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NPC Generator

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Advanced [show]


Tervaround Miggledy, Female Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She is wearing a tight blue one piece outfit complete with pants, hood, and a cape. She has shaved her head bald. Her face is covered beneath a completely black helmet.

Personality: She can speak with the recently deceased. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: The child of eastern immigrants she idolized her mother. After coming to the age of reason, Tervaround took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has been a successful dealer in antiques buying low and selling high.

Motivation: She is wracked by social anxiety.

Ideals: Gifted, Entrepeneur. Flaws: Fearful. Bonds: Immigrant. Occupation: Ploughman

Voice: Loud with bravado

Attributes [hide]

Tervaround Miggledy, Female Gnome Sorcerer 2
Small (3'5") Gnome, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 15 (+2)9 (-1) 7 (-2)7 (-2)
Skills Investigation +1, Persuasion +0
Senses Passive Perception 8
Languages Gnome
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 240 gp. Fiery yellow corundum (500 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Anne Dudley, Female Human [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her auburn hair is cut short with large spiked bangs in the front. Her half smiles and gray eyes are beguiling and draw you in.

Personality: She is a Banker first and foremost. She believes firmly that knowledge should be universal. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Born in the north to a Banker, Anne learned a great deal about her father's area of expertise. Like her father and her brother before her, after school she went straight into learning to become a Banker. She then took over the family business and is one of the better Banker for hire.

Motivation: Wants to work out more often; and money/treasure

Ideals: Fighting, Athletic. Flaws: Forgetful. Bonds: Attractive, Job, Rich. Occupation: Banker

Voice: Deep voice with rolling R's

Attributes [hide]

Anne Dudley, Female Human Sorcerer 1
Medium (5'8") Human, Lawful Evil (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 13 (+1)12 (+1) 8 (-1)15 (+2)
Skills Medicine +1, Survival +1
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 600 sp.


Social Check DCs


Azaki Sylvaranth, Male Elf [Permalink]

Personal [hide]

Description: He wears a blue costume with the symbols of the four houses of cards on his torso, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'0" when asserting himself. He wears his hair in dreadlocks. His thin eyebrows rest above his beady brown eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He served in the navy to pay for his family's outstanding loans. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Guard.

Motivation: He is terrified, and will act out of fear; and he wants nothing more than to rejoin the army

Flaws: Ugly, Secretive, Fearful. Bonds: Military, Job. Occupation: Guard

Voice: Rhymes sentences (sorry)

Attributes [hide]

Azaki Sylvaranth, Male Elf Sorcerer 1
Medium (5'0") Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)10 (+0) 13 (+1)12 (+1)
Skills Acrobatics +5, Investigation +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 200 sp. Coral (70 gp).


Social Check DCs


Gomory Chant, Female Tiefling [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She is wearing a tight green one piece outfit complete with pants, hood, and a cape. Her purple hair is kept up in a ponytail inside a top hat. She wears crescent spectacles with a black brim.

Personality: She is happy with her job as a Farmer. She turns her eye from what people do, preferring to live and let live. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She inherited the family business which she has now maintained for 13 years.

Motivation: She is greedy; and a rival would like her out of the picture

Bonds: Job, Military, Immigrant, Criminal record, Rich. Occupation: Farmer

Voice: Squeaky

Attributes [hide]

Gomory Chant, Female Tiefling Sorcerer 1
Medium (5'4") Tiefling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)15 (+2) 6 (-2)10 (+0)
Skills Perception +0, Performance +2
Senses Passive Perception 12
Languages Common, Orc, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: Just what you see.


Social Check DCs


Donaar Kimbatuul, Male Dragonborn [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears loose pants and a collared shirt complete with sweater beneath his coat. He wears a deerstalker hat to cover his moderate length gold crest. He is missing an eye and his face is severely sunburned. His one remaining eye shines gold.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. Animals are drawn to him, and he is able to talk to them.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Donaar was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Donaar decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He now spends his time doing works of charity.

Motivation: His spouse's relatives view him with great suspicion; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Gifted, Philantrophist. Flaws: Ugly. Bonds: Criminal record, Family. Occupation: Weaver

Voice: Prounounces S like Z

Attributes [hide]

Donaar Kimbatuul, Male Dragonborn Sorcerer 1
Medium (6'1") Dragonborn, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 13 (+1)12 (+1) 8 (-1)17 (+3)
Skills History +3, Nature +3
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 100 sp.


Social Check DCs


Driindar Delmirev, Female Dragonborn [Permalink]

Personal [hide]

Description: This malnourished woman is dressed in an above average manner. Her crest is greying and her face has many wrinkles. She has gold eyes.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Driindar was born the youngest of three triplets. From her teen years she was always beautiful and desirable, so people have always doted on her. By chance she met her brother recently and the two have been together since.

Motivation: Doesn't want to be a Scribe and was forced into it by her family; and an old rival family wants her found

Flaws: Shy, Impulsive. Bonds: Attractive, Poor, Family. Occupation: Scribe

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Driindar Delmirev, Female Dragonborn Sorcerer 2
Medium (6'1") Dragonborn, Lawful Good (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)11 (+0) 13 (+1)17 (+3)
Skills Investigation +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 1400 sp.


Social Check DCs


Oppah Sympony, Female Gnome [Permalink]

Personal [hide]

Description: This woman wears a weathered and beat up set of banded mail beneath an oversized tan coat. She has a penchant for wearing a ring with an oversized jet on her left hand. Her golden hair is thinning but still full. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is witty, but her monotone delivery comes off as unnerving Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Map Maker arts, while her mother instructed her in etiquette, music and courtly manner. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She is untrained/undisciplined, which makes her dangerous.

Motivation: Doesn't want to be a Map Maker and was forced into it by her family.

Ideals: Joker. Flaws: Insane. Bonds: Rich, Family. Occupation: Map Maker

Voice: Spanish accent

Attributes [hide]

Oppah Sympony, Female Gnome Sorcerer 2
Small (3'3") Gnome, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 13 (+1)9 (-1) 8 (-1)8 (-1)
Skills Deception +1, Persuasion +1
Senses Passive Perception 9
Languages Gnome
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 cp.


Social Check DCs


Malmûg Morton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is typically in his Navigator uniform. His black hair is slicked back into a classic pompadour. He wears a mask on his face.

Personality: Eccentric and domineering, Malmûg will drive conversation. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born to a poor family in the city he treasured whatever gifts he got. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern.

Ideals: Extrovert. Flaws: Fearful. Bonds: Job, Poor, Religious. Occupation: Navigator

Voice: Speaks with lips pursed

Attributes [hide]

Malmûg Morton, Male Half-Orc Sorcerer 1
Medium (6'7") Half-Orc, True Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)10 (+0) 17 (+3)13 (+1)
Skills Intimidation +3, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: Lapis lazuli (12 gp).


Social Check DCs


Odo Reed, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'2" and typically wears grey cloth garments or leather armor. His hair is brown and curly. His eyes are likewise blue. His teeth are white and perfect.

Personality: He is witty, but his monotone delivery comes off as unnerving He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was raised in a forest tribe. He dropped out of school before completing his studies. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He feels that his past leaves him morally obligated to help; and a rival would like him out of the picture

Ideals: Joker, Logical. Bonds: Attractive, Criminal record, Nature. Occupation: Herbalist

Voice: Speaks fast with a slight lisp

Attributes [hide]

Odo Reed, Male Human Sorcerer 1
Medium (6'2") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)9 (-1) 15 (+2)10 (+0)
Skills Investigation +1, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs

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