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NPC Generator

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Advanced [show]


Barendd Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a fancy brown suit. He keeps his long blonde hair kept up in a rat tail. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is very quiet and rarely speaks above a whisper. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. By chance he met his sister recently and the two have been together since.

Motivation: He doesn't get along with people that don't share his tastes; and find a way to reverse the transformation of his sister

Ideals: Justice, Impeccable. Flaws: Shy. Bonds: Attractive, Rich, Family. Occupation: Detective

Voice: Hissing voice

Attributes [hide]

Barendd Fallack, Male Dwarf Sorcerer 1
Medium (4'4") Dwarf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)10 (+0) 14 (+2)6 (-2)
Skills Animal Handling +4, Deception +0
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 130 gp. Freshwater pearl (6 gp).


Social Check DCs


Kite Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears pastel painted combat armor at almost all times. He is muscular with a powerful set of arms. He has done his best to style his white fur to look like a famous performer. He has gleaming, smiling amber eyes.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is a logical person and will generally grow upset if things defy logic and science.

History: Born to a Beggar, his mother struggled to pay the bills. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has since lost track of the people in his past.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Logical. Bonds: Attractive, Poor, Family. Occupation: Stylist

Voice: Creaky witch voice

Attributes [hide]

Kite Shoe, Male Tabaxi Sorcerer 3
Medium (6'10") Tabaxi, Lawful Good (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)13 (+1) 12 (+1)11 (+0)
Skills Performance +2, Stealth +4
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 40 pp.


Social Check DCs


Hunter Wade, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He carries a battered morningstar and tarnished bow as well. His hair is short and brown. His green eyes are slightly larger than normal.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Hunter liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army

Ideals: Fighting, Opinionated. Bonds: Attractive, Nature, Military. Occupation: Barrister

Voice: Scandinavian accent

Attributes [hide]

Hunter Wade, Male Human Sorcerer 1
Medium (6'0") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)10 (+0) 15 (+2)8 (-1)
Skills Acrobatics +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 200 sp.


Social Check DCs


Williamina Brownrigg, Female Human [Permalink]

Personal [hide]

Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt, and she perpetually has her hammer ready. Her red hair is braided into rings. She has green eyes and a brown hat with a black feather.

Personality: She is very quiet and rarely speaks above a whisper. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with her Knight father left her crippled. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural human artifacts is her passion

Ideals: Fighting. Flaws: Shy, Antagonistic, Disease. Bonds: Adventurer. Occupation: Junk Dealer

Voice: Speaks with squeezed throat

Attributes [hide]

Williamina Brownrigg, Female Human Sorcerer 1
Medium (4'7") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)14 (+2) 16 (+3)15 (+2)
Skills Insight +5, Stealth +5
Senses Passive Perception 13
Languages Common, Draconic, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 1 Buckler.


Social Check DCs


Baggi Ramsey, Female Half-Orc [Permalink]

Personal [hide]

Description: She is dressed in earthy colors with a black and blue handkerchief worn on her right side. She is portly but not overly obese. Sporting a golden mohawk this woman's hair draws a lot of attention. She wears round tiny glasses practically rammed into her face.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is obsessed with her god.

History: She was raised in a plains tribe. Over the years she perfected her riding and shooting skills. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Her spouse's relatives view her with great suspicion; and marry her brother to traveling adventurers

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Religious, Nature, Adventurer, Family. Occupation: Stylist

Voice: Scandinavian accent

Attributes [hide]

Baggi Ramsey, Female Half-Orc Sorcerer 1
Medium (5'2") Half-Orc, Lawful Evil (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 14 (+2)10 (+0) 11 (+0)14 (+2)
Skills Animal Handling +2, Stealth +6
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 70 gp. 1 Masterwork manacles.


Social Check DCs


Vanchu Sheldon, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears silk and lounges about seductively. Her attire stands in sharp contrast to her sickle, which is beautifully polished and possesses an ornate carving of a clover on it. She has red hair. Her violet eyes are passionate and lively.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is able to fit into much smaller and tighter spaces than normal.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She wants to meet her childhood hero.

Ideals: Joker, Gifted. Bonds: Attractive, Military, Adventurer. Occupation: Ploughman

Voice: German accent

Attributes [hide]

Vanchu Sheldon, Female Half-Orc Sorcerer 2
Medium (5'2") Half-Orc, Neutral Good (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)15 (+2) 13 (+1)6 (-2)
Skills Athletics +3, Insight +3
Senses Passive Perception 11
Languages Common, Orc, Goblin, Druidic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: Just what you see.


Social Check DCs


Sybil Bradley, Female Human [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She has the majority of her body covered in plate. Her black hair is long and unkept. Her brown eyes dart from person to person.

Personality: Always inclined to offer people food she seems plenty friendly. Animals are drawn to her, and she is able to talk to them.

History: Sybil was born in the south. At a young age she loved to build and create. Brilliant and gifted she never wanted to apply herself. She was granted divine powers by her dying brother.

Motivation: She is terrified, and will act out of fear.

Ideals: Philantrophist, Gifted, Persistence. Flaws: Ugly. Occupation: Barrister

Voice: Smoker's lung

Attributes [hide]

Sybil Bradley, Female Human Sorcerer 3
Medium (4'11") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 15 (+2)11 (+0) 10 (+0)12 (+1)
Skills Investigation +2, Sleight of Hand +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 800 sp. Jade (140 gp). Aquamarine (700 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Claira Teinithra, Female Elf [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She dresses well, wearing tan shirts, loose pants, and blazers most of the time. Her hair is always cut to a buzz. Her brown unseeing eyes seem to look past you.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with a spirit at a very young age, Claira has worked very hard to control her curse. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Athletic. Flaws: Disease, Shy, Insane. Bonds: Attractive. Occupation: Barkeep

Voice: Pronounces O like U

Attributes [hide]

Claira Teinithra, Female Elf Sorcerer 3
Medium (4'7") Elf, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 15 (+2)16 (+3) 11 (+0)14 (+2)
Skills Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Elven, Orc, Terran, Ignan
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 200 gp. 1 Chain shirt. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Flask In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a brown vest and prefers black and tan shirts. Her boots appear to have been at one point steel toed but are quite worn down. She keeps her red fur in a pixie cut. She wears a mask on her face.

Personality: Her tongue was cut out and she uses sign language. She is able to fit into much smaller and tighter spaces than normal.

History: She was born to a pair of big game hunters, but was frequently ill as a child. One day when Flask was young, her father was sewing while trying to overcome the flu, when suddenly her father dropped to the ground dead. Her father had died from a severe disease that was unknown to the village doctor. Flask was heart-stricken from the event, and her mother started working long hours to provde for them. She has been saving her money to try and buy her brother's freedom.

Motivation: Her relatives are trying to arrange a marriage; and marry her brother to traveling adventurers

Ideals: Gifted. Flaws: Ugly, Disease, PTSD. Bonds: Family. Occupation: Tanner

Voice: Uses lots of figures of speech

Attributes [hide]

Flask In the Wind, Female Tabaxi Sorcerer 2
Medium (5'1") Tabaxi, Lawful Good (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)7 (-2) 7 (-2)11 (+0)
Skills Investigation +0, Stealth +5
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1400 sp.


Social Check DCs

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