought to make the best of life.
Motivation: She is wracked by social anxiety.
Ideals: Optimist. Flaws: Fearful. Bonds: Attractive, Immigrant. Occupation: Actor
Voice: Thin and wheezing
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 14 (+2) | 8 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 sp.
Bertram Leagallow, Male Halfling [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. With bright silver hair and a scraggly beard. He has a dull look in his green eyes.
Personality: Abrasive and pushy, he has a hard time making friends. He is a great chef.
History: Bertram was raised in a hard working conservative environment. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After a long history of fighting, Bertram and his spouse have recently divorced.
Motivation: He is terrified, and will act out of fear; and wants to open a new tavern
Ideals: Gifted. Flaws: Antagonistic, Fearful. Bonds: Job, Mentor. Occupation: Farmer
Voice: Raspy
Attributes [hide]
Small (3'2") Halfling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 10 (+0) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 270 gp. 1 Half-Plate.
Anastrianna Liadon, Female Elf [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a fancy tan dress. Her black hair is lengthy and is close to two feet long. Her eyes are violet.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. Anastrianna is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: The child of a Shipwright, who enjoyed hunting, Anastrianna was taken on many hunting expeditions. Her family was turned out during the war. She and her family wandered east to less war torn lands. She left for the east, certain she would find work there.
Motivation: Her spouse's relatives view her with great suspicion.
Ideals: Impeccable. Flaws: PTSD. Bonds: Attractive, Immigrant, Family, Nature. Occupation: Merchant
Voice: Irish accent
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 6 (-2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 300 gp.
Whurbin Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: The dark-skinned man stands 3'11" and wears a well pressed and immaculate suit (or dress). His hair is blonde and curly. This blue eyed southerner is not easily forgotten.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is frequently practicing swordplay.
History: He was born several months after his mother was called into army service. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is currently in port desperately looking for someone to get him out; and he's repulsed by the pc
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Military, Slave. Occupation: Priest
Voice: Low and grunting
Attributes [hide]
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 13 (+1) | 8 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven, Giant
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
