Manea Principle, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a black tunic with green highlights, and long brown pants that bunch up around her shoes. Her long red hair is drawn into a two foot long braid. Her gold eyes dart from person to person.
Personality: Deceptive and manipulative this northern gal figured out how to best use her charms to convince people to do what she wants. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: She was born in the north, but her parents moved at a very young age to the east. A few years later when the east was not economically sound they moved to her current location. She bought a lance and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Revenge; and she wants revenge against goblins
Flaws: Hedonist. Bonds: Immigrant, Attractive, Nature, Enemies. Occupation: Dyer
Voice: Stutters
Attributes [hide]
Medium (4'10") Tiefling, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 9 (-1) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Druidic
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 110 gp. Silver comb with moonstones (200 gp).
Halander Deephollow, Male Halfling [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a simple burlap shirt and baggy pants. He conceals his spear with his veritable burlap sack of a shirt. His long chestnut hair is drawn into a two foot long braid. He tend to wears goggles to shield his eyes.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He plays an instrument quite well.
History: He got into the Animal Trainer business at a young age. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He now owns his own business.
Motivation: His spouse's relatives view him with great suspicion; and he is unsatisfied with his job
Ideals: Optimist, Artistic, Gifted. Bonds: Job, Family. Occupation: Animal Trainer
Voice: Jamaican accent
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 3)
Armor Class 12
Hit Points 21 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 18 (+4) | 12 (+1) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Halfling, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 3000 sp. Black star sapphire (700 gp).
Shedinn Turnuroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a tight fitting green shirt and pants. He is portly but not overly obese. His red crest is unkempt and raggedy. He has red eyes.
Personality: He is happy with his job as a Mortician. He turns his eye from what people do, preferring to live and let live. Further he is a bit of a stoner and is frequently out of it.
History: He was born a particularly ugly child, much to the horror of his parents. After coming to the age of reason, Shedinn took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has worked as a Mortician like his father before him.
Motivation: Sabotage a competitor; and expand his business
Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Poor, Job. Occupation: Mortician
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'4") Dragonborn, True Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 14 (+2) | 15 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 90 gp. Large well-done wool tapestry (100 gp).
Goroth Mitchell, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. He carries with him a set of tridents, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His black hair is smooth and relatively long. His half smiles and brown eyes are beguiling and draw you in.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now spends his time doing works of charity.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is a bit of a kleptomaniac
Ideals: Fighting, Philantrophist. Flaws: Sensitive, Disease. Bonds: Attractive. Occupation: Navigator
Voice: Uses sign language
Attributes [hide]
Medium (6'7") Half-Orc, Lawful Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 12 (+1) | 7 (-2) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 100 gp. Large well-done wool tapestry (300 gp).
Uthemar Suithrasas, Male Elf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a weathered and beat up set of banded mail beneath an oversized blue coat. He has moderate length auburn hair. He is baby faced.
Personality: A skeptical and narcissistic man, Uthemar's first love is himself. His second love is also himself. He is obsessed with a lost civilization.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Adventurer, Debt. Occupation: Herbalist
Voice: Spits and sputters
Attributes [hide]
Medium (5'4") Elf, True Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 12 (+1) | 13 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Ignan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: Just what you see.
Fenriz Anger, Male Tiefling [Permalink]
Personal [hide]
Description: He is in excellent shape and wears baggy green pantaloons and a violet scarf. He keeps his brown hair in a flapper bob. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Confrontational and typically high on some drug or another. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He was born into a rich family. His mother was a mechanic, and taught him how to fix just about anything. By chance he met his brother recently and the two have been together since.
Motivation: Marry his brother to traveling adventurers; and he has money and likes to spend it
Ideals: Athletic, Persistence. Flaws: Addict. Bonds: Family, Rich. Occupation: Carpenter
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'0") Tiefling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 14 (+2) | 12 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: Just what you see.
Kansif Cornish, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She is well dressed, constantly wearing a white suit, yellow shirt, and black tie. She has wavy chestnut hair. Her eyes are a pleasant green.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She pushes her goals aggressively. She is also a coward if confronted.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She took every job she could get her hands on, but the opportunities for Half-Orcs in the north were limited. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Money/treasure.
Flaws: Fearful, Disease. Bonds: Immigrant, Job, Rich. Occupation: Weaver
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 9 (-1) | 8 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 sp. Tourmaline (120 gp).
Nemeia Dodge, Female Tiefling [Permalink]
Personal [hide]
Description: She is a mite stocky and wears rags and sports a simple walking cane. She has no hair. Her gold unseeing eyes seem to look past you.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Nemeia was born in the west. At a young age she loved to build and create. Her father was a mechanic, and taught her how to fix just about anything. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature monstrous two handed axe.
Motivation: To clean up the streets; and she's looking for her big break
Ideals: Persistence. Flaws: Ugly, Disease. Bonds: Poor, Guardian, Adventurer. Occupation: Sculptor
Voice: Italian accent
Attributes [hide]
Medium (5'8") Tiefling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 9 (-1) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Ignan, Infernal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 120 gp. Solid gold idol (300 gp).
Cloak Hummingbird, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. He has a slight overbite and is overall scrawny. His fur is red and curly. His eyes are likewise blue.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has recently gotten a pet goose that steals things from people.
Motivation: Seeks redemption; and he is being blackmailed/forced/etc and this influences his actions
Flaws: Ugly, Antagonistic, Disease, Insomniac. Bonds: Poor, Criminal record. Occupation: Jeweler
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'4") Tabaxi, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 13 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 18 (+4) | 15 (+2) | 6 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common, Gnoll, Giant
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 160 gp. 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
