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NPC Generator

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Advanced [show]


Ernest Meliamne, Male Half-Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is chestnut, silky, and of moderate length. His brown eyes lackadaisically let the world flow into them.

Personality: Ernest speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He does not believe in violence as a means to an end. He is a dedicated Junk Dealer but believes his peers are too gung-ho.

History: He was born to loving parents in a slum to the east. From his teen years he was always beautiful and desirable, so people have always doted on him. He moves from town to town, unable to find a place to settle.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable, Pacifist. Bonds: Poor, Immigrant, Attractive. Occupation: Junk Dealer

Voice: Sighs a lot, exhausted

Attributes [hide]

Ernest Meliamne, Male Half-Elf Sorcerer 2
Medium (5'9") Half-Elf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)16 (+3) 12 (+1)13 (+1)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 11
Languages Common, Elven, Gnome, Gnoll, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: Just what you see.


Social Check DCs


Rimmon Poetry, Male Tiefling [Permalink]

Personal [hide]

Description: He is lean but muscular and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His chestnut hair is matted, messy, and big. His face is covered beneath a completely black helmet.

Personality: This man loves dancing and to teach people dancing more than just about anything. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: From birth he was tutored by a cruel and relentless mentor. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Ideals: Artistic, Logical. Flaws: Ugly. Bonds: Rich, Mentor. Occupation: Detective

Voice: Draws out vowels

Attributes [hide]

Rimmon Poetry, Male Tiefling Sorcerer 2
Medium (6'7") Tiefling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)12 (+1) 6 (-2)13 (+1)
Skills Arcana +3, Medicine +0
Senses Passive Perception 8
Languages Common, Infernal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: Just what you see.


Social Check DCs


Quick Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a brown wide-brimmed hat and brown clothes. She has done her best to style her cinnamon fur to look like a famous performer. She has several tiny aquamarine earrings on each ear.

Personality: She is happy with her job as a Cook. She turns her eye from what people do, preferring to live and let live. A friendly and beautiful Tabaxi, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: The child of a Bellfounder, who enjoyed hunting, Quick was taken on many hunting expeditions. Over the years she perfected her riding and shooting skills. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Marry her sister to traveling adventurers; and she has money and likes to spend it

Ideals: Logical. Bonds: Rich, Job, Attractive, Nature, Family. Occupation: Cook

Voice: Jittery and nervous

Attributes [hide]

Quick Wind, Female Tabaxi Sorcerer 1
Medium (6'5") Tabaxi, Lawful Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)11 (+0) 10 (+0)13 (+1)
Skills Animal Handling +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 500 sp.


Social Check DCs


Skûn Hallewell, Male Half-Orc [Permalink]

Personal [hide]

Description: This malnourished man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is cut close to his head. His face is scarred and worn.

Personality: He dislikes all the random violence that takes place in the north. He never wears the same outfit twice, unless he absolutely has to.

History: He was born a particularly ugly child, much to the horror of his parents. Skûn was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Skûn decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Seeks redemption; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Pacifist, Artistic. Flaws: Ugly. Bonds: Poor, Criminal record. Occupation: Miller

Voice: Mumbles to self between sentences

Attributes [hide]

Skûn Hallewell, Male Half-Orc Sorcerer 3
Medium (5'8") Half-Orc, True Neutral (CR 3)
Armor Class 10
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)11 (+0) 15 (+2)8 (-1)
Skills Nature +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: Gold dragon comb with red garnet eye (600 gp). Gold dragon comb with red garnet eye (600 gp).


Social Check DCs


Delre Daraln, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a brown costume with the symbols of the four houses of cards on her torso. She is physically well-built. Her red hair is greying along the sides and has receded to reveal a widow's peak. Her gray eyes lackadaisically let the world flow into them.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She pushes her goals aggressively. She is also a coward if confronted.

History: Her parents moved while she was still in utero so she is the first generation to be born here. A few years later when the south was not economically sound they moved to her current location. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Seeks redemption; and to reunite with her old friends

Ideals: Impeccable. Flaws: Fearful. Bonds: Immigrant, Adventurer, Criminal record. Occupation: Marshal

Voice: Sensual and smooth

Attributes [hide]

Delre Daraln, Female Dwarf Sorcerer 3
Medium (3'10") Dwarf, Lawful Evil (CR 3)
Armor Class 10
Hit Points 21 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 16 (+3)11 (+0) 9 (-1)10 (+0)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 10 pp. Lapis lazuli (8 gp). Star rose quartz (30 gp).


Social Check DCs


Senteq Munggen, Male Gnome [Permalink]

Personal [hide]

Description: This man stands a little under 3'8" and is a bit bulky. He is very muscular particularly in the legs. He dresses like a well dressed Barber does. He wears his white hair up. He wears an eyepatch.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. Energy wise he seems alert and responsive.

History: Born to a poor family in the city he treasured whatever gifts he got. Senteq was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Senteq decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has set out to sabotage the competition.

Motivation: To be a Marshal again.

Ideals: Professionalism. Flaws: Ugly. Bonds: Job, Criminal record, Poor. Occupation: Barber

Voice: Irish accent

Attributes [hide]

Senteq Munggen, Male Gnome Sorcerer 1
Small (3'8") Gnome, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)8 (-1) 10 (+0)9 (-1)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 10 pp.


Social Check DCs


Mara Ray, Female Half-Elf [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She dresses well, typically a more casual-formal manner. She keeps her long red hair kept up in a rat tail. She wears crescent spectacles with a black brim.

Personality: Mara hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. She has all her life been fascinated with music.

History: Mara was raised in a hard working conservative environment. From her teen years she was always beautiful and desirable, so people have always doted on her. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature nunchaku.

Motivation: Wants to raise her children well; and balancing her hectic life and new locksmith responsibilities is difficult

Ideals: Artistic. Bonds: Attractive, Job, Adventurer, Family. Occupation: Locksmith

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Mara Ray, Female Half-Elf Sorcerer 1
Medium (4'11") Half-Elf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 9 (-1)10 (+0) 11 (+0)14 (+2)
Skills Animal Handling +2, Arcana +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 4000 cp. 1 Masterwork Common Melee.


Social Check DCs


Riardon Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: This light-skinned male wears a tan vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his tan boots flare out at the collars. He is tall, broad shouldered and powerfully built. His hair is long and chestnut with streaks of golden, and is pulled back with small tan clips. His beard is golden, braided, and well cared for. His face is scarred and worn.

Personality: He is fixated on the number 42. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born several months after his mother was called into army service. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Riardon grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Riardon. He is untrained/undisciplined, which makes him dangerous.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Logical. Flaws: Ugly, Insane. Bonds: Military, Criminal record. Occupation: Unemployed

Voice: Sleepy voice

Attributes [hide]

Riardon Ilphelkiir, Male Elf Sorcerer 2
Medium (5'1") Elf, True Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)5 (-3) 13 (+1)12 (+1)
Skills Persuasion +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 1 Disguise kit.


Social Check DCs


Oren Landon, Male Half-Orc [Permalink]

Personal [hide]

Description: This light-skinned male wears black leather gloves, a black jacket, and tight pants. He is tall, broad shouldered and powerfully built. He has done his best to style his blonde hair to look like a famous performer. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Cocky and sure of himself, he believes he is the best Miller born in the past three hundred years. Animals are drawn to him, and he is able to talk to them.

History: Oren was born with his father's beautiful face. There was a wharf not far from home where he often wandered off to fish. He tends to his Miller job now, and dutifully fulfills any obligations he has.

Motivation: To be a Shipwright again.

Ideals: Gifted. Flaws: Insane. Bonds: Job, Attractive, Nature. Occupation: Miller

Voice: Posh accent

Attributes [hide]

Oren Landon, Male Half-Orc Sorcerer 2
Medium (5'8") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 11 (+0)7 (-2) 11 (+0)12 (+1)
Skills Religion +0, Survival +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 390 gp.


Social Check DCs

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